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Searched refs:windowState (Results 1 – 7 of 7) sorted by relevance

/external/skqp/src/gpu/
DGrAppliedClip.h42 void addWindowRectangles(const GrWindowRectsState& windowState) { in addWindowRectangles() argument
44 fWindowRectsState = windowState; in addWindowRectangles()
/external/skia/src/gpu/
DGrAppliedClip.h59 void addWindowRectangles(const GrWindowRectsState& windowState) { in addWindowRectangles() argument
61 fWindowRectsState = windowState; in addWindowRectangles()
/external/skqp/src/gpu/gl/
DGrGLGpu.h463 const GrWindowRectsState& windowState) { in set() argument
466 fWindowState = windowState; in set()
470 const GrWindowRectsState& windowState) const { in knownEqualTo() argument
477 return fWindowState == windowState; in knownEqualTo()
DGrGLGpu.cpp1889 void GrGLGpu::flushWindowRectangles(const GrWindowRectsState& windowState, in flushWindowRectangles() argument
1893 SkASSERT(!windowState.enabled() || rt->renderFBOID()); // Window rects can't be used on-screen. in flushWindowRectangles()
1894 SkASSERT(windowState.numWindows() <= this->caps()->maxWindowRectangles()); in flushWindowRectangles()
1897 fHWWindowRectsState.knownEqualTo(origin, rt->getViewport(), windowState)) { in flushWindowRectangles()
1903 int numWindows = SkTMin(windowState.numWindows(), int(GrWindowRectangles::kMaxWindows)); in flushWindowRectangles()
1904 SkASSERT(windowState.numWindows() == numWindows); in flushWindowRectangles()
1907 const SkIRect* skwindows = windowState.windows().data(); in flushWindowRectangles()
1912 GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE; in flushWindowRectangles()
1915 fHWWindowRectsState.set(origin, rt->getViewport(), windowState); in flushWindowRectangles()
/external/skia/src/gpu/gl/
DGrGLGpu.h557 const GrWindowRectsState& windowState) { in set() argument
561 fWindowState = windowState; in set()
565 const GrWindowRectsState& windowState) const { in knownEqualTo() argument
573 return fWindowState == windowState; in knownEqualTo()
DGrGLGpu.cpp1790 void GrGLGpu::flushWindowRectangles(const GrWindowRectsState& windowState, in flushWindowRectangles() argument
1795 SkASSERT(!windowState.enabled() || !rt->glRTFBOIDis0()); in flushWindowRectangles()
1796 SkASSERT(windowState.numWindows() <= this->caps()->maxWindowRectangles()); in flushWindowRectangles()
1799 fHWWindowRectsState.knownEqualTo(origin, rt->width(), rt->height(), windowState)) { in flushWindowRectangles()
1805 int numWindows = std::min(windowState.numWindows(), int(GrWindowRectangles::kMaxWindows)); in flushWindowRectangles()
1806 SkASSERT(windowState.numWindows() == numWindows); in flushWindowRectangles()
1809 const SkIRect* skwindows = windowState.windows().data(); in flushWindowRectangles()
1814 GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE; in flushWindowRectangles()
1817 fHWWindowRectsState.set(origin, rt->width(), rt->height(), windowState); in flushWindowRectangles()
/external/guice/extensions/struts2/lib/
Dstruts2-core-2.2.1.jarMETA-INF/ META-INF/MANIFEST.MF org/ org/apache/ org/ ...