Searched refs:validate_array_and_format (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | varray.c | 854 validate_array_and_format(struct gl_context *ctx, const char *func, in validate_array_and_format() function 977 if (!validate_array_and_format(ctx, "glVertexPointer", in _mesa_VertexPointer() 1012 if (!validate_array_and_format(ctx, "glVertexArrayVertexOffsetEXT", in _mesa_VertexArrayVertexOffsetEXT() 1049 if (!validate_array_and_format(ctx, "glNormalPointer", in _mesa_NormalPointer() 1084 if (!validate_array_and_format(ctx, "glNormalPointer", in _mesa_VertexArrayNormalOffsetEXT() 1126 if (!validate_array_and_format(ctx, "glColorPointer", in _mesa_ColorPointer() 1164 if (!validate_array_and_format(ctx, "glVertexArrayColorOffsetEXT", in _mesa_VertexArrayColorOffsetEXT() 1196 if (!validate_array_and_format(ctx, "glFogCoordPointer", in _mesa_FogCoordPointer() 1226 if (!validate_array_and_format(ctx, "glVertexArrayFogCoordOffsetEXT", in _mesa_VertexArrayFogCoordOffsetEXT() 1259 if (!validate_array_and_format(ctx, "glIndexPointer", in _mesa_IndexPointer() [all …]
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