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Searched refs:vs_add_primid_output (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.c932 static int vs_add_primid_output(struct r600_shader_ctx *ctx, int prim_id_sid) in vs_add_primid_output() function
3698 vs_add_primid_output(&ctx, key.vs.prim_id_out); in r600_shader_from_tgsi()