1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef rr_Reactor_hpp
16 #define rr_Reactor_hpp
17 
18 #include "Nucleus.hpp"
19 #include "Routine.hpp"
20 #include "Traits.hpp"
21 
22 #include <cassert>
23 #include <cstddef>
24 #include <cstdio>
25 #include <limits>
26 #include <tuple>
27 #include <unordered_map>
28 
29 #ifdef ENABLE_RR_DEBUG_INFO
30 // Functions used for generating JIT debug info.
31 // See docs/ReactorDebugInfo.md for more information.
32 namespace rr {
33 // Update the current source location for debug.
34 void EmitDebugLocation();
35 // Bind value to its symbolic name taken from the backtrace.
36 void EmitDebugVariable(class Value *value);
37 // Flush any pending variable bindings before the line ends.
38 void FlushDebug();
39 }  // namespace rr
40 #	define RR_DEBUG_INFO_UPDATE_LOC() rr::EmitDebugLocation()
41 #	define RR_DEBUG_INFO_EMIT_VAR(value) rr::EmitDebugVariable(value)
42 #	define RR_DEBUG_INFO_FLUSH() rr::FlushDebug()
43 #else
44 #	define RR_DEBUG_INFO_UPDATE_LOC()
45 #	define RR_DEBUG_INFO_EMIT_VAR(value)
46 #	define RR_DEBUG_INFO_FLUSH()
47 #endif  // ENABLE_RR_DEBUG_INFO
48 
49 #ifdef ENABLE_RR_PRINT
50 namespace rr {
51 int DebugPrintf(const char *format, ...);
52 }
53 #endif
54 
55 // A Clang extension to determine compiler features.
56 // We use it to detect Sanitizer builds (e.g. -fsanitize=memory).
57 #ifndef __has_feature
58 #	define __has_feature(x) 0
59 #endif
60 
61 // Whether Reactor routine instrumentation is enabled for MSan builds.
62 // TODO(b/155148722): Remove when unconditionally instrumenting for all build systems.
63 #if !defined REACTOR_ENABLE_MEMORY_SANITIZER_INSTRUMENTATION
64 #	define REACTOR_ENABLE_MEMORY_SANITIZER_INSTRUMENTATION 0
65 #endif
66 
67 namespace rr {
68 
69 // These generally map to the precision types as specified by the Vulkan specification.
70 // See https://www.khronos.org/registry/vulkan/specs/1.2/html/chap37.html#spirvenv-precision-operation
71 enum class Precision
72 {
73 	/*Exact,*/  // 0 ULP with correct rounding (i.e. Math.h)
74 	Full,       // Single precision, but not relaxed
75 	Relaxed,    // Single precision, relaxed
76 	/*Half,*/   // Half precision
77 };
78 
79 std::string BackendName();
80 
81 struct Capabilities
82 {
83 	bool CoroutinesSupported;  // Support for rr::Coroutine<F>
84 };
85 extern const Capabilities Caps;
86 
87 class Bool;
88 class Byte;
89 class SByte;
90 class Byte4;
91 class SByte4;
92 class Byte8;
93 class SByte8;
94 class Byte16;
95 class SByte16;
96 class Short;
97 class UShort;
98 class Short2;
99 class UShort2;
100 class Short4;
101 class UShort4;
102 class Short8;
103 class UShort8;
104 class Int;
105 class UInt;
106 class Int2;
107 class UInt2;
108 class Int4;
109 class UInt4;
110 class Long;
111 class Half;
112 class Float;
113 class Float2;
114 class Float4;
115 
116 class Void
117 {
118 public:
119 	static Type *type();
120 };
121 
122 template<class T>
123 class RValue;
124 
125 template<class T>
126 class Pointer;
127 
128 class Variable
129 {
130 	friend class Nucleus;
131 
132 	Variable() = delete;
133 	Variable &operator=(const Variable &) = delete;
134 
135 public:
136 	void materialize() const;
137 
138 	Value *loadValue() const;
139 	Value *storeValue(Value *value) const;
140 
141 	Value *getBaseAddress() const;
142 	Value *getElementPointer(Value *index, bool unsignedIndex) const;
143 
getType() const144 	Type *getType() const { return type; }
getArraySize() const145 	int getArraySize() const { return arraySize; }
146 
147 	// This function is only public for testing purposes, as it affects performance.
148 	// It is not considered part of Reactor's public API.
149 	static void materializeAll();
150 
151 protected:
152 	Variable(Type *type, int arraySize);
153 	Variable(const Variable &) = default;
154 
155 	virtual ~Variable();
156 
157 private:
158 	static void killUnmaterialized();
159 
160 	// Set of variables that do not have a stack location yet.
161 	class UnmaterializedVariables
162 	{
163 	public:
164 		void add(const Variable *v);
165 		void remove(const Variable *v);
166 		void clear();
167 		void materializeAll();
168 
169 	private:
170 		int counter = 0;
171 		std::unordered_map<const Variable *, int> variables;
172 	};
173 
174 	// This has to be a raw pointer because glibc 2.17 doesn't support __cxa_thread_atexit_impl
175 	// for destructing objects at exit. See crbug.com/1074222
176 	static thread_local UnmaterializedVariables *unmaterializedVariables;
177 
178 	Type *const type;
179 	const int arraySize;
180 	mutable Value *rvalue = nullptr;
181 	mutable Value *address = nullptr;
182 };
183 
184 template<class T>
185 class LValue : public Variable
186 {
187 public:
188 	LValue(int arraySize = 0);
189 
190 	RValue<Pointer<T>> operator&();
191 
load() const192 	RValue<T> load() const
193 	{
194 		return RValue<T>(this->loadValue());
195 	}
196 
store(RValue<T> rvalue) const197 	RValue<T> store(RValue<T> rvalue) const
198 	{
199 		this->storeValue(rvalue.value());
200 
201 		return rvalue;
202 	}
203 
204 	// self() returns the this pointer to this LValue<T> object.
205 	// This function exists because operator&() is overloaded.
self()206 	inline LValue<T> *self() { return this; }
207 };
208 
209 template<class T>
210 class Reference
211 {
212 public:
213 	using reference_underlying_type = T;
214 
215 	explicit Reference(Value *pointer, int alignment = 1);
216 
217 	RValue<T> operator=(RValue<T> rhs) const;
218 	RValue<T> operator=(const Reference<T> &ref) const;
219 
220 	RValue<T> operator+=(RValue<T> rhs) const;
221 
operator &() const222 	RValue<Pointer<T>> operator&() const { return RValue<Pointer<T>>(address); }
223 
224 	Value *loadValue() const;
225 	RValue<T> load() const;
226 	int getAlignment() const;
227 
228 private:
229 	Value *address;
230 
231 	const int alignment;
232 };
233 
234 template<class T>
235 struct BoolLiteral
236 {
237 	struct type;
238 };
239 
240 template<>
241 struct BoolLiteral<Bool>
242 {
243 	typedef bool type;
244 };
245 
246 template<class T>
247 struct IntLiteral
248 {
249 	struct type;
250 };
251 
252 template<>
253 struct IntLiteral<Int>
254 {
255 	typedef int type;
256 };
257 
258 template<>
259 struct IntLiteral<UInt>
260 {
261 	typedef unsigned int type;
262 };
263 
264 template<>
265 struct IntLiteral<Long>
266 {
267 	typedef int64_t type;
268 };
269 
270 template<class T>
271 struct FloatLiteral
272 {
273 	struct type;
274 };
275 
276 template<>
277 struct FloatLiteral<Float>
278 {
279 	typedef float type;
280 };
281 
282 template<class T>
283 class RValue
284 {
285 public:
286 	using rvalue_underlying_type = T;
287 
288 	explicit RValue(Value *rvalue);
289 
290 	RValue(const RValue<T> &rvalue);
291 	RValue(const T &lvalue);
292 	RValue(typename BoolLiteral<T>::type i);
293 	RValue(typename IntLiteral<T>::type i);
294 	RValue(typename FloatLiteral<T>::type f);
295 	RValue(const Reference<T> &rhs);
296 
297 	// Rvalues cannot be assigned to: "(a + b) = c;"
298 	RValue<T> &operator=(const RValue<T> &) = delete;
299 
value() const300 	Value *value() const { return val; }
301 
302 private:
303 	Value *const val;
304 };
305 
306 template<typename T>
307 class Argument
308 {
309 public:
Argument(Value * val)310 	explicit Argument(Value *val)
311 	    : val(val)
312 	{}
313 
rvalue() const314 	RValue<T> rvalue() const { return RValue<T>(val); }
315 
316 private:
317 	Value *const val;
318 };
319 
320 class Bool : public LValue<Bool>
321 {
322 public:
323 	Bool(Argument<Bool> argument);
324 
325 	Bool() = default;
326 	Bool(bool x);
327 	Bool(RValue<Bool> rhs);
328 	Bool(const Bool &rhs);
329 	Bool(const Reference<Bool> &rhs);
330 
331 	//	RValue<Bool> operator=(bool rhs);   // FIXME: Implement
332 	RValue<Bool> operator=(RValue<Bool> rhs);
333 	RValue<Bool> operator=(const Bool &rhs);
334 	RValue<Bool> operator=(const Reference<Bool> &rhs);
335 
336 	static Type *type();
337 };
338 
339 RValue<Bool> operator!(RValue<Bool> val);
340 RValue<Bool> operator&&(RValue<Bool> lhs, RValue<Bool> rhs);
341 RValue<Bool> operator||(RValue<Bool> lhs, RValue<Bool> rhs);
342 RValue<Bool> operator!=(RValue<Bool> lhs, RValue<Bool> rhs);
343 RValue<Bool> operator==(RValue<Bool> lhs, RValue<Bool> rhs);
344 
345 class Byte : public LValue<Byte>
346 {
347 public:
348 	Byte(Argument<Byte> argument);
349 
350 	explicit Byte(RValue<Int> cast);
351 	explicit Byte(RValue<UInt> cast);
352 	explicit Byte(RValue<UShort> cast);
353 
354 	Byte() = default;
355 	Byte(int x);
356 	Byte(unsigned char x);
357 	Byte(RValue<Byte> rhs);
358 	Byte(const Byte &rhs);
359 	Byte(const Reference<Byte> &rhs);
360 
361 	//	RValue<Byte> operator=(unsigned char rhs);   // FIXME: Implement
362 	RValue<Byte> operator=(RValue<Byte> rhs);
363 	RValue<Byte> operator=(const Byte &rhs);
364 	RValue<Byte> operator=(const Reference<Byte> &rhs);
365 
366 	static Type *type();
367 };
368 
369 RValue<Byte> operator+(RValue<Byte> lhs, RValue<Byte> rhs);
370 RValue<Byte> operator-(RValue<Byte> lhs, RValue<Byte> rhs);
371 RValue<Byte> operator*(RValue<Byte> lhs, RValue<Byte> rhs);
372 RValue<Byte> operator/(RValue<Byte> lhs, RValue<Byte> rhs);
373 RValue<Byte> operator%(RValue<Byte> lhs, RValue<Byte> rhs);
374 RValue<Byte> operator&(RValue<Byte> lhs, RValue<Byte> rhs);
375 RValue<Byte> operator|(RValue<Byte> lhs, RValue<Byte> rhs);
376 RValue<Byte> operator^(RValue<Byte> lhs, RValue<Byte> rhs);
377 RValue<Byte> operator<<(RValue<Byte> lhs, RValue<Byte> rhs);
378 RValue<Byte> operator>>(RValue<Byte> lhs, RValue<Byte> rhs);
379 RValue<Byte> operator+=(Byte &lhs, RValue<Byte> rhs);
380 RValue<Byte> operator-=(Byte &lhs, RValue<Byte> rhs);
