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Searched refs:virgl_encode_shader_state (Results 1 – 6 of 6) sorted by relevance

/external/virglrenderer/tests/
Dtest_virgl_cmd.c353 virgl_encode_shader_state(&ctx, vs_handle, PIPE_SHADER_VERTEX, in START_TEST()
369 virgl_encode_shader_state(&ctx, fs_handle, PIPE_SHADER_FRAGMENT, in START_TEST()
586 virgl_encode_shader_state(&ctx, vs_handle, PIPE_SHADER_VERTEX, in START_TEST()
617 virgl_encode_shader_state(&ctx, gs_handle, PIPE_SHADER_GEOMETRY, in START_TEST()
633 virgl_encode_shader_state(&ctx, fs_handle, PIPE_SHADER_FRAGMENT, in START_TEST()
863 virgl_encode_shader_state(&ctx, vs_handle, PIPE_SHADER_VERTEX, in START_TEST()
879 virgl_encode_shader_state(&ctx, fs_handle, PIPE_SHADER_FRAGMENT, in START_TEST()
1013 virgl_encode_shader_state(&ctx, fs_handle, PIPE_SHADER_FRAGMENT, in START_TEST()
Dtestvirgl_encode.h78 extern int virgl_encode_shader_state(struct virgl_context *ctx,
Dtestvirgl_encode.c232 int virgl_encode_shader_state(struct virgl_context *ctx, in virgl_encode_shader_state() function
/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_encode.h91 extern int virgl_encode_shader_state(struct virgl_context *ctx,
Dvirgl_context.c680 ret = virgl_encode_shader_state(vctx, handle, type, in virgl_shader_encoder()
1308 ret = virgl_encode_shader_state(vctx, handle, PIPE_SHADER_COMPUTE, in virgl_create_compute_state()
Dvirgl_encode.c484 int virgl_encode_shader_state(struct virgl_context *ctx, in virgl_encode_shader_state() function