Searched refs:wWrite (Results 1 – 3 of 3) sorted by relevance
208 state.output[i].wWrite = bytecodeShader->getOutput(i, 3).active(); in LLVMFuzzerTestOneInput()
121 unsigned char wWrite : 1; member
1027 state.output[i].wWrite = context->vertexShader->getOutput(i, 3).active(); in update()