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Searched refs:wl_shm_create_pool (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/WSI/
DWaylandSurfaceKHR.cpp77 struct wl_shm_pool *pool = wl_shm_create_pool(shm, fd, extent.height * stride); in attachImage()
/external/wayland/cursor/
Dwayland-cursor.c70 pool->pool = wl_shm_create_pool(shm, pool->fd, size); in shm_pool_create()
/external/libxkbcommon/tools/
Dinteractive-wayland.c253 pool = wl_shm_create_pool(inter->shm, fd, size); in buffer_create()
/external/crosvm/gpu_display/src/
Ddisplay_wl.c582 wl_shm_create_pool(self->ifaces.shm, shm_fd, shm_size); in dwl_context_surface_new()
/external/wayland/tests/data/
Dexample-client.h1733 wl_shm_create_pool(struct wl_shm *wl_shm, int32_t fd, int32_t size) in wl_shm_create_pool() function
/external/mesa3d/src/egl/drivers/dri2/
Dplatform_wayland.c1688 pool = wl_shm_create_pool(dri2_dpy->wl_shm, fd, size_map); in dri2_wl_swrast_allocate_buffer()