Searched refs:viewport_relative (Results 1 – 8 of 8) sorted by relevance
5 layout (viewport_relative) out highp int gl_Layer;
6 layout (viewport_relative, secondary_view_offset = 2) out highp int gl_Layer;
10 layout (viewport_relative) out highp int gl_Layer;
13 layout (viewport_relative, secondary_view_offset = 1) out highp int gl_Layer;
671 unsigned viewport_relative:1; member
1702 if (match_layout_qualifier($1, "viewport_relative", state) == 0) {1703 $$.flags.q.viewport_relative = 1;
3557 return state->layer_viewport_relative != qual->flags.q.viewport_relative; in is_conflicting_layer_redeclaration()3958 if (qual->flags.q.viewport_relative) { in apply_layout_qualifier_to_variable()3961 } else if (qual->flags.q.viewport_relative) { in apply_layout_qualifier_to_variable()
2430 spec/nv_viewport_array2/compiler/viewport_relative-bad.vert: skip2431 spec/nv_viewport_array2/compiler/viewport_relative.geom: skip2432 spec/nv_viewport_array2/compiler/viewport_relative.tesc: skip2433 spec/nv_viewport_array2/compiler/viewport_relative.tese: skip2434 spec/nv_viewport_array2/compiler/viewport_relative.vert: skip