381 RValue<Byte> operator*=(Byte &lhs, RValue<Byte> rhs);
382 RValue<Byte> operator/=(Byte &lhs, RValue<Byte> rhs);
383 RValue<Byte> operator%=(Byte &lhs, RValue<Byte> rhs);
384 RValue<Byte> operator&=(Byte &lhs, RValue<Byte> rhs);
385 RValue<Byte> operator|=(Byte &lhs, RValue<Byte> rhs);
386 RValue<Byte> operator^=(Byte &lhs, RValue<Byte> rhs);
387 RValue<Byte> operator<<=(Byte &lhs, RValue<Byte> rhs);
388 RValue<Byte> operator>>=(Byte &lhs, RValue<Byte> rhs);
389 RValue<Byte> operator+(RValue<Byte> val);
390 RValue<Byte> operator-(RValue<Byte> val);
391 RValue<Byte> operator~(RValue<Byte> val);
392 RValue<Byte> operator++(Byte &val, int);  // Post-increment
393 const Byte &operator++(Byte &val);        // Pre-increment
394 RValue<Byte> operator--(Byte &val, int);  // Post-decrement
395 const Byte &operator--(Byte &val);        // Pre-decrement
396 RValue<Bool> operator<(RValue<Byte> lhs, RValue<Byte> rhs);
397 RValue<Bool> operator<=(RValue<Byte> lhs, RValue<Byte> rhs);
398 RValue<Bool> operator>(RValue<Byte> lhs, RValue<Byte> rhs);
399 RValue<Bool> operator>=(RValue<Byte> lhs, RValue<Byte> rhs);
400 RValue<Bool> operator!=(RValue<Byte> lhs, RValue<Byte> rhs);
401 RValue<Bool> operator==(RValue<Byte> lhs, RValue<Byte> rhs);
402 
403 class SByte : public LValue<SByte>
404 {
405 public:
406 	SByte(Argument<SByte> argument);
407 
408 	explicit SByte(RValue<Int> cast);
409 	explicit SByte(RValue<Short> cast);
410 
411 	SByte() = default;
412 	SByte(signed char x);
413 	SByte(RValue<SByte> rhs);
414 	SByte(const SByte &rhs);
415 	SByte(const Reference<SByte> &rhs);
416 
417 	//	RValue<SByte> operator=(signed char rhs);   // FIXME: Implement
418 	RValue<SByte> operator=(RValue<SByte> rhs);
419 	RValue<SByte> operator=(const SByte &rhs);
420 	RValue<SByte> operator=(const Reference<SByte> &rhs);
421 
422 	static Type *type();
423 };
424 
425 RValue<SByte> operator+(RValue<SByte> lhs, RValue<SByte> rhs);
426 RValue<SByte> operator-(RValue<SByte> lhs, RValue<SByte> rhs);
427 RValue<SByte> operator*(RValue<SByte> lhs, RValue<SByte> rhs);
428 RValue<SByte> operator/(RValue<SByte> lhs, RValue<SByte> rhs);
429 RValue<SByte> operator%(RValue<SByte> lhs, RValue<SByte> rhs);
430 RValue<SByte> operator&(RValue<SByte> lhs, RValue<SByte> rhs);
431 RValue<SByte> operator|(RValue<SByte> lhs, RValue<SByte> rhs);
432 RValue<SByte> operator^(RValue<SByte> lhs, RValue<SByte> rhs);
433 RValue<SByte> operator<<(RValue<SByte> lhs, RValue<SByte> rhs);
434 RValue<SByte> operator>>(RValue<SByte> lhs, RValue<SByte> rhs);
435 RValue<SByte> operator+=(SByte &lhs, RValue<SByte> rhs);
436 RValue<SByte> operator-=(SByte &lhs, RValue<SByte> rhs);
437 RValue<SByte> operator*=(SByte &lhs, RValue<SByte> rhs);
438 RValue<SByte> operator/=(SByte &lhs, RValue<SByte> rhs);
439 RValue<SByte> operator%=(SByte &lhs, RValue<SByte> rhs);
440 RValue<SByte> operator&=(SByte &lhs, RValue<SByte> rhs);
441 RValue<SByte> operator|=(SByte &lhs, RValue<SByte> rhs);
442 RValue<SByte> operator^=(SByte &lhs, RValue<SByte> rhs);
443 RValue<SByte> operator<<=(SByte &lhs, RValue<SByte> rhs);
444 RValue<SByte> operator>>=(SByte &lhs, RValue<SByte> rhs);
445 RValue<SByte> operator+(RValue<SByte> val);
446 RValue<SByte> operator-(RValue<SByte> val);
447 RValue<SByte> operator~(RValue<SByte> val);
448 RValue<SByte> operator++(SByte &val, int);  // Post-increment
449 const SByte &operator++(SByte &val);        // Pre-increment
450 RValue<SByte> operator--(SByte &val, int);  // Post-decrement
451 const SByte &operator--(SByte &val);        // Pre-decrement
452 RValue<Bool> operator<(RValue<SByte> lhs, RValue<SByte> rhs);
453 RValue<Bool> operator<=(RValue<SByte> lhs, RValue<SByte> rhs);
454 RValue<Bool> operator>(RValue<SByte> lhs, RValue<SByte> rhs);
455 RValue<Bool> operator>=(RValue<SByte> lhs, RValue<SByte> rhs);
456 RValue<Bool> operator!=(RValue<SByte> lhs, RValue<SByte> rhs);
457 RValue<Bool> operator==(RValue<SByte> lhs, RValue<SByte> rhs);
458 
459 class Short : public LValue<Short>
460 {
461 public:
462 	Short(Argument<Short> argument);
463 
464 	explicit Short(RValue<Int> cast);
465 
466 	Short() = default;
467 	Short(short x);
468 	Short(RValue<Short> rhs);
469 	Short(const Short &rhs);
470 	Short(const Reference<Short> &rhs);
471 
472 	//	RValue<Short> operator=(short rhs);   // FIXME: Implement
473 	RValue<Short> operator=(RValue<Short> rhs);
474 	RValue<Short> operator=(const Short &rhs);
475 	RValue<Short> operator=(const Reference<Short> &rhs);
476 
477 	static Type *type();
478 };
479 
480 RValue<Short> operator+(RValue<Short> lhs, RValue<Short> rhs);
481 RValue<Short> operator-(RValue<Short> lhs, RValue<Short> rhs);
482 RValue<Short> operator*(RValue<Short> lhs, RValue<Short> rhs);
483 RValue<Short> operator/(RValue<Short> lhs, RValue<Short> rhs);
484 RValue<Short> operator%(RValue<Short> lhs, RValue<Short> rhs);
485 RValue<Short> operator&(RValue<Short> lhs, RValue<Short> rhs);
486 RValue<Short> operator|(RValue<Short> lhs, RValue<Short> rhs);
487 RValue<Short> operator^(RValue<Short> lhs, RValue<Short> rhs);
488 RValue<Short> operator<<(RValue<Short> lhs, RValue<Short> rhs);
489 RValue<Short> operator>>(RValue<Short> lhs, RValue<Short> rhs);
490 RValue<Short> operator+=(Short &lhs, RValue<Short> rhs);
491 RValue<Short> operator-=(Short &lhs, RValue<Short> rhs);
492 RValue<Short> operator*=(Short &lhs, RValue<Short> rhs);
493 RValue<Short> operator/=(Short &lhs, RValue<Short> rhs);
494 RValue<Short> operator%=(Short &lhs, RValue<Short> rhs);
495 RValue<Short> operator&=(Short &lhs, RValue<Short> rhs);
496 RValue<Short> operator|=(Short &lhs, RValue<Short> rhs);
497 RValue<Short> operator^=(Short &lhs, RValue<Short> rhs);
498 RValue<Short> operator<<=(Short &lhs, RValue<Short> rhs);
499 RValue<Short> operator>>=(Short &lhs, RValue<Short> rhs);
500 RValue<Short> operator+(RValue<Short> val);
501 RValue<Short> operator-(RValue<Short> val);
502 RValue<Short> operator~(RValue<Short> val);
503 RValue<Short> operator++(Short &val, int);  // Post-increment
504 const Short &operator++(Short &val);        // Pre-increment
505 RValue<Short> operator--(Short &val, int);  // Post-decrement
506 const Short &operator--(Short &val);        // Pre-decrement
507 RValue<Bool> operator<(RValue<Short> lhs, RValue<Short> rhs);
508 RValue<Bool> operator<=(RValue<Short> lhs, RValue<Short> rhs);
509 RValue<Bool> operator>(RValue<Short> lhs, RValue<Short> rhs);
510 RValue<Bool> operator>=(RValue<Short> lhs, RValue<Short> rhs);
511 RValue<Bool> operator!=(RValue<Short> lhs, RValue<Short> rhs);
512 RValue<Bool> operator==(RValue<Short> lhs, RValue<Short> rhs);
513 
514 class UShort : public LValue<UShort>
515 {
516 public:
517 	UShort(Argument<UShort> argument);
518 
519 	explicit UShort(RValue<UInt> cast);
520 	explicit UShort(RValue<Int> cast);
521 
522 	UShort() = default;
523 	UShort(unsigned short x);
524 	UShort(RValue<UShort> rhs);
525 	UShort(const UShort &rhs);
526 	UShort(const Reference<UShort> &rhs);
527 
528 	//	RValue<UShort> operator=(unsigned short rhs);   // FIXME: Implement
529 	RValue<UShort> operator=(RValue<UShort> rhs);
530 	RValue<UShort> operator=(const UShort &rhs);
531 	RValue<UShort> operator=(const Reference<UShort> &rhs);
532 
533 	static Type *type();
534 };
535 
536 RValue<UShort> operator+(RValue<UShort> lhs, RValue<UShort> rhs);
537 RValue<UShort> operator-(RValue<UShort> lhs, RValue<UShort> rhs);
538 RValue<UShort> operator*(RValue<UShort> lhs, RValue<UShort> rhs);
539 RValue<UShort> operator/(RValue<UShort> lhs, RValue<UShort> rhs);
540 RValue<UShort> operator%(RValue<UShort> lhs, RValue<UShort> rhs);
541 RValue<UShort> operator&(RValue<UShort> lhs, RValue<UShort> rhs);
542 RValue<UShort> operator|(RValue<UShort> lhs, RValue<UShort> rhs);
543 RValue<UShort> operator^(RValue<UShort> lhs, RValue<UShort> rhs);
544 RValue<UShort> operator<<(RValue<UShort> lhs, RValue<UShort> rhs);
545 RValue<UShort> operator>>(RValue<UShort> lhs, RValue<UShort> rhs);
546 RValue<UShort> operator+=(UShort &lhs, RValue<UShort> rhs);
547 RValue<UShort> operator-=(UShort &lhs, RValue<UShort> rhs);
548 RValue<UShort> operator*=(UShort &lhs, RValue<UShort> rhs);
549 RValue<UShort> operator/=(UShort &lhs, RValue<UShort> rhs);
550 RValue<UShort> operator%=(UShort &lhs, RValue<UShort> rhs);
551 RValue<UShort> operator&=(UShort &lhs, RValue<UShort> rhs);
552 RValue<UShort> operator|=(UShort &lhs, RValue<UShort> rhs);
553 RValue<UShort> operator^=(UShort &lhs, RValue<UShort> rhs);
554 RValue<UShort> operator<<=(UShort &lhs, RValue<UShort> rhs);
555 RValue<UShort> operator>>=(UShort &lhs, RValue<UShort> rhs);
556 RValue<UShort> operator+(RValue<UShort> val);
557 RValue<UShort> operator-(RValue<UShort> val);
558 RValue<UShort> operator~(RValue<UShort> val);
559 RValue<UShort> operator++(UShort &val, int);  // Post-increment
560 const UShort &operator++(UShort &val);        // Pre-increment
561 RValue<UShort> operator--(UShort &val, int);  // Post-decrement
562 const UShort &operator--(UShort &val);        // Pre-decrement
563 RValue<Bool> operator<(RValue<UShort> lhs, RValue<UShort> rhs);
564 RValue<Bool> operator<=(RValue<UShort> lhs, RValue<UShort> rhs);
565 RValue<Bool> operator>(RValue<UShort> lhs, RValue<UShort> rhs);
566 RValue<Bool> operator>=(RValue<UShort> lhs, RValue<UShort> rhs);
567 RValue<Bool> operator!=(RValue<UShort> lhs, RValue<UShort> rhs);
568 RValue<Bool> operator==(RValue<UShort> lhs, RValue<UShort> rhs);
569 
570 class Byte4 : public LValue<Byte4>
571 {
572 public:
573 	explicit Byte4(RValue<Byte8> cast);
574 	explicit Byte4(RValue<UShort4> cast);
575 	explicit Byte4(RValue<Short4> cast);
