Searched refs:vk_result (Results 1 – 3 of 3) sorted by relevance
99 VkResult vk_result = VK_SUCCESS; in lvp_GetQueryPoolResults() local117 vk_result = VK_NOT_READY; in lvp_GetQueryPoolResults()168 return vk_result; in lvp_GetQueryPoolResults()
1880 VkResult vk_result; in pipeline_compile_vertex_shader() local1883 pAllocator, &vk_result); in pipeline_compile_vertex_shader()1884 if (vk_result != VK_SUCCESS) in pipeline_compile_vertex_shader()1885 return vk_result; in pipeline_compile_vertex_shader()1891 pAllocator, &vk_result); in pipeline_compile_vertex_shader()1893 return vk_result; in pipeline_compile_vertex_shader()1914 VkResult vk_result; in pipeline_compile_fragment_shader() local1917 pAllocator, &vk_result); in pipeline_compile_fragment_shader()1919 return vk_result; in pipeline_compile_fragment_shader()2034 VkResult vk_result; in pipeline_compile_graphics() local[all …]
2975 VkResult vk_result; in update_fs_variant() local2979 &vk_result); in update_fs_variant()2984 assert(vk_result == VK_SUCCESS); in update_fs_variant()2998 VkResult vk_result; in update_vs_variant() local3010 &vk_result); in update_vs_variant()3015 assert(vk_result == VK_SUCCESS); in update_vs_variant()3031 &vk_result); in update_vs_variant()3037 assert(vk_result == VK_SUCCESS); in update_vs_variant()