Searched refs:validComponentTypes (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/ |
D | validationES3.cpp | 2180 constexpr GLenum validComponentTypes[] = {GL_INT}; in ValidateClearBufferiv() local 2182 context, drawbuffer, validComponentTypes, ArraySize(validComponentTypes))) in ValidateClearBufferiv() 2220 constexpr GLenum validComponentTypes[] = {GL_UNSIGNED_INT}; in ValidateClearBufferuiv() local 2222 context, drawbuffer, validComponentTypes, ArraySize(validComponentTypes))) in ValidateClearBufferuiv() 2252 constexpr GLenum validComponentTypes[] = {GL_FLOAT, GL_UNSIGNED_NORMALIZED, in ValidateClearBufferfv() local 2255 context, drawbuffer, validComponentTypes, ArraySize(validComponentTypes))) in ValidateClearBufferfv()
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D | validationES.h | 639 const GLenum *validComponentTypes,
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D | validationES2.cpp | 2777 constexpr GLenum validComponentTypes[] = {GL_FLOAT, GL_UNSIGNED_NORMALIZED, in ValidateClear() local 2784 context, drawBufferIdx, validComponentTypes, ArraySize(validComponentTypes))) in ValidateClear()
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D | validationES.cpp | 6105 const GLenum *validComponentTypes, in ValidateWebGLFramebufferAttachmentClearType() argument 6113 const GLenum *end = validComponentTypes + validComponentTypeCount; in ValidateWebGLFramebufferAttachmentClearType() 6114 if (std::find(validComponentTypes, end, componentType) == end) in ValidateWebGLFramebufferAttachmentClearType()
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