Searched refs:vbo_save_map_vertex_store (Results 1 – 3 of 3) sorted by relevance
166 vbo_save_map_vertex_store(struct gl_context *ctx,
226 save->buffer_ptr = vbo_save_map_vertex_store(ctx, save->vertex_store); in vbo_save_playback_vertex_list()
190 vbo_save_map_vertex_store(struct gl_context *ctx, in vbo_save_map_vertex_store() function635 save->buffer_ptr = vbo_save_map_vertex_store(ctx, save->vertex_store); in compile_vertex_list()1626 save->buffer_ptr = vbo_save_map_vertex_store(ctx, save->vertex_store); in vbo_save_NewList()