576 	explicit Byte4(RValue<UInt4> cast);
577 	explicit Byte4(RValue<Int4> cast);
578 
579 	Byte4() = default;
580 	//	Byte4(int x, int y, int z, int w);
581 	Byte4(RValue<Byte4> rhs);
582 	Byte4(const Byte4 &rhs);
583 	Byte4(const Reference<Byte4> &rhs);
584 
585 	RValue<Byte4> operator=(RValue<Byte4> rhs);
586 	RValue<Byte4> operator=(const Byte4 &rhs);
587 	//	RValue<Byte4> operator=(const Reference<Byte4> &rhs);
588 
589 	static Type *type();
590 };
591 
592 //	RValue<Byte4> operator+(RValue<Byte4> lhs, RValue<Byte4> rhs);
593 //	RValue<Byte4> operator-(RValue<Byte4> lhs, RValue<Byte4> rhs);
594 //	RValue<Byte4> operator*(RValue<Byte4> lhs, RValue<Byte4> rhs);
595 //	RValue<Byte4> operator/(RValue<Byte4> lhs, RValue<Byte4> rhs);
596 //	RValue<Byte4> operator%(RValue<Byte4> lhs, RValue<Byte4> rhs);
597 //	RValue<Byte4> operator&(RValue<Byte4> lhs, RValue<Byte4> rhs);
598 //	RValue<Byte4> operator|(RValue<Byte4> lhs, RValue<Byte4> rhs);
599 //	RValue<Byte4> operator^(RValue<Byte4> lhs, RValue<Byte4> rhs);
600 //	RValue<Byte4> operator<<(RValue<Byte4> lhs, RValue<Byte4> rhs);
601 //	RValue<Byte4> operator>>(RValue<Byte4> lhs, RValue<Byte4> rhs);
602 //	RValue<Byte4> operator+=(Byte4 &lhs, RValue<Byte4> rhs);
603 //	RValue<Byte4> operator-=(Byte4 &lhs, RValue<Byte4> rhs);
604 //	RValue<Byte4> operator*=(Byte4 &lhs, RValue<Byte4> rhs);
605 //	RValue<Byte4> operator/=(Byte4 &lhs, RValue<Byte4> rhs);
606 //	RValue<Byte4> operator%=(Byte4 &lhs, RValue<Byte4> rhs);
607 //	RValue<Byte4> operator&=(Byte4 &lhs, RValue<Byte4> rhs);
608 //	RValue<Byte4> operator|=(Byte4 &lhs, RValue<Byte4> rhs);
609 //	RValue<Byte4> operator^=(Byte4 &lhs, RValue<Byte4> rhs);
610 //	RValue<Byte4> operator<<=(Byte4 &lhs, RValue<Byte4> rhs);
611 //	RValue<Byte4> operator>>=(Byte4 &lhs, RValue<Byte4> rhs);
612 //	RValue<Byte4> operator+(RValue<Byte4> val);
613 //	RValue<Byte4> operator-(RValue<Byte4> val);
614 //	RValue<Byte4> operator~(RValue<Byte4> val);
615 //	RValue<Byte4> operator++(Byte4 &val, int);   // Post-increment
616 //	const Byte4 &operator++(Byte4 &val);   // Pre-increment
617 //	RValue<Byte4> operator--(Byte4 &val, int);   // Post-decrement
618 //	const Byte4 &operator--(Byte4 &val);   // Pre-decrement
619 
620 class SByte4 : public LValue<SByte4>
621 {
622 public:
623 	SByte4() = default;
624 	//	SByte4(int x, int y, int z, int w);
625 	//	SByte4(RValue<SByte4> rhs);
626 	//	SByte4(const SByte4 &rhs);
627 	//	SByte4(const Reference<SByte4> &rhs);
628 
629 	//	RValue<SByte4> operator=(RValue<SByte4> rhs);
630 	//	RValue<SByte4> operator=(const SByte4 &rhs);
631 	//	RValue<SByte4> operator=(const Reference<SByte4> &rhs);
632 
633 	static Type *type();
634 };
635 
636 //	RValue<SByte4> operator+(RValue<SByte4> lhs, RValue<SByte4> rhs);
637 //	RValue<SByte4> operator-(RValue<SByte4> lhs, RValue<SByte4> rhs);
638 //	RValue<SByte4> operator*(RValue<SByte4> lhs, RValue<SByte4> rhs);
639 //	RValue<SByte4> operator/(RValue<SByte4> lhs, RValue<SByte4> rhs);
640 //	RValue<SByte4> operator%(RValue<SByte4> lhs, RValue<SByte4> rhs);
641 //	RValue<SByte4> operator&(RValue<SByte4> lhs, RValue<SByte4> rhs);
642 //	RValue<SByte4> operator|(RValue<SByte4> lhs, RValue<SByte4> rhs);
643 //	RValue<SByte4> operator^(RValue<SByte4> lhs, RValue<SByte4> rhs);
644 //	RValue<SByte4> operator<<(RValue<SByte4> lhs, RValue<SByte4> rhs);
645 //	RValue<SByte4> operator>>(RValue<SByte4> lhs, RValue<SByte4> rhs);
646 //	RValue<SByte4> operator+=(SByte4 &lhs, RValue<SByte4> rhs);
647 //	RValue<SByte4> operator-=(SByte4 &lhs, RValue<SByte4> rhs);
648 //	RValue<SByte4> operator*=(SByte4 &lhs, RValue<SByte4> rhs);
649 //	RValue<SByte4> operator/=(SByte4 &lhs, RValue<SByte4> rhs);
650 //	RValue<SByte4> operator%=(SByte4 &lhs, RValue<SByte4> rhs);
651 //	RValue<SByte4> operator&=(SByte4 &lhs, RValue<SByte4> rhs);
652 //	RValue<SByte4> operator|=(SByte4 &lhs, RValue<SByte4> rhs);
653 //	RValue<SByte4> operator^=(SByte4 &lhs, RValue<SByte4> rhs);
654 //	RValue<SByte4> operator<<=(SByte4 &lhs, RValue<SByte4> rhs);
655 //	RValue<SByte4> operator>>=(SByte4 &lhs, RValue<SByte4> rhs);
656 //	RValue<SByte4> operator+(RValue<SByte4> val);
657 //	RValue<SByte4> operator-(RValue<SByte4> val);
658 //	RValue<SByte4> operator~(RValue<SByte4> val);
659 //	RValue<SByte4> operator++(SByte4 &val, int);   // Post-increment
660 //	const SByte4 &operator++(SByte4 &val);   // Pre-increment
661 //	RValue<SByte4> operator--(SByte4 &val, int);   // Post-decrement
662 //	const SByte4 &operator--(SByte4 &val);   // Pre-decrement
663 
664 class Byte8 : public LValue<Byte8>
665 {
666 public:
667 	Byte8() = default;
668 	Byte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7);
669 	Byte8(RValue<Byte8> rhs);
670 	Byte8(const Byte8 &rhs);
671 	Byte8(const Reference<Byte8> &rhs);
672 
673 	RValue<Byte8> operator=(RValue<Byte8> rhs);
674 	RValue<Byte8> operator=(const Byte8 &rhs);
675 	RValue<Byte8> operator=(const Reference<Byte8> &rhs);
676 
677 	static Type *type();
678 };
679 
680 RValue<Byte8> operator+(RValue<Byte8> lhs, RValue<Byte8> rhs);
681 RValue<Byte8> operator-(RValue<Byte8> lhs, RValue<Byte8> rhs);
682 //	RValue<Byte8> operator*(RValue<Byte8> lhs, RValue<Byte8> rhs);
683 //	RValue<Byte8> operator/(RValue<Byte8> lhs, RValue<Byte8> rhs);
684 //	RValue<Byte8> operator%(RValue<Byte8> lhs, RValue<Byte8> rhs);
685 RValue<Byte8> operator&(RValue<Byte8> lhs, RValue<Byte8> rhs);
686 RValue<Byte8> operator|(RValue<Byte8> lhs, RValue<Byte8> rhs);
687 RValue<Byte8> operator^(RValue<Byte8> lhs, RValue<Byte8> rhs);
688 //	RValue<Byte8> operator<<(RValue<Byte8> lhs, RValue<Byte8> rhs);
689 //	RValue<Byte8> operator>>(RValue<Byte8> lhs, RValue<Byte8> rhs);
690 RValue<Byte8> operator+=(Byte8 &lhs, RValue<Byte8> rhs);
691 RValue<Byte8> operator-=(Byte8 &lhs, RValue<Byte8> rhs);
692 //	RValue<Byte8> operator*=(Byte8 &lhs, RValue<Byte8> rhs);
693 //	RValue<Byte8> operator/=(Byte8 &lhs, RValue<Byte8> rhs);
694 //	RValue<Byte8> operator%=(Byte8 &lhs, RValue<Byte8> rhs);
695 RValue<Byte8> operator&=(Byte8 &lhs, RValue<Byte8> rhs);
696 RValue<Byte8> operator|=(Byte8 &lhs, RValue<Byte8> rhs);
697 RValue<Byte8> operator^=(Byte8 &lhs, RValue<Byte8> rhs);
698 //	RValue<Byte8> operator<<=(Byte8 &lhs, RValue<Byte8> rhs);
699 //	RValue<Byte8> operator>>=(Byte8 &lhs, RValue<Byte8> rhs);
700 //	RValue<Byte8> operator+(RValue<Byte8> val);
701 //	RValue<Byte8> operator-(RValue<Byte8> val);
702 RValue<Byte8> operator~(RValue<Byte8> val);
703 //	RValue<Byte8> operator++(Byte8 &val, int);   // Post-increment
704 //	const Byte8 &operator++(Byte8 &val);   // Pre-increment
705 //	RValue<Byte8> operator--(Byte8 &val, int);   // Post-decrement
706 //	const Byte8 &operator--(Byte8 &val);   // Pre-decrement
707 
708 RValue<Byte8> AddSat(RValue<Byte8> x, RValue<Byte8> y);
709 RValue<Byte8> SubSat(RValue<Byte8> x, RValue<Byte8> y);
710 RValue<Short4> Unpack(RValue<Byte4> x);
711 RValue<Short4> Unpack(RValue<Byte4> x, RValue<Byte4> y);
712 RValue<Short4> UnpackLow(RValue<Byte8> x, RValue<Byte8> y);
713 RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y);
714 RValue<Int> SignMask(RValue<Byte8> x);
715 //	RValue<Byte8> CmpGT(RValue<Byte8> x, RValue<Byte8> y);
716 RValue<Byte8> CmpEQ(RValue<Byte8> x, RValue<Byte8> y);
717 RValue<Byte8> Swizzle(RValue<Byte8> x, uint32_t select);
718 
719 class SByte8 : public LValue<SByte8>
720 {
721 public:
722 	SByte8() = default;
723 	SByte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7);
724 	SByte8(RValue<SByte8> rhs);
725 	SByte8(const SByte8 &rhs);
726 	SByte8(const Reference<SByte8> &rhs);
727 
728 	RValue<SByte8> operator=(RValue<SByte8> rhs);
729 	RValue<SByte8> operator=(const SByte8 &rhs);
730 	RValue<SByte8> operator=(const Reference<SByte8> &rhs);
731 
732 	static Type *type();
733 };
734 
735 RValue<SByte8> operator+(RValue<SByte8> lhs, RValue<SByte8> rhs);
736 RValue<SByte8> operator-(RValue<SByte8> lhs, RValue<SByte8> rhs);
737 //	RValue<SByte8> operator*(RValue<SByte8> lhs, RValue<SByte8> rhs);
738 //	RValue<SByte8> operator/(RValue<SByte8> lhs, RValue<SByte8> rhs);
739 //	RValue<SByte8> operator%(RValue<SByte8> lhs, RValue<SByte8> rhs);
740 RValue<SByte8> operator&(RValue<SByte8> lhs, RValue<SByte8> rhs);
741 RValue<SByte8> operator|(RValue<SByte8> lhs, RValue<SByte8> rhs);
742 RValue<SByte8> operator^(RValue<SByte8> lhs, RValue<SByte8> rhs);
743 //	RValue<SByte8> operator<<(RValue<SByte8> lhs, RValue<SByte8> rhs);
744 //	RValue<SByte8> operator>>(RValue<SByte8> lhs, RValue<SByte8> rhs);
745 RValue<SByte8> operator+=(SByte8 &lhs, RValue<SByte8> rhs);
746 RValue<SByte8> operator-=(SByte8 &lhs, RValue<SByte8> rhs);
747 //	RValue<SByte8> operator*=(SByte8 &lhs, RValue<SByte8> rhs);
748 //	RValue<SByte8> operator/=(SByte8 &lhs, RValue<SByte8> rhs);
749 //	RValue<SByte8> operator%=(SByte8 &lhs, RValue<SByte8> rhs);
750 RValue<SByte8> operator&=(SByte8 &lhs, RValue<SByte8> rhs);
751 RValue<SByte8> operator|=(SByte8 &lhs, RValue<SByte8> rhs);
752 RValue<SByte8> operator^=(SByte8 &lhs, RValue<SByte8> rhs);
753 //	RValue<SByte8> operator<<=(SByte8 &lhs, RValue<SByte8> rhs);
754 //	RValue<SByte8> operator>>=(SByte8 &lhs, RValue<SByte8> rhs);
755 //	RValue<SByte8> operator+(RValue<SByte8> val);
756 //	RValue<SByte8> operator-(RValue<SByte8> val);
757 RValue<SByte8> operator~(RValue<SByte8> val);
758 //	RValue<SByte8> operator++(SByte8 &val, int);   // Post-increment
759 //	const SByte8 &operator++(SByte8 &val);   // Pre-increment
760 //	RValue<SByte8> operator--(SByte8 &val, int);   // Post-decrement
761 //	const SByte8 &operator--(SByte8 &val);   // Pre-decrement
762 
763 RValue<SByte8> AddSat(RValue<SByte8> x, RValue<SByte8> y);
