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Searched refs:virtual_files_ (Results 1 – 5 of 5) sorted by relevance

/external/deqp-deps/amber/src/
Dscript.h235 VirtualFileStore* GetVirtualFiles() const { return virtual_files_.get(); } in GetVirtualFiles()
241 return virtual_files_->Add(path, content); in AddVirtualFile()
247 return virtual_files_->Get(path, content); in GetVirtualFile()
273 std::unique_ptr<VirtualFileStore> virtual_files_; variable
Dshader_compiler.cc55 virtual_files_(virtual_files) { in ShaderCompiler()
58 (void)virtual_files_; in ShaderCompiler()
280 shader->GetFilePath(), virtual_files_, in CompileHlsl()
Dshader_compiler.h75 VirtualFileStore* virtual_files_ = nullptr; variable
Dscript.cc22 Script::Script() : virtual_files_(MakeUnique<VirtualFileStore>()) {} in Script()
/external/deqp-deps/amber/src/vulkan/
Dengine_vulkan_debugger.cc540 : virtual_files_(virtual_files), in Thread()
623 if (!client_.FrameLocation(virtual_files_, frame, &got_location, in ExpectLocation()
794 VirtualFileStore* const virtual_files_; member in amber::vulkan::__anon6b889d0e0111::Thread
815 : virtual_files_(virtual_files) {} in VkDebugger()
961 MakeUnique<Thread>(virtual_files_, session_, thread_id, lane, script); in StartThread()
1133 VirtualFileStore* const virtual_files_; member in amber::vulkan::__anon6b889d0e0111::VkDebugger