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Searched refs:usedUniformName (Results 1 – 1 of 1) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
Diomapper.cpp340 std::vector<TString> usedUniformName; in TSymbolValidater() local
342 usedUniformName.clear(); in TSymbolValidater()
365 …checkLocationOverlap(locationRange, usedUniformLocation, symbolName, usedUniformName, diffLocation… in TSymbolValidater()
370 usedUniformName.push_back(symbolName); in TSymbolValidater()
418 …usedUniformLocation, const TString symbolName, std::vector<TString>& usedUniformName, bool& diffLo… in checkLocationOverlap()
421 if (usedUniformName[r] == symbolName) { in checkLocationOverlap()