764 RValue<SByte8> SubSat(RValue<SByte8> x, RValue<SByte8> y);
765 RValue<Short4> UnpackLow(RValue<SByte8> x, RValue<SByte8> y);
766 RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y);
767 RValue<Int> SignMask(RValue<SByte8> x);
768 RValue<Byte8> CmpGT(RValue<SByte8> x, RValue<SByte8> y);
769 RValue<Byte8> CmpEQ(RValue<SByte8> x, RValue<SByte8> y);
770 
771 class Byte16 : public LValue<Byte16>
772 {
773 public:
774 	Byte16() = default;
775 	Byte16(RValue<Byte16> rhs);
776 	Byte16(const Byte16 &rhs);
777 	Byte16(const Reference<Byte16> &rhs);
778 
779 	RValue<Byte16> operator=(RValue<Byte16> rhs);
780 	RValue<Byte16> operator=(const Byte16 &rhs);
781 	RValue<Byte16> operator=(const Reference<Byte16> &rhs);
782 
783 	static Type *type();
784 };
785 
786 //	RValue<Byte16> operator+(RValue<Byte16> lhs, RValue<Byte16> rhs);
787 //	RValue<Byte16> operator-(RValue<Byte16> lhs, RValue<Byte16> rhs);
788 //	RValue<Byte16> operator*(RValue<Byte16> lhs, RValue<Byte16> rhs);
789 //	RValue<Byte16> operator/(RValue<Byte16> lhs, RValue<Byte16> rhs);
790 //	RValue<Byte16> operator%(RValue<Byte16> lhs, RValue<Byte16> rhs);
791 //	RValue<Byte16> operator&(RValue<Byte16> lhs, RValue<Byte16> rhs);
792 //	RValue<Byte16> operator|(RValue<Byte16> lhs, RValue<Byte16> rhs);
793 //	RValue<Byte16> operator^(RValue<Byte16> lhs, RValue<Byte16> rhs);
794 //	RValue<Byte16> operator<<(RValue<Byte16> lhs, RValue<Byte16> rhs);
795 //	RValue<Byte16> operator>>(RValue<Byte16> lhs, RValue<Byte16> rhs);
796 //	RValue<Byte16> operator+=(Byte16 &lhs, RValue<Byte16> rhs);
797 //	RValue<Byte16> operator-=(Byte16 &lhs, RValue<Byte16> rhs);
798 //	RValue<Byte16> operator*=(Byte16 &lhs, RValue<Byte16> rhs);
799 //	RValue<Byte16> operator/=(Byte16 &lhs, RValue<Byte16> rhs);
800 //	RValue<Byte16> operator%=(Byte16 &lhs, RValue<Byte16> rhs);
801 //	RValue<Byte16> operator&=(Byte16 &lhs, RValue<Byte16> rhs);
802 //	RValue<Byte16> operator|=(Byte16 &lhs, RValue<Byte16> rhs);
803 //	RValue<Byte16> operator^=(Byte16 &lhs, RValue<Byte16> rhs);
804 //	RValue<Byte16> operator<<=(Byte16 &lhs, RValue<Byte16> rhs);
805 //	RValue<Byte16> operator>>=(Byte16 &lhs, RValue<Byte16> rhs);
806 //	RValue<Byte16> operator+(RValue<Byte16> val);
807 //	RValue<Byte16> operator-(RValue<Byte16> val);
808 //	RValue<Byte16> operator~(RValue<Byte16> val);
809 //	RValue<Byte16> operator++(Byte16 &val, int);   // Post-increment
810 //	const Byte16 &operator++(Byte16 &val);   // Pre-increment
811 //	RValue<Byte16> operator--(Byte16 &val, int);   // Post-decrement
812 //	const Byte16 &operator--(Byte16 &val);   // Pre-decrement
813 RValue<Byte16> Swizzle(RValue<Byte16> x, uint64_t select);
814 
815 class SByte16 : public LValue<SByte16>
816 {
817 public:
818 	SByte16() = default;
819 	//	SByte16(int x, int y, int z, int w);
820 	//	SByte16(RValue<SByte16> rhs);
821 	//	SByte16(const SByte16 &rhs);
822 	//	SByte16(const Reference<SByte16> &rhs);
823 
824 	//	RValue<SByte16> operator=(RValue<SByte16> rhs);
825 	//	RValue<SByte16> operator=(const SByte16 &rhs);
826 	//	RValue<SByte16> operator=(const Reference<SByte16> &rhs);
827 
828 	static Type *type();
829 };
830 
831 //	RValue<SByte16> operator+(RValue<SByte16> lhs, RValue<SByte16> rhs);
832 //	RValue<SByte16> operator-(RValue<SByte16> lhs, RValue<SByte16> rhs);
833 //	RValue<SByte16> operator*(RValue<SByte16> lhs, RValue<SByte16> rhs);
834 //	RValue<SByte16> operator/(RValue<SByte16> lhs, RValue<SByte16> rhs);
835 //	RValue<SByte16> operator%(RValue<SByte16> lhs, RValue<SByte16> rhs);
836 //	RValue<SByte16> operator&(RValue<SByte16> lhs, RValue<SByte16> rhs);
837 //	RValue<SByte16> operator|(RValue<SByte16> lhs, RValue<SByte16> rhs);
838 //	RValue<SByte16> operator^(RValue<SByte16> lhs, RValue<SByte16> rhs);
839 //	RValue<SByte16> operator<<(RValue<SByte16> lhs, RValue<SByte16> rhs);
840 //	RValue<SByte16> operator>>(RValue<SByte16> lhs, RValue<SByte16> rhs);
841 //	RValue<SByte16> operator+=(SByte16 &lhs, RValue<SByte16> rhs);
842 //	RValue<SByte16> operator-=(SByte16 &lhs, RValue<SByte16> rhs);
843 //	RValue<SByte16> operator*=(SByte16 &lhs, RValue<SByte16> rhs);
844 //	RValue<SByte16> operator/=(SByte16 &lhs, RValue<SByte16> rhs);
845 //	RValue<SByte16> operator%=(SByte16 &lhs, RValue<SByte16> rhs);
846 //	RValue<SByte16> operator&=(SByte16 &lhs, RValue<SByte16> rhs);
847 //	RValue<SByte16> operator|=(SByte16 &lhs, RValue<SByte16> rhs);
848 //	RValue<SByte16> operator^=(SByte16 &lhs, RValue<SByte16> rhs);
849 //	RValue<SByte16> operator<<=(SByte16 &lhs, RValue<SByte16> rhs);
850 //	RValue<SByte16> operator>>=(SByte16 &lhs, RValue<SByte16> rhs);
851 //	RValue<SByte16> operator+(RValue<SByte16> val);
852 //	RValue<SByte16> operator-(RValue<SByte16> val);
853 //	RValue<SByte16> operator~(RValue<SByte16> val);
854 //	RValue<SByte16> operator++(SByte16 &val, int);   // Post-increment
855 //	const SByte16 &operator++(SByte16 &val);   // Pre-increment
856 //	RValue<SByte16> operator--(SByte16 &val, int);   // Post-decrement
857 //	const SByte16 &operator--(SByte16 &val);   // Pre-decrement
858 
859 class Short2 : public LValue<Short2>
860 {
861 public:
862 	explicit Short2(RValue<Short4> cast);
863 
864 	static Type *type();
865 };
866 
867 class UShort2 : public LValue<UShort2>
868 {
869 public:
870 	explicit UShort2(RValue<UShort4> cast);
871 
872 	static Type *type();
873 };
874 
875 class Short4 : public LValue<Short4>
876 {
877 public:
878 	explicit Short4(RValue<Int> cast);
879 	explicit Short4(RValue<Int4> cast);
880 	//	explicit Short4(RValue<Float> cast);
881 	explicit Short4(RValue<Float4> cast);
882 
883 	Short4() = default;
884 	Short4(short xyzw);
885 	Short4(short x, short y, short z, short w);
886 	Short4(RValue<Short4> rhs);
887 	Short4(const Short4 &rhs);
888 	Short4(const Reference<Short4> &rhs);
889 	Short4(RValue<UShort4> rhs);
890 	Short4(const UShort4 &rhs);
891 	Short4(const Reference<UShort4> &rhs);
892 
893 	RValue<Short4> operator=(RValue<Short4> rhs);
894 	RValue<Short4> operator=(const Short4 &rhs);
895 	RValue<Short4> operator=(const Reference<Short4> &rhs);
896 	RValue<Short4> operator=(RValue<UShort4> rhs);
897 	RValue<Short4> operator=(const UShort4 &rhs);
898 	RValue<Short4> operator=(const Reference<UShort4> &rhs);
899 
900 	static Type *type();
901 };
902 
903 RValue<Short4> operator+(RValue<Short4> lhs, RValue<Short4> rhs);
904 RValue<Short4> operator-(RValue<Short4> lhs, RValue<Short4> rhs);
905 RValue<Short4> operator*(RValue<Short4> lhs, RValue<Short4> rhs);
906 //	RValue<Short4> operator/(RValue<Short4> lhs, RValue<Short4> rhs);
907 //	RValue<Short4> operator%(RValue<Short4> lhs, RValue<Short4> rhs);
908 RValue<Short4> operator&(RValue<Short4> lhs, RValue<Short4> rhs);
909 RValue<Short4> operator|(RValue<Short4> lhs, RValue<Short4> rhs);
910 RValue<Short4> operator^(RValue<Short4> lhs, RValue<Short4> rhs);
911 RValue<Short4> operator<<(RValue<Short4> lhs, unsigned char rhs);
912 RValue<Short4> operator>>(RValue<Short4> lhs, unsigned char rhs);
913 RValue<Short4> operator+=(Short4 &lhs, RValue<Short4> rhs);
914 RValue<Short4> operator-=(Short4 &lhs, RValue<Short4> rhs);
915 RValue<Short4> operator*=(Short4 &lhs, RValue<Short4> rhs);
916 //	RValue<Short4> operator/=(Short4 &lhs, RValue<Short4> rhs);
917 //	RValue<Short4> operator%=(Short4 &lhs, RValue<Short4> rhs);
918 RValue<Short4> operator&=(Short4 &lhs, RValue<Short4> rhs);
919 RValue<Short4> operator|=(Short4 &lhs, RValue<Short4> rhs);
920 RValue<Short4> operator^=(Short4 &lhs, RValue<Short4> rhs);
921 RValue<Short4> operator<<=(Short4 &lhs, unsigned char rhs);
922 RValue<Short4> operator>>=(Short4 &lhs, unsigned char rhs);
923 //	RValue<Short4> operator+(RValue<Short4> val);
924 RValue<Short4> operator-(RValue<Short4> val);
925 RValue<Short4> operator~(RValue<Short4> val);
926 //	RValue<Short4> operator++(Short4 &val, int);   // Post-increment
927 //	const Short4 &operator++(Short4 &val);   // Pre-increment
928 //	RValue<Short4> operator--(Short4 &val, int);   // Post-decrement
929 //	const Short4 &operator--(Short4 &val);   // Pre-decrement
930 //	RValue<Bool> operator<(RValue<Short4> lhs, RValue<Short4> rhs);
931 //	RValue<Bool> operator<=(RValue<Short4> lhs, RValue<Short4> rhs);
932 //	RValue<Bool> operator>(RValue<Short4> lhs, RValue<Short4> rhs);
933 //	RValue<Bool> operator>=(RValue<Short4> lhs, RValue<Short4> rhs);
934 //	RValue<Bool> operator!=(RValue<Short4> lhs, RValue<Short4> rhs);
935 //	RValue<Bool> operator==(RValue<Short4> lhs, RValue<Short4> rhs);
936 
937 RValue<Short4> RoundShort4(RValue<Float4> cast);
938 RValue<Short4> Max(RValue<Short4> x, RValue<Short4> y);
939 RValue<Short4> Min(RValue<Short4> x, RValue<Short4> y);
940 RValue<Short4> AddSat(RValue<Short4> x, RValue<Short4> y);
941 RValue<Short4> SubSat(RValue<Short4> x, RValue<Short4> y);
942 RValue<Short4> MulHigh(RValue<Short4> x, RValue<Short4> y);
943 RValue<Int2> MulAdd(RValue<Short4> x, RValue<Short4> y);
944 RValue<SByte8> PackSigned(RValue<Short4> x, RValue<Short4> y);
945 RValue<Byte8> PackUnsigned(RValue<Short4> x, RValue<Short4> y);
946 RValue<Int2> UnpackLow(RValue<Short4> x, RValue<Short4> y);
947 RValue<Int2> UnpackHigh(RValue<Short4> x, RValue<Short4> y);
948 RValue<Short4> Swizzle(RValue<Short4> x, uint16_t select);
949 RValue<Short4> Insert(RValue<Short4> val, RValue<Short> element, int i);
950 RValue<Short> Extract(RValue<Short4> val, int i);
951 RValue<Short4> CmpGT(RValue<Short4> x, RValue<Short4> y);
952 RValue<Short4> CmpEQ(RValue<Short4> x, RValue<Short4> y);
953 
954 class UShort4 : public LValue<UShort4>
955 {
956 public:
957 	explicit UShort4(RValue<Int4> cast);
