Searched refs:weaponOneDamage (Results 1 – 4 of 4) sorted by relevance
/external/flatbuffers/samples/ |
D | SampleBinary.kt | 37 val weaponOneDamage: Short = 3 in main() constant 43 weaps[0] = Weapon.createWeapon(builder, weaponOneName, weaponOneDamage) in main()
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D | SampleBinary.java | 36 short weaponOneDamage = 3; in main() local 42 weaps[0] = Weapon.createWeapon(builder, weaponOneName, weaponOneDamage); in main()
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/external/flatbuffers/dart/example/ |
D | example.dart | 30 final int weaponOneDamage = 3; 38 ..addDamage(weaponOneDamage);
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/external/flatbuffers/docs/source/ |
D | Tutorial.md | 681 short weaponOneDamage = 3; 687 int sword = Weapon.createWeapon(builder, weaponOneName, weaponOneDamage); 694 val weaponOneDamage: Short = 3; 700 val sword = Weapon.createWeapon(builder, weaponOneName, weaponOneDamage) 707 var weaponOneDamage = 3; 713 var sword = Weapon.CreateWeapon(builder, weaponOneName, (short)weaponOneDamage); 820 final int weaponOneDamage = 3; 828 ..addDamage(weaponOneDamage); 845 final int weaponOneDamage = 3; 852 damage: weaponOneDamage,
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