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Searched refs:uRotId (Results 1 – 1 of 1) sorted by relevance

/external/zstd/contrib/single_file_libs/examples/
Demscripten.c83 static GLint uRotId = -1; variable
247 if (uRotId >= 0) { in tick()
248 glUniform1f(uRotId, rotDeg); in tick()
281 uRotId = glGetUniformLocation(progId, "uRot"); in main()