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Searched refs:vl_compositor (Results 1 – 20 of 20) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_compositor_gfx.h37 create_vert_shader(struct vl_compositor *c);
43 create_frag_shader_video_buffer(struct vl_compositor *c);
49 create_frag_shader_weave_rgb(struct vl_compositor *c);
55 create_frag_shader_deint_yuv(struct vl_compositor *c,
63 create_frag_shader_palette(struct vl_compositor *c,
70 create_frag_shader_rgba(struct vl_compositor *c);
76 create_frag_shader_rgb_yuv(struct vl_compositor *c,
84 struct vl_compositor *c,
Dvl_compositor.h103 struct vl_compositor struct
165 vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe); argument
235 struct vl_compositor *compositor,
247 struct vl_compositor *compositor,
260 struct vl_compositor *compositor,
280 struct vl_compositor *compositor,
292 struct vl_compositor *compositor,
306 struct vl_compositor *compositor,
315 vl_compositor_cleanup(struct vl_compositor *compositor);
Dvl_compositor_cs.h39 vl_compositor_cs_create_shader(struct vl_compositor *c,
47 struct vl_compositor *c,
52 bool vl_compositor_cs_init_shaders(struct vl_compositor *c);
53 void vl_compositor_cs_cleanup_shaders(struct vl_compositor *c);
Dvl_compositor.c34 init_shaders(struct vl_compositor *c) in init_shaders()
102 static void cleanup_shaders(struct vl_compositor *c) in cleanup_shaders()
128 init_pipe_state(struct vl_compositor *c) in init_pipe_state()
218 static void cleanup_pipe_state(struct vl_compositor *c) in cleanup_pipe_state()
237 init_buffers(struct vl_compositor *c) in init_buffers()
271 cleanup_buffers(struct vl_compositor *c) in cleanup_buffers()
318 set_yuv_layer(struct vl_compositor_state *s, struct vl_compositor *c, in set_yuv_layer()
376 set_rgb_to_yuv_layer(struct vl_compositor_state *s, struct vl_compositor *c, in set_rgb_to_yuv_layer()
459 vl_compositor_cleanup(struct vl_compositor *c) in vl_compositor_cleanup()
541 struct vl_compositor *c, in vl_compositor_set_buffer_layer()
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Dvl_compositor_cs.c588 cs_launch(struct vl_compositor *c, in cs_launch()
697 draw_layers(struct vl_compositor *c, in draw_layers()
755 vl_compositor_cs_create_shader(struct vl_compositor *c, in vl_compositor_cs_create_shader()
776 struct vl_compositor *c, in vl_compositor_cs_render()
809 bool vl_compositor_cs_init_shaders(struct vl_compositor *c) in vl_compositor_cs_init_shaders()
838 void vl_compositor_cs_cleanup_shaders(struct vl_compositor *c) in vl_compositor_cs_cleanup_shaders()
Dvl_compositor_gfx.c55 create_vert_shader(struct vl_compositor *c) in create_vert_shader()
265 create_frag_shader_video_buffer(struct vl_compositor *c) in create_frag_shader_video_buffer()
288 create_frag_shader_weave_rgb(struct vl_compositor *c) in create_frag_shader_weave_rgb()
311 create_frag_shader_deint_yuv(struct vl_compositor *c, bool y, bool w) in create_frag_shader_deint_yuv()
343 create_frag_shader_palette(struct vl_compositor *c, bool include_cc) in create_frag_shader_palette()
402 create_frag_shader_rgba(struct vl_compositor *c) in create_frag_shader_rgba()
434 create_frag_shader_rgb_yuv(struct vl_compositor *c, bool y) in create_frag_shader_rgb_yuv()
602 gen_vertex_data(struct vl_compositor *c, struct vl_compositor_state *s, struct u_rect *dirty) in gen_vertex_data()
649 draw_layers(struct vl_compositor *c, struct vl_compositor_state *s, struct u_rect *dirty) in draw_layers()
687 struct vl_compositor *c, in vl_compositor_gfx_render()
/external/mesa3d/src/gallium/frontends/omx/
Dvid_dec_common.h108 struct vl_compositor compositor; \
187 struct vl_compositor compositor;
Dvid_enc_common.h98 struct vl_compositor compositor; \
147 struct vl_compositor compositor;
Dvid_dec_common.c98 struct vl_compositor *compositor = &priv->compositor; in vid_dec_FillOutput()
Dvid_enc_common.c214 struct vl_compositor *compositor = &priv->compositor; in enc_ScaleInput_common()
/external/mesa3d/src/gallium/frontends/xvmc/
Dxvmc_private.h59 struct vl_compositor compositor;
Dsurface.c357 struct vl_compositor *compositor; in XvMCPutSurface()
/external/mesa3d/src/gallium/frontends/vdpau/
Doutput.c297 struct vl_compositor *compositor; in vlVdpOutputSurfacePutBitsIndexed()
438 struct vl_compositor *compositor; in vlVdpOutputSurfacePutBitsYCbCr()
656 struct vl_compositor *compositor; in vlVdpOutputSurfaceRenderOutputSurface()
726 struct vl_compositor *compositor; in vlVdpOutputSurfaceRenderBitmapSurface()
Dpresentation.c216 struct vl_compositor *compositor; in vlVdpPresentationQueueDisplay()
Dvdpau_private.h375 struct vl_compositor compositor;
Dmixer.c257 struct vl_compositor *compositor; in vlVdpVideoMixerRender()
/external/mesa3d/src/gallium/auxiliary/
DMakefile.sources326 vl/vl_compositor.c \
327 vl/vl_compositor.h \
Dmeson.build432 'vl/vl_compositor.c',
433 'vl/vl_compositor.h',
/external/mesa3d/src/gallium/frontends/va/
Dva_private.h246 struct vl_compositor compositor;
/external/mesa3d/docs/relnotes/
D19.1.0.rst2040 - gallium/auxiliary/vl: Split vl_compositor graphic shaders from
2041 vl_compositor API