Searched refs:writeB (Results 1 – 2 of 2) sorted by relevance
426 bool writeB = state.writeBlue; in write() local428 bool writeRGBA = writeR && writeG && writeB && writeA; in write()446 if(writeB) { *Pointer<Byte>(element + 0) = Byte(RoundInt(Float(c.z))); } in write()463 if(writeB) { *Pointer<Byte>(element + 2) = Byte(RoundInt(Float(c.z))); } in write()475 if(writeB) { *Pointer<Byte>(element + 0) = Byte(RoundInt(Float(c.z))); } in write()492 if(writeB) { *Pointer<Byte>(element + 2) = Byte(RoundInt(Float(c.z))); } in write()499 if(writeB) { *Pointer<Byte>(element + 0) = Byte(RoundInt(Float(c.z))); } in write()504 if(writeB) { *Pointer<Byte>(element + 2) = Byte(RoundInt(Float(c.z))); } in write()515 if(writeB) { *Pointer<Float>(element + 8) = c.z; } in write()525 if(writeB) { *Pointer<Float>(element + 8) = c.z; } in write()[all …]
517 bool writeB = state.writeBlue; in write() local519 bool writeRGBA = writeR && writeG && writeB && writeA; in write()544 if(writeR || writeG || writeB || writeA) in write()548 …(writeB ? ((UShort(RoundInt(Float(c.z))) & UShort(0xF)) << UShort(4)) : (*Pointer<UShort>(element)… in write()565 (writeB ? 0xF000 : 0x0000); in write()584 if(writeB) { *Pointer<Byte>(element + 0) = Byte(RoundInt(Float(c.z))); } in write()591 if(writeB) { *Pointer<SByte>(element + 0) = SByte(RoundInt(Float(c.z))); } in write()597 if(writeB) { *Pointer<Byte>(element + 0) = Byte(RoundInt(Float(c.z))); } in write()618 if(writeB) { *Pointer<Byte>(element + 2) = Byte(RoundInt(Float(c.z))); } in write()631 if(writeB) { *Pointer<Float>(element + 8) = c.z; } in write()[all …]