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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5PreciseQualifier.cpp310 WeightedSum weighted_sum_forward[m_n_components]; in iterate() local
312 drawAndGetFeedbackResult(vertex_data_positions, vertex_data_weights, weighted_sum_forward); in iterate()
338 weighted_sum_backward[0].intv != weighted_sum_forward[0].intv || in iterate()
339 weighted_sum_backward[0].intv != weighted_sum_forward[1].intv || in iterate()
340 weighted_sum_backward[0].intv != weighted_sum_forward[2].intv) in iterate()