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Searched refs:validateParams (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES1.cpp300 GLfloat validateParams[4] = {0.0f, 0.0f, 0.0f, 0.0f}; in ValidateMaterialQuery() local
302 return ValidateMaterialCommon(context, face, pname, validateParams); in ValidateMaterialQuery()
554 GLfloat validateParams[4] = {}; in ValidateGetTexEnvCommon() local
558 ConvertPackedEnum(TextureEnvMode::Add, validateParams); in ValidateGetTexEnvCommon()
562 ConvertPackedEnum(TextureCombine::Add, validateParams); in ValidateGetTexEnvCommon()
570 ConvertPackedEnum(TextureSrc::Constant, validateParams); in ValidateGetTexEnvCommon()
578 ConvertPackedEnum(TextureOp::SrcAlpha, validateParams); in ValidateGetTexEnvCommon()
583 validateParams[0] = 1.0f; in ValidateGetTexEnvCommon()
589 return ValidateTexEnvCommon(context, target, pname, validateParams); in ValidateGetTexEnvCommon()
867 GLfloat validateParams[4] = {0.0f, 0.0f, 0.0f, 0.0f}; in ValidateGetLightfv() local
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