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Searched refs:wholeAndFrac (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Pipeline/
DSpirvShaderGLSLstd450.cpp405 auto wholeAndFrac = Modf(val.Float(i)); in EmitExtGLSLstd450() local
406 dst.move(i, wholeAndFrac.second); in EmitExtGLSLstd450()
407 whole.move(i, wholeAndFrac.first); in EmitExtGLSLstd450()
419 auto wholeAndFrac = Modf(val.Float(i)); in EmitExtGLSLstd450() local
420 dst.move(i, wholeAndFrac.second); in EmitExtGLSLstd450()
421 dst.move(val.componentCount + i, wholeAndFrac.first); in EmitExtGLSLstd450()