Home
last modified time | relevance | path

Searched refs:vector2Type (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/SPIRV-Tools/source/val/
Dvalidate_composites.cpp517 auto vector2Type = _.FindDef(vector2Object->type_id()); in ValidateVectorShuffle() local
522 if (!vector2Type || vector2Type->opcode() != SpvOpTypeVector) { in ValidateVectorShuffle()
532 if (vector2Type->GetOperandAs<uint32_t>(1) != resultComponentType) { in ValidateVectorShuffle()
539 auto vector2ComponentCount = vector2Type->GetOperandAs<uint32_t>(2); in ValidateVectorShuffle()
/external/deqp-deps/SPIRV-Tools/source/val/
Dvalidate_composites.cpp517 auto vector2Type = _.FindDef(vector2Object->type_id()); in ValidateVectorShuffle() local
522 if (!vector2Type || vector2Type->opcode() != SpvOpTypeVector) { in ValidateVectorShuffle()
532 if (vector2Type->GetOperandAs<uint32_t>(1) != resultComponentType) { in ValidateVectorShuffle()
539 auto vector2ComponentCount = vector2Type->GetOperandAs<uint32_t>(2); in ValidateVectorShuffle()