Searched refs:uniform_stream (Results 1 – 2 of 2) sorted by relevance
228 struct v3d_cl_reloc uniform_stream = cl_get_address(&job->indirect); in v3d_write_uniforms() local229 v3d_bo_reference(uniform_stream.bo); in v3d_write_uniforms()402 shader, i, __gen_address_offset(&uniform_stream) + i * 4, in v3d_write_uniforms()411 return uniform_stream; in v3d_write_uniforms()
344 struct v3dv_cl_reloc uniform_stream = v3dv_cl_get_address(&job->indirect); in v3dv_write_uniforms_wg_offsets() local442 return uniform_stream; in v3dv_write_uniforms_wg_offsets()