Searched refs:typePart (Results 1 – 14 of 14) sorted by relevance
288 const char* typePart; in getShaderImageFormatQualifier() local304 case tcu::TextureFormat::FLOAT: typePart = "32f"; break; in getShaderImageFormatQualifier()305 case tcu::TextureFormat::HALF_FLOAT: typePart = "16f"; break; in getShaderImageFormatQualifier()307 case tcu::TextureFormat::UNSIGNED_INT32: typePart = "32ui"; break; in getShaderImageFormatQualifier()308 case tcu::TextureFormat::UNSIGNED_INT16: typePart = "16ui"; break; in getShaderImageFormatQualifier()309 case tcu::TextureFormat::UNSIGNED_INT8: typePart = "8ui"; break; in getShaderImageFormatQualifier()311 case tcu::TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()312 case tcu::TextureFormat::SIGNED_INT16: typePart = "16i"; break; in getShaderImageFormatQualifier()313 case tcu::TextureFormat::SIGNED_INT8: typePart = "8i"; break; in getShaderImageFormatQualifier()315 case tcu::TextureFormat::UNORM_INT16: typePart = "16"; break; in getShaderImageFormatQualifier()[all …]
759 const char* typePart; in getShaderImageFormatQualifier() local775 case tcu::TextureFormat::FLOAT: typePart = "32f"; break; in getShaderImageFormatQualifier()776 case tcu::TextureFormat::HALF_FLOAT: typePart = "16f"; break; in getShaderImageFormatQualifier()778 case tcu::TextureFormat::UNSIGNED_INT32: typePart = "32ui"; break; in getShaderImageFormatQualifier()779 case tcu::TextureFormat::UNSIGNED_INT16: typePart = "16ui"; break; in getShaderImageFormatQualifier()780 case tcu::TextureFormat::UNSIGNED_INT8: typePart = "8ui"; break; in getShaderImageFormatQualifier()782 case tcu::TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()783 case tcu::TextureFormat::SIGNED_INT16: typePart = "16i"; break; in getShaderImageFormatQualifier()784 case tcu::TextureFormat::SIGNED_INT8: typePart = "8i"; break; in getShaderImageFormatQualifier()786 case tcu::TextureFormat::UNORM_INT16: typePart = "16"; break; in getShaderImageFormatQualifier()[all …]
631 const char* typePart; in getShaderImageFormatQualifier() local648 case tcu::TextureFormat::FLOAT: typePart = "32f"; break; in getShaderImageFormatQualifier()649 case tcu::TextureFormat::HALF_FLOAT: typePart = "16f"; break; in getShaderImageFormatQualifier()651 case tcu::TextureFormat::UNSIGNED_INT64: typePart = "64ui"; break; in getShaderImageFormatQualifier()652 case tcu::TextureFormat::UNSIGNED_INT32: typePart = "32ui"; break; in getShaderImageFormatQualifier()654 case tcu::TextureFormat::UNSIGNED_INT16: typePart = "16ui"; break; in getShaderImageFormatQualifier()656 case tcu::TextureFormat::UNSIGNED_INT8: typePart = "8ui"; break; in getShaderImageFormatQualifier()658 case tcu::TextureFormat::SIGNED_INT64: typePart = "64i"; break; in getShaderImageFormatQualifier()659 case tcu::TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()661 case tcu::TextureFormat::SIGNED_INT16: typePart = "16i"; break; in getShaderImageFormatQualifier()[all …]
589 const char* typePart; in getShaderImageFormatQualifier() local605 case tcu::TextureFormat::FLOAT: typePart = "32f"; break; in getShaderImageFormatQualifier()606 case tcu::TextureFormat::HALF_FLOAT: typePart = "16f"; break; in getShaderImageFormatQualifier()608 case tcu::TextureFormat::UNSIGNED_INT32: typePart = "32ui"; break; in getShaderImageFormatQualifier()609 case tcu::TextureFormat::UNSIGNED_INT16: typePart = "16ui"; break; in getShaderImageFormatQualifier()610 case tcu::TextureFormat::UNSIGNED_INT8: typePart = "8ui"; break; in getShaderImageFormatQualifier()612 case tcu::TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()613 case tcu::TextureFormat::SIGNED_INT16: typePart = "16i"; break; in getShaderImageFormatQualifier()614 case tcu::TextureFormat::SIGNED_INT8: typePart = "8i"; break; in getShaderImageFormatQualifier()616 case tcu::TextureFormat::UNORM_INT16: typePart = "16"; break; in getShaderImageFormatQualifier()[all …]
