Searched refs:util_framebuffer_get_num_samples (Results 1 – 19 of 19) sorted by relevance
64 util_framebuffer_get_num_samples(const struct pipe_framebuffer_state *fb);
214 util_framebuffer_get_num_samples(const struct pipe_framebuffer_state *fb) in util_framebuffer_get_num_samples() function
2307 msaa = util_framebuffer_get_num_samples(&fb_state) > 1; in util_blitter_clear_render_target()2461 util_framebuffer_get_num_samples(&fb_state) > 1); in util_blitter_custom_depth_stencil()2662 util_framebuffer_get_num_samples(&fb_state) > 1); in util_blitter_custom_resolve_color()2713 util_framebuffer_get_num_samples(&fb_state) > 1); in util_blitter_custom_color()2775 util_framebuffer_get_num_samples(&fb_state) > 1); in util_blitter_custom_shader()2869 util_framebuffer_get_num_samples(&fb_state) > 1); in util_blitter_stencil_fallback()
211 st->state.fb_num_samples = util_framebuffer_get_num_samples(&framebuffer); in st_update_framebuffer_state()
475 key->samples = util_framebuffer_get_num_samples(pfb); in fd_batch_from_fb()
232 cso->samples = util_framebuffer_get_num_samples(cso); in fd_set_framebuffer_state()
83 util_framebuffer_get_num_samples(fb) > 1); in clear_buffers_with_quad()
629 scene->fb_max_samples = util_framebuffer_get_num_samples(fb); in lp_scene_begin_binning()
4007 key->coverage_samples = util_framebuffer_get_num_samples(&lp->framebuffer); in make_variant_key()
186 unsigned ms = util_framebuffer_get_num_samples(&nvc0->framebuffer); in validate_sample_locations()706 samples = util_framebuffer_get_num_samples(&nvc0->framebuffer); in nvc0_validate_min_samples()
371 util_framebuffer_get_num_samples(fb) > 1); in r300_clear()
999 r300->num_samples = util_framebuffer_get_num_samples(state); in r300_set_framebuffer_state()
527 util_framebuffer_get_num_samples(fb) > 1); in r600_clear()
1115 rctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state); in r600_set_framebuffer_state()
1469 rctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state); in evergreen_set_framebuffer_state()
741 ctx->gfx_pipeline_state.rast_samples = util_framebuffer_get_num_samples(state); in zink_set_framebuffer_state()
1633 util_framebuffer_get_num_samples(&v3d->framebuffer) > 1); in v3d_draw_clear()
2717 sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state); in si_set_framebuffer_state()
3090 unsigned samples = util_framebuffer_get_num_samples(state); in iris_set_framebuffer_state()