958 	explicit UShort4(RValue<Float4> cast, bool saturate = false);
959 
960 	UShort4() = default;
961 	UShort4(unsigned short xyzw);
962 	UShort4(unsigned short x, unsigned short y, unsigned short z, unsigned short w);
963 	UShort4(RValue<UShort4> rhs);
964 	UShort4(const UShort4 &rhs);
965 	UShort4(const Reference<UShort4> &rhs);
966 	UShort4(RValue<Short4> rhs);
967 	UShort4(const Short4 &rhs);
968 	UShort4(const Reference<Short4> &rhs);
969 
970 	RValue<UShort4> operator=(RValue<UShort4> rhs);
971 	RValue<UShort4> operator=(const UShort4 &rhs);
972 	RValue<UShort4> operator=(const Reference<UShort4> &rhs);
973 	RValue<UShort4> operator=(RValue<Short4> rhs);
974 	RValue<UShort4> operator=(const Short4 &rhs);
975 	RValue<UShort4> operator=(const Reference<Short4> &rhs);
976 
977 	static Type *type();
978 };
979 
980 RValue<UShort4> operator+(RValue<UShort4> lhs, RValue<UShort4> rhs);
981 RValue<UShort4> operator-(RValue<UShort4> lhs, RValue<UShort4> rhs);
982 RValue<UShort4> operator*(RValue<UShort4> lhs, RValue<UShort4> rhs);
983 //	RValue<UShort4> operator/(RValue<UShort4> lhs, RValue<UShort4> rhs);
984 //	RValue<UShort4> operator%(RValue<UShort4> lhs, RValue<UShort4> rhs);
985 RValue<UShort4> operator&(RValue<UShort4> lhs, RValue<UShort4> rhs);
986 RValue<UShort4> operator|(RValue<UShort4> lhs, RValue<UShort4> rhs);
987 RValue<UShort4> operator^(RValue<UShort4> lhs, RValue<UShort4> rhs);
988 RValue<UShort4> operator<<(RValue<UShort4> lhs, unsigned char rhs);
989 RValue<UShort4> operator>>(RValue<UShort4> lhs, unsigned char rhs);
990 //	RValue<UShort4> operator+=(UShort4 &lhs, RValue<UShort4> rhs);
991 //	RValue<UShort4> operator-=(UShort4 &lhs, RValue<UShort4> rhs);
992 //	RValue<UShort4> operator*=(UShort4 &lhs, RValue<UShort4> rhs);
993 //	RValue<UShort4> operator/=(UShort4 &lhs, RValue<UShort4> rhs);
994 //	RValue<UShort4> operator%=(UShort4 &lhs, RValue<UShort4> rhs);
995 //	RValue<UShort4> operator&=(UShort4 &lhs, RValue<UShort4> rhs);
996 //	RValue<UShort4> operator|=(UShort4 &lhs, RValue<UShort4> rhs);
997 //	RValue<UShort4> operator^=(UShort4 &lhs, RValue<UShort4> rhs);
998 RValue<UShort4> operator<<=(UShort4 &lhs, unsigned char rhs);
999 RValue<UShort4> operator>>=(UShort4 &lhs, unsigned char rhs);
1000 //	RValue<UShort4> operator+(RValue<UShort4> val);
1001 //	RValue<UShort4> operator-(RValue<UShort4> val);
1002 RValue<UShort4> operator~(RValue<UShort4> val);
1003 //	RValue<UShort4> operator++(UShort4 &val, int);   // Post-increment
1004 //	const UShort4 &operator++(UShort4 &val);   // Pre-increment
1005 //	RValue<UShort4> operator--(UShort4 &val, int);   // Post-decrement
1006 //	const UShort4 &operator--(UShort4 &val);   // Pre-decrement
1007 
1008 RValue<UShort4> Max(RValue<UShort4> x, RValue<UShort4> y);
1009 RValue<UShort4> Min(RValue<UShort4> x, RValue<UShort4> y);
1010 RValue<UShort4> AddSat(RValue<UShort4> x, RValue<UShort4> y);
1011 RValue<UShort4> SubSat(RValue<UShort4> x, RValue<UShort4> y);
1012 RValue<UShort4> MulHigh(RValue<UShort4> x, RValue<UShort4> y);
1013 RValue<UShort4> Average(RValue<UShort4> x, RValue<UShort4> y);
1014 
1015 class Short8 : public LValue<Short8>
1016 {
1017 public:
1018 	Short8() = default;
1019 	Short8(short c);
1020 	Short8(short c0, short c1, short c2, short c3, short c4, short c5, short c6, short c7);
1021 	Short8(RValue<Short8> rhs);
1022 	//	Short8(const Short8 &rhs);
1023 	Short8(const Reference<Short8> &rhs);
1024 	Short8(RValue<Short4> lo, RValue<Short4> hi);
1025 
1026 	RValue<Short8> operator=(RValue<Short8> rhs);
1027 	RValue<Short8> operator=(const Short8 &rhs);
1028 	RValue<Short8> operator=(const Reference<Short8> &rhs);
1029 
1030 	static Type *type();
1031 };
1032 
1033 RValue<Short8> operator+(RValue<Short8> lhs, RValue<Short8> rhs);
1034 //	RValue<Short8> operator-(RValue<Short8> lhs, RValue<Short8> rhs);
1035 //	RValue<Short8> operator*(RValue<Short8> lhs, RValue<Short8> rhs);
1036 //	RValue<Short8> operator/(RValue<Short8> lhs, RValue<Short8> rhs);
1037 //	RValue<Short8> operator%(RValue<Short8> lhs, RValue<Short8> rhs);
1038 RValue<Short8> operator&(RValue<Short8> lhs, RValue<Short8> rhs);
1039 //	RValue<Short8> operator|(RValue<Short8> lhs, RValue<Short8> rhs);
1040 //	RValue<Short8> operator^(RValue<Short8> lhs, RValue<Short8> rhs);
1041 RValue<Short8> operator<<(RValue<Short8> lhs, unsigned char rhs);
1042 RValue<Short8> operator>>(RValue<Short8> lhs, unsigned char rhs);
1043 //	RValue<Short8> operator<<(RValue<Short8> lhs, RValue<Short8> rhs);
1044 //	RValue<Short8> operator>>(RValue<Short8> lhs, RValue<Short8> rhs);
1045 //	RValue<Short8> operator+=(Short8 &lhs, RValue<Short8> rhs);
1046 //	RValue<Short8> operator-=(Short8 &lhs, RValue<Short8> rhs);
1047 //	RValue<Short8> operator*=(Short8 &lhs, RValue<Short8> rhs);
1048 //	RValue<Short8> operator/=(Short8 &lhs, RValue<Short8> rhs);
1049 //	RValue<Short8> operator%=(Short8 &lhs, RValue<Short8> rhs);
1050 //	RValue<Short8> operator&=(Short8 &lhs, RValue<Short8> rhs);
1051 //	RValue<Short8> operator|=(Short8 &lhs, RValue<Short8> rhs);
1052 //	RValue<Short8> operator^=(Short8 &lhs, RValue<Short8> rhs);
1053 //	RValue<Short8> operator<<=(Short8 &lhs, RValue<Short8> rhs);
1054 //	RValue<Short8> operator>>=(Short8 &lhs, RValue<Short8> rhs);
1055 //	RValue<Short8> operator+(RValue<Short8> val);
1056 //	RValue<Short8> operator-(RValue<Short8> val);
1057 //	RValue<Short8> operator~(RValue<Short8> val);
1058 //	RValue<Short8> operator++(Short8 &val, int);   // Post-increment
1059 //	const Short8 &operator++(Short8 &val);   // Pre-increment
1060 //	RValue<Short8> operator--(Short8 &val, int);   // Post-decrement
1061 //	const Short8 &operator--(Short8 &val);   // Pre-decrement
1062 //	RValue<Bool> operator<(RValue<Short8> lhs, RValue<Short8> rhs);
1063 //	RValue<Bool> operator<=(RValue<Short8> lhs, RValue<Short8> rhs);
1064 //	RValue<Bool> operator>(RValue<Short8> lhs, RValue<Short8> rhs);
1065 //	RValue<Bool> operator>=(RValue<Short8> lhs, RValue<Short8> rhs);
1066 //	RValue<Bool> operator!=(RValue<Short8> lhs, RValue<Short8> rhs);
1067 //	RValue<Bool> operator==(RValue<Short8> lhs, RValue<Short8> rhs);
1068 
1069 RValue<Short8> MulHigh(RValue<Short8> x, RValue<Short8> y);
1070 RValue<Int4> MulAdd(RValue<Short8> x, RValue<Short8> y);
1071 RValue<Int4> Abs(RValue<Int4> x);
1072 
1073 class UShort8 : public LValue<UShort8>
1074 {
1075 public:
1076 	UShort8() = default;
1077 	UShort8(unsigned short c);
1078 	UShort8(unsigned short c0, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short c4, unsigned short c5, unsigned short c6, unsigned short c7);
1079 	UShort8(RValue<UShort8> rhs);
1080 	//	UShort8(const UShort8 &rhs);
1081 	UShort8(const Reference<UShort8> &rhs);
1082 	UShort8(RValue<UShort4> lo, RValue<UShort4> hi);
1083 
1084 	RValue<UShort8> operator=(RValue<UShort8> rhs);
1085 	RValue<UShort8> operator=(const UShort8 &rhs);
1086 	RValue<UShort8> operator=(const Reference<UShort8> &rhs);
1087 
1088 	static Type *type();
1089 };
1090 
1091 RValue<UShort8> operator+(RValue<UShort8> lhs, RValue<UShort8> rhs);
1092 //	RValue<UShort8> operator-(RValue<UShort8> lhs, RValue<UShort8> rhs);
1093 RValue<UShort8> operator*(RValue<UShort8> lhs, RValue<UShort8> rhs);
1094 //	RValue<UShort8> operator/(RValue<UShort8> lhs, RValue<UShort8> rhs);
1095 //	RValue<UShort8> operator%(RValue<UShort8> lhs, RValue<UShort8> rhs);
1096 RValue<UShort8> operator&(RValue<UShort8> lhs, RValue<UShort8> rhs);
1097 //	RValue<UShort8> operator|(RValue<UShort8> lhs, RValue<UShort8> rhs);
1098 //	RValue<UShort8> operator^(RValue<UShort8> lhs, RValue<UShort8> rhs);
1099 RValue<UShort8> operator<<(RValue<UShort8> lhs, unsigned char rhs);
1100 RValue<UShort8> operator>>(RValue<UShort8> lhs, unsigned char rhs);
1101 //	RValue<UShort8> operator<<(RValue<UShort8> lhs, RValue<UShort8> rhs);
1102 //	RValue<UShort8> operator>>(RValue<UShort8> lhs, RValue<UShort8> rhs);
1103 RValue<UShort8> operator+=(UShort8 &lhs, RValue<UShort8> rhs);
1104 //	RValue<UShort8> operator-=(UShort8 &lhs, RValue<UShort8> rhs);
1105 //	RValue<UShort8> operator*=(UShort8 &lhs, RValue<UShort8> rhs);
1106 //	RValue<UShort8> operator/=(UShort8 &lhs, RValue<UShort8> rhs);
1107 //	RValue<UShort8> operator%=(UShort8 &lhs, RValue<UShort8> rhs);
1108 //	RValue<UShort8> operator&=(UShort8 &lhs, RValue<UShort8> rhs);
1109 //	RValue<UShort8> operator|=(UShort8 &lhs, RValue<UShort8> rhs);
1110 //	RValue<UShort8> operator^=(UShort8 &lhs, RValue<UShort8> rhs);
1111 //	RValue<UShort8> operator<<=(UShort8 &lhs, RValue<UShort8> rhs);
1112 //	RValue<UShort8> operator>>=(UShort8 &lhs, RValue<UShort8> rhs);
1113 //	RValue<UShort8> operator+(RValue<UShort8> val);
1114 //	RValue<UShort8> operator-(RValue<UShort8> val);
1115 RValue<UShort8> operator~(RValue<UShort8> val);
1116 //	RValue<UShort8> operator++(UShort8 &val, int);   // Post-increment
1117 //	const UShort8 &operator++(UShort8 &val);   // Pre-increment
1118 //	RValue<UShort8> operator--(UShort8 &val, int);   // Post-decrement
1119 //	const UShort8 &operator--(UShort8 &val);   // Pre-decrement
1120 //	RValue<Bool> operator<(RValue<UShort8> lhs, RValue<UShort8> rhs);
1121 //	RValue<Bool> operator<=(RValue<UShort8> lhs, RValue<UShort8> rhs);
1122 //	RValue<Bool> operator>(RValue<UShort8> lhs, RValue<UShort8> rhs);
1123 //	RValue<Bool> operator>=(RValue<UShort8> lhs, RValue<UShort8> rhs);
1124 //	RValue<Bool> operator!=(RValue<UShort8> lhs, RValue<UShort8> rhs);
1125 //	RValue<Bool> operator==(RValue<UShort8> lhs, RValue<UShort8> rhs);
1126 
1127 RValue<UShort8> Swizzle(RValue<UShort8> x, uint32_t select);
1128 RValue<UShort8> MulHigh(RValue<UShort8> x, RValue<UShort8> y);
