Searched refs:validateParams (Results 1 – 1 of 1) sorted by relevance
/external/angle/src/libANGLE/ |
D | validationES1.cpp | 300 GLfloat validateParams[4] = {0.0f, 0.0f, 0.0f, 0.0f}; in ValidateMaterialQuery() local 302 return ValidateMaterialCommon(context, face, pname, validateParams); in ValidateMaterialQuery() 554 GLfloat validateParams[4] = {}; in ValidateGetTexEnvCommon() local 558 ConvertPackedEnum(TextureEnvMode::Add, validateParams); in ValidateGetTexEnvCommon() 562 ConvertPackedEnum(TextureCombine::Add, validateParams); in ValidateGetTexEnvCommon() 570 ConvertPackedEnum(TextureSrc::Constant, validateParams); in ValidateGetTexEnvCommon() 578 ConvertPackedEnum(TextureOp::SrcAlpha, validateParams); in ValidateGetTexEnvCommon() 583 validateParams[0] = 1.0f; in ValidateGetTexEnvCommon() 589 return ValidateTexEnvCommon(context, target, pname, validateParams); in ValidateGetTexEnvCommon() 867 GLfloat validateParams[4] = {0.0f, 0.0f, 0.0f, 0.0f}; in ValidateGetLightfv() local [all …]
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