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Searched refs:unpackAlignment (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DTexture.cpp230 void Texture::setImage(GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, egl::… in setImage() argument
235 unpackParameters.alignment = unpackAlignment; in setImage()
248 …et, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *… in subImage() argument
258 unpackParameters.alignment = unpackAlignment; in subImage()
423 …izei height, GLint internalformat, GLenum format, GLenum type, GLint unpackAlignment, const void *… in setImage() argument
437 Texture::setImage(format, type, unpackAlignment, pixels, image[level]); in setImage()
488 …et, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *… in subImage() argument
490 …Texture::subImage(xoffset, yoffset, width, height, format, type, unpackAlignment, pixels, image[le… in subImage()
DTexture.h99 …void setImage(GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, egl::Image *i…
100 …et, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *…
138 …izei height, GLint internalformat, GLenum format, GLenum type, GLint unpackAlignment, const void *…
140 …et, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *…
DContext.h287 GLint unpackAlignment; member
DContext.cpp164 mState.unpackAlignment = 4; in Context()
924 mState.unpackAlignment = alignment; in setUnpackAlignment()
929 return mState.unpackAlignment; in getUnpackAlignment()
1220 case GL_UNPACK_ALIGNMENT: *params = mState.unpackAlignment; break; in getIntegerv()
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp2957 get(GL_UNPACK_ALIGNMENT, &state->unpackAlignment); in syncPixelPackUnpackFromNativeContext()
2958 if (mUnpackAlignment != state->unpackAlignment) in syncPixelPackUnpackFromNativeContext()
2960 mUnpackAlignment = state->unpackAlignment; in syncPixelPackUnpackFromNativeContext()
2975 if (mUnpackAlignment != state->unpackAlignment) in restorePixelPackUnpackNativeContext()
2977 mFunctions->pixelStorei(GL_UNPACK_ALIGNMENT, state->unpackAlignment); in restorePixelPackUnpackNativeContext()
2978 mUnpackAlignment = state->unpackAlignment; in restorePixelPackUnpackNativeContext()
DStateManagerGL.h42 GLint unpackAlignment; member
/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp749 int unpackAlignment; in uploadTexture() local
752 unpackAlignment = 8; in uploadTexture()
754 unpackAlignment = 1; in uploadTexture()
756 glLog.glPixelStorei(GL_UNPACK_ALIGNMENT, unpackAlignment); in uploadTexture()