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Searched refs:vs_position_window_space (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.h95 boolean vs_position_window_space; member
Dr600_dump.c110 PRINT_UINT_MEMBER(vs_position_window_space); in print_shader_info()
Dr600_state_common.c1559 current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable || in r600_update_clip_state()
1564 rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space; in r600_update_clip_state()
Dr600_state.c2622 if (rshader->vs_position_window_space) { in r600_update_vs_state()
Devergreen_state.c3630 if (rshader->vs_position_window_space) { in evergreen_update_vs_state()
Dr600_shader.c3685 shader->vs_position_window_space = ctx.info.properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION]; in r600_shader_from_tgsi()