1129 
1130 class Int : public LValue<Int>
1131 {
1132 public:
1133 	Int(Argument<Int> argument);
1134 
1135 	explicit Int(RValue<Byte> cast);
1136 	explicit Int(RValue<SByte> cast);
1137 	explicit Int(RValue<Short> cast);
1138 	explicit Int(RValue<UShort> cast);
1139 	explicit Int(RValue<Int2> cast);
1140 	explicit Int(RValue<Long> cast);
1141 	explicit Int(RValue<Float> cast);
1142 
1143 	Int() = default;
1144 	Int(int x);
1145 	Int(RValue<Int> rhs);
1146 	Int(RValue<UInt> rhs);
1147 	Int(const Int &rhs);
1148 	Int(const UInt &rhs);
1149 	Int(const Reference<Int> &rhs);
1150 	Int(const Reference<UInt> &rhs);
1151 
1152 	RValue<Int> operator=(int rhs);
1153 	RValue<Int> operator=(RValue<Int> rhs);
1154 	RValue<Int> operator=(RValue<UInt> rhs);
1155 	RValue<Int> operator=(const Int &rhs);
1156 	RValue<Int> operator=(const UInt &rhs);
1157 	RValue<Int> operator=(const Reference<Int> &rhs);
1158 	RValue<Int> operator=(const Reference<UInt> &rhs);
1159 
1160 	static Type *type();
1161 };
1162 
1163 RValue<Int> operator+(RValue<Int> lhs, RValue<Int> rhs);
1164 RValue<Int> operator-(RValue<Int> lhs, RValue<Int> rhs);
1165 RValue<Int> operator*(RValue<Int> lhs, RValue<Int> rhs);
1166 RValue<Int> operator/(RValue<Int> lhs, RValue<Int> rhs);
1167 RValue<Int> operator%(RValue<Int> lhs, RValue<Int> rhs);
1168 RValue<Int> operator&(RValue<Int> lhs, RValue<Int> rhs);
1169 RValue<Int> operator|(RValue<Int> lhs, RValue<Int> rhs);
1170 RValue<Int> operator^(RValue<Int> lhs, RValue<Int> rhs);
1171 RValue<Int> operator<<(RValue<Int> lhs, RValue<Int> rhs);
1172 RValue<Int> operator>>(RValue<Int> lhs, RValue<Int> rhs);
1173 RValue<Int> operator+=(Int &lhs, RValue<Int> rhs);
1174 RValue<Int> operator-=(Int &lhs, RValue<Int> rhs);
1175 RValue<Int> operator*=(Int &lhs, RValue<Int> rhs);
1176 RValue<Int> operator/=(Int &lhs, RValue<Int> rhs);
1177 RValue<Int> operator%=(Int &lhs, RValue<Int> rhs);
1178 RValue<Int> operator&=(Int &lhs, RValue<Int> rhs);
1179 RValue<Int> operator|=(Int &lhs, RValue<Int> rhs);
1180 RValue<Int> operator^=(Int &lhs, RValue<Int> rhs);
1181 RValue<Int> operator<<=(Int &lhs, RValue<Int> rhs);
1182 RValue<Int> operator>>=(Int &lhs, RValue<Int> rhs);
1183 RValue<Int> operator+(RValue<Int> val);
1184 RValue<Int> operator-(RValue<Int> val);
1185 RValue<Int> operator~(RValue<Int> val);
1186 RValue<Int> operator++(Int &val, int);  // Post-increment
1187 const Int &operator++(Int &val);        // Pre-increment
1188 RValue<Int> operator--(Int &val, int);  // Post-decrement
1189 const Int &operator--(Int &val);        // Pre-decrement
1190 RValue<Bool> operator<(RValue<Int> lhs, RValue<Int> rhs);
1191 RValue<Bool> operator<=(RValue<Int> lhs, RValue<Int> rhs);
1192 RValue<Bool> operator>(RValue<Int> lhs, RValue<Int> rhs);
1193 RValue<Bool> operator>=(RValue<Int> lhs, RValue<Int> rhs);
1194 RValue<Bool> operator!=(RValue<Int> lhs, RValue<Int> rhs);
1195 RValue<Bool> operator==(RValue<Int> lhs, RValue<Int> rhs);
1196 
1197 RValue<Int> Max(RValue<Int> x, RValue<Int> y);
1198 RValue<Int> Min(RValue<Int> x, RValue<Int> y);
1199 RValue<Int> Clamp(RValue<Int> x, RValue<Int> min, RValue<Int> max);
1200 RValue<Int> RoundInt(RValue<Float> cast);
1201 
1202 class Long : public LValue<Long>
1203 {
1204 public:
1205 	//	Long(Argument<Long> argument);
1206 
1207 	//	explicit Long(RValue<Short> cast);
1208 	//	explicit Long(RValue<UShort> cast);
1209 	explicit Long(RValue<Int> cast);
1210 	explicit Long(RValue<UInt> cast);
1211 	//	explicit Long(RValue<Float> cast);
1212 
1213 	Long() = default;
1214 	//	Long(qword x);
1215 	Long(RValue<Long> rhs);
1216 	//	Long(RValue<ULong> rhs);
1217 	//	Long(const Long &rhs);
1218 	//	Long(const Reference<Long> &rhs);
1219 	//	Long(const ULong &rhs);
1220 	//	Long(const Reference<ULong> &rhs);
1221 
1222 	RValue<Long> operator=(int64_t rhs);
1223 	RValue<Long> operator=(RValue<Long> rhs);
1224 	//	RValue<Long> operator=(RValue<ULong> rhs);
1225 	RValue<Long> operator=(const Long &rhs);
1226 	RValue<Long> operator=(const Reference<Long> &rhs);
1227 	//	RValue<Long> operator=(const ULong &rhs);
1228 	//	RValue<Long> operator=(const Reference<ULong> &rhs);
1229 
1230 	static Type *type();
1231 };
1232 
1233 RValue<Long> operator+(RValue<Long> lhs, RValue<Long> rhs);
1234 RValue<Long> operator-(RValue<Long> lhs, RValue<Long> rhs);
1235 RValue<Long> operator*(RValue<Long> lhs, RValue<Long> rhs);
1236 //	RValue<Long> operator/(RValue<Long> lhs, RValue<Long> rhs);
1237 //	RValue<Long> operator%(RValue<Long> lhs, RValue<Long> rhs);
1238 //	RValue<Long> operator&(RValue<Long> lhs, RValue<Long> rhs);
1239 //	RValue<Long> operator|(RValue<Long> lhs, RValue<Long> rhs);
1240 //	RValue<Long> operator^(RValue<Long> lhs, RValue<Long> rhs);
1241 //	RValue<Long> operator<<(RValue<Long> lhs, RValue<Long> rhs);
1242 RValue<Long> operator>>(RValue<Long> lhs, RValue<Long> rhs);
1243 RValue<Long> operator+=(Long &lhs, RValue<Long> rhs);
1244 RValue<Long> operator-=(Long &lhs, RValue<Long> rhs);
1245 //	RValue<Long> operator*=(Long &lhs, RValue<Long> rhs);
1246 //	RValue<Long> operator/=(Long &lhs, RValue<Long> rhs);
1247 //	RValue<Long> operator%=(Long &lhs, RValue<Long> rhs);
1248 //	RValue<Long> operator&=(Long &lhs, RValue<Long> rhs);
1249 //	RValue<Long> operator|=(Long &lhs, RValue<Long> rhs);
1250 //	RValue<Long> operator^=(Long &lhs, RValue<Long> rhs);
1251 //	RValue<Long> operator<<=(Long &lhs, RValue<Long> rhs);
1252 //	RValue<Long> operator>>=(Long &lhs, RValue<Long> rhs);
1253 //	RValue<Long> operator+(RValue<Long> val);
1254 //	RValue<Long> operator-(RValue<Long> val);
1255 //	RValue<Long> operator~(RValue<Long> val);
1256 //	RValue<Long> operator++(Long &val, int);   // Post-increment
1257 //	const Long &operator++(Long &val);   // Pre-increment
1258 //	RValue<Long> operator--(Long &val, int);   // Post-decrement
1259 //	const Long &operator--(Long &val);   // Pre-decrement
1260 //	RValue<Bool> operator<(RValue<Long> lhs, RValue<Long> rhs);
1261 //	RValue<Bool> operator<=(RValue<Long> lhs, RValue<Long> rhs);
1262 //	RValue<Bool> operator>(RValue<Long> lhs, RValue<Long> rhs);
1263 //	RValue<Bool> operator>=(RValue<Long> lhs, RValue<Long> rhs);
1264 //	RValue<Bool> operator!=(RValue<Long> lhs, RValue<Long> rhs);
1265 //	RValue<Bool> operator==(RValue<Long> lhs, RValue<Long> rhs);
1266 
1267 //	RValue<Long> RoundLong(RValue<Float> cast);
1268 RValue<Long> AddAtomic(RValue<Pointer<Long>> x, RValue<Long> y);
1269 
1270 class UInt : public LValue<UInt>
1271 {
1272 public:
1273 	UInt(Argument<UInt> argument);
1274 
1275 	explicit UInt(RValue<UShort> cast);
1276 	explicit UInt(RValue<Long> cast);
1277 	explicit UInt(RValue<Float> cast);
1278 
1279 	UInt() = default;
1280 	UInt(int x);
1281 	UInt(unsigned int x);
1282 	UInt(RValue<UInt> rhs);
1283 	UInt(RValue<Int> rhs);
1284 	UInt(const UInt &rhs);
1285 	UInt(const Int &rhs);
1286 	UInt(const Reference<UInt> &rhs);
1287 	UInt(const Reference<Int> &rhs);
1288 
1289 	RValue<UInt> operator=(unsigned int rhs);
1290 	RValue<UInt> operator=(RValue<UInt> rhs);
1291 	RValue<UInt> operator=(RValue<Int> rhs);
1292 	RValue<UInt> operator=(const UInt &rhs);
1293 	RValue<UInt> operator=(const Int &rhs);
1294 	RValue<UInt> operator=(const Reference<UInt> &rhs);
1295 	RValue<UInt> operator=(const Reference<Int> &rhs);
1296 
1297 	static Type *type();
1298 };
1299 
1300 RValue<UInt> operator+(RValue<UInt> lhs, RValue<UInt> rhs);
1301 RValue<UInt> operator-(RValue<UInt> lhs, RValue<UInt> rhs);
1302 RValue<UInt> operator*(RValue<UInt> lhs, RValue<UInt> rhs);
1303 RValue<UInt> operator/(RValue<UInt> lhs, RValue<UInt> rhs);
1304 RValue<UInt> operator%(RValue<UInt> lhs, RValue<UInt> rhs);
1305 RValue<UInt> operator&(RValue<UInt> lhs, RValue<UInt> rhs);
1306 RValue<UInt> operator|(RValue<UInt> lhs, RValue<UInt> rhs);
1307 RValue<UInt> operator^(RValue<UInt> lhs, RValue<UInt> rhs);
1308 RValue<UInt> operator<<(RValue<UInt> lhs, RValue<UInt> rhs);
1309 RValue<UInt> operator>>(RValue<UInt> lhs, RValue<UInt> rhs);
1310 RValue<UInt> operator+=(UInt &lhs, RValue<UInt> rhs);
1311 RValue<UInt> operator-=(UInt &lhs, RValue<UInt> rhs);
1312 RValue<UInt> operator*=(UInt &lhs, RValue<UInt> rhs);
1313 RValue<UInt> operator/=(UInt &lhs, RValue<UInt> rhs);
1314 RValue<UInt> operator%=(UInt &lhs, RValue<UInt> rhs);
1315 RValue<UInt> operator&=(UInt &lhs, RValue<UInt> rhs);
1316 RValue<UInt> operator|=(UInt &lhs, RValue<UInt> rhs);
1317 RValue<UInt> operator^=(UInt &lhs, RValue<UInt> rhs);
1318 RValue<UInt> operator<<=(UInt &lhs, RValue<UInt> rhs);
1319 RValue<UInt> operator>>=(UInt &lhs, RValue<UInt> rhs);
1320 RValue<UInt> operator+(RValue<UInt> val);
1321 RValue<UInt> operator-(RValue<UInt> val);
1322 RValue<UInt> operator~(RValue<UInt> val);
1323 RValue<UInt> operator++(UInt &val, int);  // Post-increment
1324 const UInt &operator++(UInt &val);        // Pre-increment
1325 RValue<UInt> operator--(UInt &val, int);  // Post-decrement
1326 const UInt &operator--(UInt &val);        // Pre-decrement
1327 RValue<Bool> operator<(RValue<UInt> lhs, RValue<UInt> rhs);
1328 RValue<Bool> operator<=(RValue<UInt> lhs, RValue<UInt> rhs);
1329 RValue<Bool> operator>(RValue<UInt> lhs, RValue<UInt> rhs);
1330 RValue<Bool> operator>=(RValue<UInt> lhs, RValue<UInt> rhs);
1331 RValue<Bool> operator!=(RValue<UInt> lhs, RValue<UInt> rhs);
1332 RValue<Bool> operator==(RValue<UInt> lhs, RValue<UInt> rhs);
1333 
1334 RValue<UInt> Max(RValue<UInt> x, RValue<UInt> y);
1335 RValue<UInt> Min(RValue<UInt> x, RValue<UInt> y);
1336 RValue<UInt> Clamp(RValue<UInt> x, RValue<UInt> min, RValue<UInt> max);
1337 
1338 RValue<UInt> AddAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder);
