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Searched refs:vrend_shader_state_reference (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_renderer.c1138 vrend_shader_state_reference(struct vrend_shader_selector **ptr, struct vrend_shader_selector *shad… in vrend_shader_state_reference() function
3216 vrend_shader_state_reference(&state, NULL); in vrend_destroy_shader_object()
3718 vrend_shader_state_reference(&sub_ctx->shaders[type], NULL); in vrend_bind_shader()
3737 vrend_shader_state_reference(&sub_ctx->shaders[sel->type], sel); in vrend_bind_shader()
6298 vrend_shader_state_reference(&sub->shaders[PIPE_SHADER_VERTEX], NULL); in vrend_destroy_sub_context()
6299 vrend_shader_state_reference(&sub->shaders[PIPE_SHADER_FRAGMENT], NULL); in vrend_destroy_sub_context()
6300 vrend_shader_state_reference(&sub->shaders[PIPE_SHADER_GEOMETRY], NULL); in vrend_destroy_sub_context()
6301 vrend_shader_state_reference(&sub->shaders[PIPE_SHADER_TESS_CTRL], NULL); in vrend_destroy_sub_context()
6302 vrend_shader_state_reference(&sub->shaders[PIPE_SHADER_TESS_EVAL], NULL); in vrend_destroy_sub_context()
6303 vrend_shader_state_reference(&sub->shaders[PIPE_SHADER_COMPUTE], NULL); in vrend_destroy_sub_context()