Searched refs:trianglesData (Results 1 – 1 of 1) sorted by relevance
616 bool trianglesData = false; in setDefaultGeometryData() local622 case VK_SHADER_STAGE_RAYGEN_BIT_KHR: z = -1.0f; trianglesData = true; break; in setDefaultGeometryData()623 case VK_SHADER_STAGE_ANY_HIT_BIT_KHR: z = -1.0f; trianglesData = true; break; in setDefaultGeometryData()624 case VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR: z = -1.0f; trianglesData = true; break; in setDefaultGeometryData()625 case VK_SHADER_STAGE_MISS_BIT_KHR: z = -9.9f; trianglesData = true; break; in setDefaultGeometryData()626 case VK_SHADER_STAGE_INTERSECTION_BIT_KHR: z = -1.0f; trianglesData = false; break; in setDefaultGeometryData()627 case VK_SHADER_STAGE_CALLABLE_BIT_KHR: z = -1.0f; trianglesData = true; break; in setDefaultGeometryData()631 if (trianglesData) in setDefaultGeometryData()652 addGeometry(geometryData, trianglesData, geometryFlags); in setDefaultGeometryData()