1339 RValue<UInt> SubAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder);
1340 RValue<UInt> AndAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder);
1341 RValue<UInt> OrAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder);
1342 RValue<UInt> XorAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder);
1343 RValue<Int> MinAtomic(RValue<Pointer<Int>> x, RValue<Int> y, std::memory_order memoryOrder);
1344 RValue<Int> MaxAtomic(RValue<Pointer<Int>> x, RValue<Int> y, std::memory_order memoryOrder);
1345 RValue<UInt> MinAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder);
1346 RValue<UInt> MaxAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder);
1347 RValue<UInt> ExchangeAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder);
1348 RValue<UInt> CompareExchangeAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, RValue<UInt> compare, std::memory_order memoryOrderEqual, std::memory_order memoryOrderUnequal);
1349 
1350 //	RValue<UInt> RoundUInt(RValue<Float> cast);
1351 
1352 class Int2 : public LValue<Int2>
1353 {
1354 public:
1355 	//	explicit Int2(RValue<Int> cast);
1356 	explicit Int2(RValue<Int4> cast);
1357 
1358 	Int2() = default;
1359 	Int2(int x, int y);
1360 	Int2(RValue<Int2> rhs);
1361 	Int2(const Int2 &rhs);
1362 	Int2(const Reference<Int2> &rhs);
1363 	Int2(RValue<Int> lo, RValue<Int> hi);
1364 
1365 	RValue<Int2> operator=(RValue<Int2> rhs);
1366 	RValue<Int2> operator=(const Int2 &rhs);
1367 	RValue<Int2> operator=(const Reference<Int2> &rhs);
1368 
1369 	static Type *type();
1370 };
1371 
1372 RValue<Int2> operator+(RValue<Int2> lhs, RValue<Int2> rhs);
1373 RValue<Int2> operator-(RValue<Int2> lhs, RValue<Int2> rhs);
1374 //	RValue<Int2> operator*(RValue<Int2> lhs, RValue<Int2> rhs);
1375 //	RValue<Int2> operator/(RValue<Int2> lhs, RValue<Int2> rhs);
1376 //	RValue<Int2> operator%(RValue<Int2> lhs, RValue<Int2> rhs);
1377 RValue<Int2> operator&(RValue<Int2> lhs, RValue<Int2> rhs);
1378 RValue<Int2> operator|(RValue<Int2> lhs, RValue<Int2> rhs);
1379 RValue<Int2> operator^(RValue<Int2> lhs, RValue<Int2> rhs);
1380 RValue<Int2> operator<<(RValue<Int2> lhs, unsigned char rhs);
1381 RValue<Int2> operator>>(RValue<Int2> lhs, unsigned char rhs);
1382 RValue<Int2> operator+=(Int2 &lhs, RValue<Int2> rhs);
1383 RValue<Int2> operator-=(Int2 &lhs, RValue<Int2> rhs);
1384 //	RValue<Int2> operator*=(Int2 &lhs, RValue<Int2> rhs);
1385 //	RValue<Int2> operator/=(Int2 &lhs, RValue<Int2> rhs);
1386 //	RValue<Int2> operator%=(Int2 &lhs, RValue<Int2> rhs);
1387 RValue<Int2> operator&=(Int2 &lhs, RValue<Int2> rhs);
1388 RValue<Int2> operator|=(Int2 &lhs, RValue<Int2> rhs);
1389 RValue<Int2> operator^=(Int2 &lhs, RValue<Int2> rhs);
1390 RValue<Int2> operator<<=(Int2 &lhs, unsigned char rhs);
1391 RValue<Int2> operator>>=(Int2 &lhs, unsigned char rhs);
1392 //	RValue<Int2> operator+(RValue<Int2> val);
1393 //	RValue<Int2> operator-(RValue<Int2> val);
1394 RValue<Int2> operator~(RValue<Int2> val);
1395 //	RValue<Int2> operator++(Int2 &val, int);   // Post-increment
1396 //	const Int2 &operator++(Int2 &val);   // Pre-increment
1397 //	RValue<Int2> operator--(Int2 &val, int);   // Post-decrement
1398 //	const Int2 &operator--(Int2 &val);   // Pre-decrement
1399 //	RValue<Bool> operator<(RValue<Int2> lhs, RValue<Int2> rhs);
1400 //	RValue<Bool> operator<=(RValue<Int2> lhs, RValue<Int2> rhs);
1401 //	RValue<Bool> operator>(RValue<Int2> lhs, RValue<Int2> rhs);
1402 //	RValue<Bool> operator>=(RValue<Int2> lhs, RValue<Int2> rhs);
1403 //	RValue<Bool> operator!=(RValue<Int2> lhs, RValue<Int2> rhs);
1404 //	RValue<Bool> operator==(RValue<Int2> lhs, RValue<Int2> rhs);
1405 
1406 //	RValue<Int2> RoundInt(RValue<Float4> cast);
1407 RValue<Short4> UnpackLow(RValue<Int2> x, RValue<Int2> y);
1408 RValue<Short4> UnpackHigh(RValue<Int2> x, RValue<Int2> y);
1409 RValue<Int> Extract(RValue<Int2> val, int i);
1410 RValue<Int2> Insert(RValue<Int2> val, RValue<Int> element, int i);
1411 
1412 class UInt2 : public LValue<UInt2>
1413 {
1414 public:
1415 	UInt2() = default;
1416 	UInt2(unsigned int x, unsigned int y);
1417 	UInt2(RValue<UInt2> rhs);
1418 	UInt2(const UInt2 &rhs);
1419 	UInt2(const Reference<UInt2> &rhs);
1420 
1421 	RValue<UInt2> operator=(RValue<UInt2> rhs);
1422 	RValue<UInt2> operator=(const UInt2 &rhs);
1423 	RValue<UInt2> operator=(const Reference<UInt2> &rhs);
1424 
1425 	static Type *type();
1426 };
1427 
1428 RValue<UInt2> operator+(RValue<UInt2> lhs, RValue<UInt2> rhs);
1429 RValue<UInt2> operator-(RValue<UInt2> lhs, RValue<UInt2> rhs);
1430 //	RValue<UInt2> operator*(RValue<UInt2> lhs, RValue<UInt2> rhs);
1431 //	RValue<UInt2> operator/(RValue<UInt2> lhs, RValue<UInt2> rhs);
1432 //	RValue<UInt2> operator%(RValue<UInt2> lhs, RValue<UInt2> rhs);
1433 RValue<UInt2> operator&(RValue<UInt2> lhs, RValue<UInt2> rhs);
1434 RValue<UInt2> operator|(RValue<UInt2> lhs, RValue<UInt2> rhs);
1435 RValue<UInt2> operator^(RValue<UInt2> lhs, RValue<UInt2> rhs);
1436 RValue<UInt2> operator<<(RValue<UInt2> lhs, unsigned char rhs);
1437 RValue<UInt2> operator>>(RValue<UInt2> lhs, unsigned char rhs);
1438 RValue<UInt2> operator+=(UInt2 &lhs, RValue<UInt2> rhs);
1439 RValue<UInt2> operator-=(UInt2 &lhs, RValue<UInt2> rhs);
1440 //	RValue<UInt2> operator*=(UInt2 &lhs, RValue<UInt2> rhs);
1441 //	RValue<UInt2> operator/=(UInt2 &lhs, RValue<UInt2> rhs);
1442 //	RValue<UInt2> operator%=(UInt2 &lhs, RValue<UInt2> rhs);
1443 RValue<UInt2> operator&=(UInt2 &lhs, RValue<UInt2> rhs);
1444 RValue<UInt2> operator|=(UInt2 &lhs, RValue<UInt2> rhs);
1445 RValue<UInt2> operator^=(UInt2 &lhs, RValue<UInt2> rhs);
1446 RValue<UInt2> operator<<=(UInt2 &lhs, unsigned char rhs);
1447 RValue<UInt2> operator>>=(UInt2 &lhs, unsigned char rhs);
1448 //	RValue<UInt2> operator+(RValue<UInt2> val);
1449 //	RValue<UInt2> operator-(RValue<UInt2> val);
1450 RValue<UInt2> operator~(RValue<UInt2> val);
1451 //	RValue<UInt2> operator++(UInt2 &val, int);   // Post-increment
1452 //	const UInt2 &operator++(UInt2 &val);   // Pre-increment
1453 //	RValue<UInt2> operator--(UInt2 &val, int);   // Post-decrement
1454 //	const UInt2 &operator--(UInt2 &val);   // Pre-decrement
1455 //	RValue<Bool> operator<(RValue<UInt2> lhs, RValue<UInt2> rhs);
1456 //	RValue<Bool> operator<=(RValue<UInt2> lhs, RValue<UInt2> rhs);
1457 //	RValue<Bool> operator>(RValue<UInt2> lhs, RValue<UInt2> rhs);
1458 //	RValue<Bool> operator>=(RValue<UInt2> lhs, RValue<UInt2> rhs);
1459 //	RValue<Bool> operator!=(RValue<UInt2> lhs, RValue<UInt2> rhs);
1460 //	RValue<Bool> operator==(RValue<UInt2> lhs, RValue<UInt2> rhs);
1461 
1462 //	RValue<UInt2> RoundInt(RValue<Float4> cast);
1463 RValue<UInt> Extract(RValue<UInt2> val, int i);
1464 RValue<UInt2> Insert(RValue<UInt2> val, RValue<UInt> element, int i);
1465 
1466 template<class T>
1467 struct Scalar;
1468 
1469 template<class Vector4>
1470 struct XYZW;
1471 
1472 template<class Vector4, int T>
1473 class Swizzle2
1474 {
1475 	friend Vector4;
1476 
1477 public:
1478 	operator RValue<Vector4>() const;
1479 
1480 private:
1481 	Vector4 *parent;
1482 };
1483 
1484 template<class Vector4, int T>
1485 class Swizzle4
1486 {
1487 public:
1488 	operator RValue<Vector4>() const;
1489 
1490 private:
1491 	Vector4 *parent;
1492 };
1493 
1494 template<class Vector4, int T>
1495 class SwizzleMask4
1496 {
1497 	friend XYZW<Vector4>;
1498 
1499 public:
1500 	operator RValue<Vector4>() const;
1501 
1502 	RValue<Vector4> operator=(RValue<Vector4> rhs);
1503 	RValue<Vector4> operator=(RValue<typename Scalar<Vector4>::Type> rhs);
1504 
1505 private:
1506 	Vector4 *parent;
1507 };
1508 
1509 template<>
1510 struct Scalar<Float4>
1511 {
1512 	using Type = Float;
1513 };
1514 
1515 template<>
1516 struct Scalar<Int4>
1517 {
1518 	using Type = Int;
1519 };
1520 
1521 template<>
1522 struct Scalar<UInt4>
1523 {
1524 	using Type = UInt;
1525 };
1526 
1527 template<class Vector4, int T>
1528 class SwizzleMask1
1529 {
1530 public:
1531 	operator RValue<typename Scalar<Vector4>::Type>() const;
1532 	operator RValue<Vector4>() const;
1533 
1534 	RValue<Vector4> operator=(float x);
1535 	RValue<Vector4> operator=(RValue<Vector4> rhs);
1536 	RValue<Vector4> operator=(RValue<typename Scalar<Vector4>::Type> rhs);
1537 
1538 private:
1539 	Vector4 *parent;
1540 };
1541 
1542 template<class Vector4, int T>
1543 class SwizzleMask2
1544 {
1545 	friend class Float4;
1546 
1547 public:
1548 	operator RValue<Vector4>() const;
1549 
1550 	RValue<Vector4> operator=(RValue<Vector4> rhs);
1551 
1552 private:
1553 	Float4 *parent;
1554 };
1555 
1556 template<class Vector4>
1557 struct XYZW
1558 {
1559 	friend Vector4;
1560 
1561 private:
XYZWrr::XYZW1562 	XYZW(Vector4 *parent)
1563 	{
1564 		xyzw.parent = parent;
1565 	}
1566 
1567 public:
1568 	union
1569 	{
1570 		SwizzleMask1<Vector4, 0x0000> x;
1571 		SwizzleMask1<Vector4, 0x1111> y;
1572 		SwizzleMask1<Vector4, 0x2222> z;
1573 		SwizzleMask1<Vector4, 0x3333> w;
1574 		Swizzle2<Vector4, 0x0000> xx;
1575 		Swizzle2<Vector4, 0x1000> yx;
1576 		Swizzle2<Vector4, 0x2000> zx;
1577 		Swizzle2<Vector4, 0x3000> wx;
1578 		SwizzleMask2<Vector4, 0x0111> xy;
1579 		Swizzle2<Vector4, 0x1111> yy;
1580 		Swizzle2<Vector4, 0x2111> zy;
1581 		Swizzle2<Vector4, 0x3111> wy;
1582 		SwizzleMask2<Vector4, 0x0222> xz;
1583 		SwizzleMask2<Vector4, 0x1222> yz;
1584 		Swizzle2<Vector4, 0x2222> zz;
1585 		Swizzle2<Vector4, 0x3222> wz;
1586 		SwizzleMask2<Vector4, 0x0333> xw;
1587 		SwizzleMask2<Vector4, 0x1333> yw;
1588 		SwizzleMask2<Vector4, 0x2333> zw;
1589 		Swizzle2<Vector4, 0x3333> ww;
1590 		Swizzle4<Vector4, 0x0000> xxx;
