/external/libepoxy/test/ |
D | wgl_per_context_funcptrs.c | 95 wglMakeCurrent(hdc, ctx); in test_createshader() 130 if (!wglMakeCurrent(hdc, ctx1)) { in test_function() 151 wglMakeCurrent(NULL, NULL); in test_function()
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D | wgl_core_and_exts.c | 41 if (!wglMakeCurrent(hdc, ctx)) { in test_function() 67 wglMakeCurrent(NULL, NULL); in test_function()
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D | wgl_usefontbitmaps.c | 42 if (!wglMakeCurrent(hdc, ctx)) { in test_function() 61 wglMakeCurrent(NULL, NULL); in test_function()
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/external/skia/tools/gpu/gl/win/ |
D | CreatePlatformGLTestContext_win.cpp | 32 return [glrc, dc] { wglMakeCurrent(dc, glrc); }; in context_restorer() 135 if (!(wglMakeCurrent(dc, glrc))) { in WinGLTestContext() 186 if (!wglMakeCurrent(NULL, NULL)) { in onPlatformMakeNotCurrent() 203 if (!wglMakeCurrent(dc, glrc)) { in onPlatformMakeCurrent()
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/external/skqp/tools/gpu/gl/win/ |
D | CreatePlatformGLTestContext_win.cpp | 32 return [glrc, dc] { wglMakeCurrent(dc, glrc); }; in context_restorer() 134 if (!(wglMakeCurrent(dc, glrc))) { in WinGLTestContext() 189 if (!wglMakeCurrent(dc, glrc)) { in onPlatformMakeCurrent()
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/external/skqp/src/utils/win/ |
D | SkWGL_win.cpp | 279 wglMakeCurrent(dummyDC, dummyGLRC); in SkWGLExtensions() 292 wglMakeCurrent(dummyDC, nullptr); in SkWGLExtensions() 297 wglMakeCurrent(prevDC, prevGLRC); in SkWGLExtensions() 358 wglMakeCurrent(prevDC, prevGLRC); in create_gl_context() 369 wglMakeCurrent(prevDC, prevGLRC); in create_gl_context() 411 wglMakeCurrent(prevDC, prevGLRC); in create_gl_context()
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/external/skia/src/utils/win/ |
D | SkWGL_win.cpp | 277 wglMakeCurrent(dummyDC, dummyGLRC); in SkWGLExtensions() 290 wglMakeCurrent(dummyDC, nullptr); in SkWGLExtensions() 295 wglMakeCurrent(prevDC, prevGLRC); in SkWGLExtensions() 356 wglMakeCurrent(prevDC, prevGLRC); in create_gl_context() 367 wglMakeCurrent(prevDC, prevGLRC); in create_gl_context() 409 wglMakeCurrent(prevDC, prevGLRC); in create_gl_context()
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/external/mesa3d/src/glx/windows/ |
D | windowsgl.c | 227 BOOL ret = wglMakeCurrent(drawDc, context->ctx); in windows_bind_context() 243 wglMakeCurrent(NULL, NULL); in windows_unbind_context() 322 wglMakeCurrent(hdc, hglrc); in windows_call_with_context() 328 wglMakeCurrent(NULL, NULL); in windows_call_with_context()
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/external/skia/tools/sk_app/win/ |
D | GLWindowContext_win.cpp | 81 if (wglMakeCurrent(dc, fHGLRC)) { in onInitializeContext() 95 if (wglMakeCurrent(dc, fHGLRC)) { in onInitializeContext()
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/external/skqp/tools/sk_app/win/ |
D | GLWindowContext_win.cpp | 76 if (wglMakeCurrent(dc, fHGLRC)) { in onInitializeContext() 90 if (wglMakeCurrent(dc, fHGLRC)) { in onInitializeContext()
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/external/libepoxy/ |
D | README.md | 115 epoxy knows when `wglMakeCurrent()` is called, because `wglGetProcAddress()` 117 `wglMakeCurrent()` is called from outside of epoxy (in a way that might 121 The win32 `wglMakeCurrent()` variants are slower than they should be,
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/external/mesa3d/src/gallium/frontends/wgl/ |
D | opengl32.mingw.def | 358 wglMakeCurrent = wglMakeCurrent@8
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D | opengl32.def | 358 wglMakeCurrent
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D | stw_wgl.c | 111 wglMakeCurrent( in wglMakeCurrent() function
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/external/OpenCL-CTS/test_conformance/gl/ |
D | test_fence_sync.cpp | 381 wglMakeCurrent(hdc, hglrc); in test_fence_sync_single() 582 wglMakeCurrent(hdc, hglrc); in test_fence_sync_single()
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/external/angle/src/libGL/ |
D | entry_points_wgl.cpp | 243 BOOL GL_APIENTRY wglMakeCurrent(HDC hDc, HGLRC newContext) in wglMakeCurrent() function
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D | libGL_autogen.def | 1111 wglMakeCurrent
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D | proc_table_wgl_autogen.cpp | 1088 {"wglMakeCurrent", P(wglMakeCurrent)},
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/external/angle/include/WGL/ |
D | wgl.h | 130 BOOL WINAPI wglMakeCurrent (HDC hDc, HGLRC newContext);
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/external/mesa3d/docs/ |
D | versions.rst | 1416 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
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/external/kotlinc/lib/ |
D | kotlin-compiler.jar | META-INF/
META-INF/MANIFEST.MF
META-INF/backend-common. ... |