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Searched refs:v3d_write_uniforms (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/v3d/
Dv3dx_draw.c637 v3d_write_uniforms(v3d, job, v3d->prog.fs, in v3d_emit_gl_shader_state()
643 gs_uniforms = v3d_write_uniforms(v3d, job, v3d->prog.gs, in v3d_emit_gl_shader_state()
647 gs_bin_uniforms = v3d_write_uniforms(v3d, job, v3d->prog.gs_bin, in v3d_emit_gl_shader_state()
652 v3d_write_uniforms(v3d, job, v3d->prog.vs, in v3d_emit_gl_shader_state()
655 v3d_write_uniforms(v3d, job, v3d->prog.cs, in v3d_emit_gl_shader_state()
1559 struct v3d_cl_reloc uniforms = v3d_write_uniforms(v3d, job, in v3d_launch_grid()
Dv3d_context.h638 struct v3d_cl_reloc v3d_write_uniforms(struct v3d_context *v3d,
Dv3d_uniforms.c209 v3d_write_uniforms(struct v3d_context *v3d, struct v3d_job *job, in v3d_write_uniforms() function
/external/mesa3d/docs/relnotes/
D19.0.0.rst761 v3d_write_uniforms().
763 - v3d: Use the uniform pretty-printer in v3d_write_uniforms()'s debug