Searched refs:vs_ws_adjust_loc (Results 1 – 1 of 1) sorted by relevance
392 GLuint vs_ws_adjust_loc; member1681 sprog->vs_ws_adjust_loc = glGetUniformLocation(prog_id, "winsys_adjust_y"); in add_shader_program()4666 glUniform1f(sub_ctx->prog->vs_ws_adjust_loc, viewport_neg_val); in vrend_draw_vbo()