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Searched refs:uTx0Id (Results 1 – 1 of 1) sorted by relevance

/external/zstd/contrib/single_file_libs/examples/
Demscripten.c88 static GLint uTx0Id = -1; variable
282 uTx0Id = glGetUniformLocation(progId, "uTx0"); in main()
283 if (uTx0Id >= 0) { in main()
284 glUniform1i(uTx0Id, 0); in main()