Searched refs:uuuu0 (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 549 …Short4 uuuu0 = offsetSample(uuuu, mipmap, OFFSET(Mipmap, uHalf), state.addressingModeU == ADDRESSI… in sampleQuad2D() local 554 …Vector4s c00 = sampleTexel(uuuu0, vvvv0, wwww, layerIndex, offset, sample, mipmap, buffer, functio… in sampleQuad2D() 556 …Vector4s c01 = sampleTexel(uuuu0, vvvv1, wwww, layerIndex, offset, sample, mipmap, buffer, functio… in sampleQuad2D() 562 UShort4 f0u = As<UShort4>(uuuu0) * UShort4(*Pointer<Int4>(mipmap + OFFSET(Mipmap, width))); in sampleQuad2D()
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 764 …Short4 uuuu0 = offsetSample(uuuu, mipmap, OFFSET(Mipmap,uHalf), state.addressingModeU == ADDRESSIN… in sampleQuad2D() local 769 Vector4s c0 = sampleTexel(uuuu0, vvvv0, wwww, offset, mipmap, buffer, function); in sampleQuad2D() 771 Vector4s c2 = sampleTexel(uuuu0, vvvv1, wwww, offset, mipmap, buffer, function); in sampleQuad2D() 777 UShort4 f0u = As<UShort4>(uuuu0) * *Pointer<UShort4>(mipmap + OFFSET(Mipmap,width)); in sampleQuad2D()
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