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Searched refs:txq_returns_vec (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c2310 bool txq_returns_vec = (inst->Texture.Texture != TGSI_TEXTURE_BUFFER) && in emit_txq() local
2323 srcs[sampler_index], bias, txq_returns_vec ? writemask : ""); in emit_txq()