174 const char* typePart; in getShaderImageFormatQualifier() local190 case tcu::TextureFormat::FLOAT: typePart = "32f"; break; in getShaderImageFormatQualifier()191 case tcu::TextureFormat::HALF_FLOAT: typePart = "16f"; break; in getShaderImageFormatQualifier()193 case tcu::TextureFormat::UNSIGNED_INT32: typePart = "32ui"; break; in getShaderImageFormatQualifier()194 case tcu::TextureFormat::UNSIGNED_INT16: typePart = "16ui"; break; in getShaderImageFormatQualifier()195 case tcu::TextureFormat::UNSIGNED_INT8: typePart = "8ui"; break; in getShaderImageFormatQualifier()197 case tcu::TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()198 case tcu::TextureFormat::SIGNED_INT16: typePart = "16i"; break; in getShaderImageFormatQualifier()199 case tcu::TextureFormat::SIGNED_INT8: typePart = "8i"; break; in getShaderImageFormatQualifier()201 case tcu::TextureFormat::UNORM_INT16: typePart = "16"; break; in getShaderImageFormatQualifier()[all …]
645 const char* typePart; in getShaderImageFormatQualifier() local661 case tcu::TextureFormat::FLOAT: typePart = "32f"; break; in getShaderImageFormatQualifier()662 case tcu::TextureFormat::HALF_FLOAT: typePart = "16f"; break; in getShaderImageFormatQualifier()664 case tcu::TextureFormat::UNSIGNED_INT64: typePart = "64ui"; break; in getShaderImageFormatQualifier()665 case tcu::TextureFormat::UNSIGNED_INT32: typePart = "32ui"; break; in getShaderImageFormatQualifier()666 case tcu::TextureFormat::UNSIGNED_INT16: typePart = "16ui"; break; in getShaderImageFormatQualifier()667 case tcu::TextureFormat::UNSIGNED_INT8: typePart = "8ui"; break; in getShaderImageFormatQualifier()669 case tcu::TextureFormat::SIGNED_INT64: typePart = "64i"; break; in getShaderImageFormatQualifier()670 case tcu::TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()671 case tcu::TextureFormat::SIGNED_INT16: typePart = "16i"; break; in getShaderImageFormatQualifier()[all …]
199 const char* typePart; in getShaderImageFormatQualifier() local212 case TextureFormat::FLOAT: typePart = "32f"; break; in getShaderImageFormatQualifier()213 case TextureFormat::HALF_FLOAT: typePart = "16f"; break; in getShaderImageFormatQualifier()215 case TextureFormat::UNSIGNED_INT32: typePart = "32ui"; break; in getShaderImageFormatQualifier()216 case TextureFormat::UNSIGNED_INT16: typePart = "16ui"; break; in getShaderImageFormatQualifier()217 case TextureFormat::UNSIGNED_INT8: typePart = "8ui"; break; in getShaderImageFormatQualifier()219 case TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()220 case TextureFormat::SIGNED_INT16: typePart = "16i"; break; in getShaderImageFormatQualifier()221 case TextureFormat::SIGNED_INT8: typePart = "8i"; break; in getShaderImageFormatQualifier()223 case TextureFormat::UNORM_INT16: typePart = "16"; break; in getShaderImageFormatQualifier()[all …]
517 for (String typePart : ImmutableList.of("", "D", "F", "d", "f")) { in testTryParseHex()519 signChar + hexPrefix + iPart + fPart + expMarker + exponent + typePart); in testTryParseHex()
559 for (String typePart : ImmutableList.of("", "D", "F", "d", "f")) { in testTryParseHex()561 signChar + hexPrefix + iPart + fPart + expMarker + exponent + typePart); in testTryParseHex()
433 const char* typePart = DE_NULL; in getShaderImageFormatQualifier() local449 case tcu::TextureFormat::FLOAT: typePart = "32f"; break; in getShaderImageFormatQualifier()450 case tcu::TextureFormat::HALF_FLOAT: typePart = "16f"; break; in getShaderImageFormatQualifier()452 case tcu::TextureFormat::UNSIGNED_INT32: typePart = "32ui"; break; in getShaderImageFormatQualifier()453 case tcu::TextureFormat::UNSIGNED_INT16: typePart = "16ui"; break; in getShaderImageFormatQualifier()454 case tcu::TextureFormat::UNSIGNED_INT8: typePart = "8ui"; break; in getShaderImageFormatQualifier()456 case tcu::TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()457 case tcu::TextureFormat::SIGNED_INT16: typePart = "16i"; break; in getShaderImageFormatQualifier()458 case tcu::TextureFormat::SIGNED_INT8: typePart = "8i"; break; in getShaderImageFormatQualifier()460 case tcu::TextureFormat::UNORM_INT16: typePart = "16"; break; in getShaderImageFormatQualifier()[all …]
META-INF/ org/ org/eclipse/ org/eclipse/jdt/ org/eclipse ...
META-INF/MANIFEST.MF META-INF/ECLIPSE_.SF META-INF/ECLIPSE_ ...