Searched refs:vec3_ptr (Results 1 – 1 of 1) sorted by relevance
833 let vec3_ptr = vec3 as *const my_game::example::Vec3 as usize; in struct_vec3_is_written_with_correct_alignment_in_table() localVariable835 assert!(vec3_ptr > start_ptr); in struct_vec3_is_written_with_correct_alignment_in_table()837 assert_eq!((vec3_ptr - start_ptr) % aln, 0); in struct_vec3_is_written_with_correct_alignment_in_table()