Searched refs:verifyVertexOrderingDoesNotChangeGeneratedPoints (Results 1 – 2 of 2) sorted by relevance
114 void verifyVertexOrderingDoesNotChangeGeneratedPoints(const _test_iteration& test_iteration_a,
543 verifyVertexOrderingDoesNotChangeGeneratedPoints(test, paired_test); in iterate()677 void TessellationShaderVertexOrdering::verifyVertexOrderingDoesNotChangeGeneratedPoints( in verifyVertexOrderingDoesNotChangeGeneratedPoints() function in glcts::TessellationShaderVertexOrdering