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Searched refs:wrap_count (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_save_loopback.c98 GLuint wrap_count, in loopback_prim() argument
118 start += wrap_count; in loopback_prim()
178 const GLuint wrap_count = node->wrap_count; in _vbo_loopback_vertex_list() local
195 + stride*(_vbo_save_get_min_index(node) + wrap_count)); in _vbo_loopback_vertex_list()
198 assert(stride*(_vbo_save_get_vertex_count(node) - wrap_count) in _vbo_loopback_vertex_list()
206 loopback_prim(ctx, buffer, &prims[i], wrap_count, stride, la, nr); in _vbo_loopback_vertex_list()
Dvbo_save.h65 GLuint wrap_count; /* number of copied vertices at start */ member
Dvbo_save_api.c529 node->wrap_count = save->copied.nr; in compile_vertex_list()