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Searched refs:writeStencil (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Shader/
DPixelRoutine.hpp82 void writeStencil(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &zMask, Int &cMask);
/external/swiftshader/src/Pipeline/
DPixelRoutine.hpp82 …void writeStencil(Pointer<Byte> &sBuffer, int q, const Int &x, const Int &sMask, const Int &zMask,…
DPixelRoutine.cpp337 writeStencil(sBuffer, q, x, sMask[q], zMask[q], cMask[q]); in quad()
709 void PixelRoutine::writeStencil(Pointer<Byte> &sBuffer, int q, const Int &x, const Int &sMask, cons… in writeStencil() function in sw::PixelRoutine
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp1946 const VkBool32 writeStencil = renderInfo.getDepthStencilAttachmentLayout() in createSubpassPipeline() local
1961 writeStencil, // stencilTestEnable in createSubpassPipeline()