Searched refs:vNormals (Results 1 – 1 of 1) sorted by relevance
80 static const GLfloat vNormals[] = { in GlScene() local199 …glBufferData(GL_ARRAY_BUFFER, sizeof(vVertices) + sizeof(vColors) + sizeof(vNormals), 0, GL_STATIC… in GlScene()202 glBufferSubData(GL_ARRAY_BUFFER, normalsoffset, sizeof(vNormals), &vNormals[0]); in GlScene()