Searched refs:uses_instanceid (Results 1 – 17 of 17) sorted by relevance
99 boolean uses_instanceid; member
351 info->uses_instanceid = TRUE; in tgsi_scan_shader()
117 boolean uses_instanceid; member
697 info->uses_instanceid = TRUE; in scan_declaration()
367 bool uses_instanceid; member692 bool uses_instanceid; member
1576 shader_out->info.uses_instanceid = true; in si_get_vs_prolog_key()1767 shader->info.uses_instanceid |= ls->info.uses_instanceid; in si_llvm_compile_shader()1830 shader->info.uses_instanceid |= es->info.uses_instanceid; in si_llvm_compile_shader()1920 shader->info.uses_instanceid = sel->info.uses_instanceid; in si_compile_shader()2491 shader->info.uses_instanceid = mainp->info.uses_instanceid; in si_create_shader_variant()2544 shader->info.uses_instanceid |= shader->previous_stage->info.uses_instanceid; in si_create_shader_variant()
347 info->uses_instanceid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_INSTANCE_ID); in si_nir_scan_shader()
472 if (sscreen->info.chip_class >= GFX10 && shader->info.uses_instanceid) in si_get_vs_vgpr_comp_cnt()474 else if ((is_ls && shader->info.uses_instanceid) || legacy_vs_prim_id) in si_get_vs_vgpr_comp_cnt()476 else if (is_ls || shader->info.uses_instanceid) in si_get_vs_vgpr_comp_cnt()
961 (sel->info.uses_instanceid || in gfx10_emit_ngg_culling_epilogue()
109 if (shader->info.uses_instanceid) { in vs_exec_run_linear()
1218 bool uses_instanceid; member
2903 prog_data->uses_instanceid = true; in brw_compile_vs()
218 info->uses_instanceid = 1; in scan_instruction()
477 if (vs_prog_data->uses_vertexid || vs_prog_data->uses_instanceid) { in genX()499 if (vs_prog_data->uses_instanceid) { in genX()524 vs_prog_data->uses_instanceid || in genX()763 if (vs_prog_data->uses_instanceid) in genX()
101 vs_prog_data->uses_instanceid || in emit_vertex_input()235 sgvs.InstanceIDEnable = vs_prog_data->uses_instanceid; in emit_vertex_input()
1213 vs_prog_data->uses_instanceid || in iris_update_compiled_vs()
6407 if (vs_prog_data->uses_instanceid) { in iris_upload_dirty_render_state()