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Searched refs:useDropStencil (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp264 const bool useDropStencil = (emulateTinyStencilTextures && hasStencil && hasSmallMips); in getSRVForSampler() local
265 const SamplerKey key(effectiveBaseLevel, mipLevels, swizzleRequired, useDropStencil); in getSRVForSampler()
266 if (useDropStencil) in getSRVForSampler()