1591 		Swizzle4<Vector4, 0x1000> yxx;
1592 		Swizzle4<Vector4, 0x2000> zxx;
1593 		Swizzle4<Vector4, 0x3000> wxx;
1594 		Swizzle4<Vector4, 0x0100> xyx;
1595 		Swizzle4<Vector4, 0x1100> yyx;
1596 		Swizzle4<Vector4, 0x2100> zyx;
1597 		Swizzle4<Vector4, 0x3100> wyx;
1598 		Swizzle4<Vector4, 0x0200> xzx;
1599 		Swizzle4<Vector4, 0x1200> yzx;
1600 		Swizzle4<Vector4, 0x2200> zzx;
1601 		Swizzle4<Vector4, 0x3200> wzx;
1602 		Swizzle4<Vector4, 0x0300> xwx;
1603 		Swizzle4<Vector4, 0x1300> ywx;
1604 		Swizzle4<Vector4, 0x2300> zwx;
1605 		Swizzle4<Vector4, 0x3300> wwx;
1606 		Swizzle4<Vector4, 0x0011> xxy;
1607 		Swizzle4<Vector4, 0x1011> yxy;
1608 		Swizzle4<Vector4, 0x2011> zxy;
1609 		Swizzle4<Vector4, 0x3011> wxy;
1610 		Swizzle4<Vector4, 0x0111> xyy;
1611 		Swizzle4<Vector4, 0x1111> yyy;
1612 		Swizzle4<Vector4, 0x2111> zyy;
1613 		Swizzle4<Vector4, 0x3111> wyy;
1614 		Swizzle4<Vector4, 0x0211> xzy;
1615 		Swizzle4<Vector4, 0x1211> yzy;
1616 		Swizzle4<Vector4, 0x2211> zzy;
1617 		Swizzle4<Vector4, 0x3211> wzy;
1618 		Swizzle4<Vector4, 0x0311> xwy;
1619 		Swizzle4<Vector4, 0x1311> ywy;
1620 		Swizzle4<Vector4, 0x2311> zwy;
1621 		Swizzle4<Vector4, 0x3311> wwy;
1622 		Swizzle4<Vector4, 0x0022> xxz;
1623 		Swizzle4<Vector4, 0x1022> yxz;
1624 		Swizzle4<Vector4, 0x2022> zxz;
1625 		Swizzle4<Vector4, 0x3022> wxz;
1626 		SwizzleMask4<Vector4, 0x0122> xyz;
1627 		Swizzle4<Vector4, 0x1122> yyz;
1628 		Swizzle4<Vector4, 0x2122> zyz;
1629 		Swizzle4<Vector4, 0x3122> wyz;
1630 		Swizzle4<Vector4, 0x0222> xzz;
1631 		Swizzle4<Vector4, 0x1222> yzz;
1632 		Swizzle4<Vector4, 0x2222> zzz;
1633 		Swizzle4<Vector4, 0x3222> wzz;
1634 		Swizzle4<Vector4, 0x0322> xwz;
1635 		Swizzle4<Vector4, 0x1322> ywz;
1636 		Swizzle4<Vector4, 0x2322> zwz;
1637 		Swizzle4<Vector4, 0x3322> wwz;
1638 		Swizzle4<Vector4, 0x0033> xxw;
1639 		Swizzle4<Vector4, 0x1033> yxw;
1640 		Swizzle4<Vector4, 0x2033> zxw;
1641 		Swizzle4<Vector4, 0x3033> wxw;
1642 		SwizzleMask4<Vector4, 0x0133> xyw;
1643 		Swizzle4<Vector4, 0x1133> yyw;
1644 		Swizzle4<Vector4, 0x2133> zyw;
1645 		Swizzle4<Vector4, 0x3133> wyw;
1646 		SwizzleMask4<Vector4, 0x0233> xzw;
1647 		SwizzleMask4<Vector4, 0x1233> yzw;
1648 		Swizzle4<Vector4, 0x2233> zzw;
1649 		Swizzle4<Vector4, 0x3233> wzw;
1650 		Swizzle4<Vector4, 0x0333> xww;
1651 		Swizzle4<Vector4, 0x1333> yww;
1652 		Swizzle4<Vector4, 0x2333> zww;
1653 		Swizzle4<Vector4, 0x3333> www;
1654 		Swizzle4<Vector4, 0x0000> xxxx;
1655 		Swizzle4<Vector4, 0x1000> yxxx;
1656 		Swizzle4<Vector4, 0x2000> zxxx;
1657 		Swizzle4<Vector4, 0x3000> wxxx;
1658 		Swizzle4<Vector4, 0x0100> xyxx;
1659 		Swizzle4<Vector4, 0x1100> yyxx;
1660 		Swizzle4<Vector4, 0x2100> zyxx;
1661 		Swizzle4<Vector4, 0x3100> wyxx;
1662 		Swizzle4<Vector4, 0x0200> xzxx;
1663 		Swizzle4<Vector4, 0x1200> yzxx;
1664 		Swizzle4<Vector4, 0x2200> zzxx;
1665 		Swizzle4<Vector4, 0x3200> wzxx;
1666 		Swizzle4<Vector4, 0x0300> xwxx;
1667 		Swizzle4<Vector4, 0x1300> ywxx;
1668 		Swizzle4<Vector4, 0x2300> zwxx;
1669 		Swizzle4<Vector4, 0x3300> wwxx;
1670 		Swizzle4<Vector4, 0x0010> xxyx;
1671 		Swizzle4<Vector4, 0x1010> yxyx;
1672 		Swizzle4<Vector4, 0x2010> zxyx;
1673 		Swizzle4<Vector4, 0x3010> wxyx;
1674 		Swizzle4<Vector4, 0x0110> xyyx;
1675 		Swizzle4<Vector4, 0x1110> yyyx;
1676 		Swizzle4<Vector4, 0x2110> zyyx;
1677 		Swizzle4<Vector4, 0x3110> wyyx;
1678 		Swizzle4<Vector4, 0x0210> xzyx;
1679 		Swizzle4<Vector4, 0x1210> yzyx;
1680 		Swizzle4<Vector4, 0x2210> zzyx;
1681 		Swizzle4<Vector4, 0x3210> wzyx;
1682 		Swizzle4<Vector4, 0x0310> xwyx;
1683 		Swizzle4<Vector4, 0x1310> ywyx;
1684 		Swizzle4<Vector4, 0x2310> zwyx;
1685 		Swizzle4<Vector4, 0x3310> wwyx;
1686 		Swizzle4<Vector4, 0x0020> xxzx;
1687 		Swizzle4<Vector4, 0x1020> yxzx;
1688 		Swizzle4<Vector4, 0x2020> zxzx;
1689 		Swizzle4<Vector4, 0x3020> wxzx;
1690 		Swizzle4<Vector4, 0x0120> xyzx;
1691 		Swizzle4<Vector4, 0x1120> yyzx;
1692 		Swizzle4<Vector4, 0x2120> zyzx;
1693 		Swizzle4<Vector4, 0x3120> wyzx;
1694 		Swizzle4<Vector4, 0x0220> xzzx;
1695 		Swizzle4<Vector4, 0x1220> yzzx;
1696 		Swizzle4<Vector4, 0x2220> zzzx;
1697 		Swizzle4<Vector4, 0x3220> wzzx;
1698 		Swizzle4<Vector4, 0x0320> xwzx;
1699 		Swizzle4<Vector4, 0x1320> ywzx;
1700 		Swizzle4<Vector4, 0x2320> zwzx;
1701 		Swizzle4<Vector4, 0x3320> wwzx;
1702 		Swizzle4<Vector4, 0x0030> xxwx;
1703 		Swizzle4<Vector4, 0x1030> yxwx;
1704 		Swizzle4<Vector4, 0x2030> zxwx;
1705 		Swizzle4<Vector4, 0x3030> wxwx;
1706 		Swizzle4<Vector4, 0x0130> xywx;
1707 		Swizzle4<Vector4, 0x1130> yywx;
1708 		Swizzle4<Vector4, 0x2130> zywx;
1709 		Swizzle4<Vector4, 0x3130> wywx;
1710 		Swizzle4<Vector4, 0x0230> xzwx;
1711 		Swizzle4<Vector4, 0x1230> yzwx;
1712 		Swizzle4<Vector4, 0x2230> zzwx;
1713 		Swizzle4<Vector4, 0x3230> wzwx;
1714 		Swizzle4<Vector4, 0x0330> xwwx;
1715 		Swizzle4<Vector4, 0x1330> ywwx;
1716 		Swizzle4<Vector4, 0x2330> zwwx;
1717 		Swizzle4<Vector4, 0x3330> wwwx;
1718 		Swizzle4<Vector4, 0x0001> xxxy;
1719 		Swizzle4<Vector4, 0x1001> yxxy;
1720 		Swizzle4<Vector4, 0x2001> zxxy;
1721 		Swizzle4<Vector4, 0x3001> wxxy;
1722 		Swizzle4<Vector4, 0x0101> xyxy;
1723 		Swizzle4<Vector4, 0x1101> yyxy;
1724 		Swizzle4<Vector4, 0x2101> zyxy;
1725 		Swizzle4<Vector4, 0x3101> wyxy;
1726 		Swizzle4<Vector4, 0x0201> xzxy;
1727 		Swizzle4<Vector4, 0x1201> yzxy;
1728 		Swizzle4<Vector4, 0x2201> zzxy;
1729 		Swizzle4<Vector4, 0x3201> wzxy;
1730 		Swizzle4<Vector4, 0x0301> xwxy;
1731 		Swizzle4<Vector4, 0x1301> ywxy;
1732 		Swizzle4<Vector4, 0x2301> zwxy;
1733 		Swizzle4<Vector4, 0x3301> wwxy;
1734 		Swizzle4<Vector4, 0x0011> xxyy;
1735 		Swizzle4<Vector4, 0x1011> yxyy;
1736 		Swizzle4<Vector4, 0x2011> zxyy;
1737 		Swizzle4<Vector4, 0x3011> wxyy;
1738 		Swizzle4<Vector4, 0x0111> xyyy;
1739 		Swizzle4<Vector4, 0x1111> yyyy;
1740 		Swizzle4<Vector4, 0x2111> zyyy;
1741 		Swizzle4<Vector4, 0x3111> wyyy;
1742 		Swizzle4<Vector4, 0x0211> xzyy;
1743 		Swizzle4<Vector4, 0x1211> yzyy;
1744 		Swizzle4<Vector4, 0x2211> zzyy;
1745 		Swizzle4<Vector4, 0x3211> wzyy;
1746 		Swizzle4<Vector4, 0x0311> xwyy;
1747 		Swizzle4<Vector4, 0x1311> ywyy;
1748 		Swizzle4<Vector4, 0x2311> zwyy;
1749 		Swizzle4<Vector4, 0x3311> wwyy;
1750 		Swizzle4<Vector4, 0x0021> xxzy;
1751 		Swizzle4<Vector4, 0x1021> yxzy;
1752 		Swizzle4<Vector4, 0x2021> zxzy;
1753 		Swizzle4<Vector4, 0x3021> wxzy;
1754 		Swizzle4<Vector4, 0x0121> xyzy;
1755 		Swizzle4<Vector4, 0x1121> yyzy;
1756 		Swizzle4<Vector4, 0x2121> zyzy;
1757 		Swizzle4<Vector4, 0x3121> wyzy;
1758 		Swizzle4<Vector4, 0x0221> xzzy;
1759 		Swizzle4<Vector4, 0x1221> yzzy;
1760 		Swizzle4<Vector4, 0x2221> zzzy;
1761 		Swizzle4<Vector4, 0x3221> wzzy;
1762 		Swizzle4<Vector4, 0x0321> xwzy;
1763 		Swizzle4<Vector4, 0x1321> ywzy;
1764 		Swizzle4<Vector4, 0x2321> zwzy;
1765 		Swizzle4<Vector4, 0x3321> wwzy;
1766 		Swizzle4<Vector4, 0x0031> xxwy;
1767 		Swizzle4<Vector4, 0x1031> yxwy;
1768 		Swizzle4<Vector4, 0x2031> zxwy;
1769 		Swizzle4<Vector4, 0x3031> wxwy;
1770 		Swizzle4<Vector4, 0x0131> xywy;
1771 		Swizzle4<Vector4, 0x1131> yywy;
1772 		Swizzle4<Vector4, 0x2131> zywy;
1773 		Swizzle4<Vector4, 0x3131> wywy;
1774 		Swizzle4<Vector4, 0x0231> xzwy;
1775 		Swizzle4<Vector4, 0x1231> yzwy;
1776 		Swizzle4<Vector4, 0x2231> zzwy;
1777 		Swizzle4<Vector4, 0x3231> wzwy;
1778 		Swizzle4<Vector4, 0x0331> xwwy;
1779 		Swizzle4<Vector4, 0x1331> ywwy;
1780 		Swizzle4<Vector4, 0x2331> zwwy;
1781 		Swizzle4<Vector4, 0x3331> wwwy;
1782 		Swizzle4<Vector4, 0x0002> xxxz;
1783 		Swizzle4<Vector4, 0x1002> yxxz;
1784 		Swizzle4<Vector4, 0x2002> zxxz;
1785 		Swizzle4<Vector4, 0x3002> wxxz;
1786 		Swizzle4<Vector4, 0x0102> xyxz;
1787 		Swizzle4<Vector4, 0x1102> yyxz;
1788 		Swizzle4<Vector4, 0x2102> zyxz;
1789 		Swizzle4<Vector4, 0x3102> wyxz;
1790 		Swizzle4<Vector4, 0x0202> xzxz;
1791 		Swizzle4<Vector4, 0x1202> yzxz;
1792 		Swizzle4<Vector4, 0x2202> zzxz;
1793 		Swizzle4<Vector4, 0x3202> wzxz;
1794 		Swizzle4<Vector4, 0x0302> xwxz;
1795 		Swizzle4<Vector4, 0x1302> ywxz;
1796 		Swizzle4<Vector4, 0x2302> zwxz;
1797 		Swizzle4<Vector4, 0x3302> wwxz;
1798 		Swizzle4<Vector4, 0x0012> xxyz;
1799 		Swizzle4<Vector4, 0x1012> yxyz;
1800 		Swizzle4<Vector4, 0x2012> zxyz;
1801 		Swizzle4<Vector4, 0x3012> wxyz;
1802 		Swizzle4<Vector4, 0x0112> xyyz;
1803 		Swizzle4<Vector4, 0x1112> yyyz;
1804 		Swizzle4<Vector4, 0x2112> zyyz;
1805 		Swizzle4<Vector4, 0x3112> wyyz;
1806 		Swizzle4<Vector4, 0x0212> xzyz;
1807 		Swizzle4<Vector4, 0x1212> yzyz;
1808 		Swizzle4<Vector4, 0x2212> zzyz;
1809 		Swizzle4<Vector4, 0x3212> wzyz;
1810 		Swizzle4<Vector4, 0x0312> xwyz;
1811 		Swizzle4<Vector4, 0x1312> ywyz;
1812 		Swizzle4<Vector4, 0x2312> zwyz;
1813 		Swizzle4<Vector4, 0x3312> wwyz;
1814 		Swizzle4<Vector4, 0x0022> xxzz;
1815 		Swizzle4<Vector4, 0x1022> yxzz;
1816 		Swizzle4<Vector4, 0x2022> zxzz;
1817 		Swizzle4<Vector4, 0x3022> wxzz;
1818 		Swizzle4<Vector4, 0x0122> xyzz;
1819 		Swizzle4<Vector4, 0x1122> yyzz;
1820 		Swizzle4<Vector4, 0x2122> zyzz;
1821 		Swizzle4<Vector4, 0x3122> wyzz;
1822 		Swizzle4<Vector4, 0x0222> xzzz;
1823 		Swizzle4<Vector4, 0x1222> yzzz;
1824 		Swizzle4<Vector4, 0x2222> zzzz;
1825 		Swizzle4<Vector4, 0x3222> wzzz;
1826 		Swizzle4<Vector4, 0x0322> xwzz;
1827 		Swizzle4<Vector4, 0x1322> ywzz;
1828 		Swizzle4<Vector4, 0x2322> zwzz;
1829 		Swizzle4<Vector4, 0x3322> wwzz;
1830 		Swizzle4<Vector4, 0x0032> xxwz;
1831 		Swizzle4<Vector4, 0x1032> yxwz;
1832 		Swizzle4<Vector4, 0x2032> zxwz;
1833 		Swizzle4<Vector4, 0x3032> wxwz;
1834 		Swizzle4<Vector4, 0x0132> xywz;
1835 		Swizzle4<Vector4, 0x1132> yywz;
1836 		Swizzle4<Vector4, 0x2132> zywz;
1837 		Swizzle4<Vector4, 0x3132> wywz;
1838 		Swizzle4<Vector4, 0x0232> xzwz;
1839 		Swizzle4<Vector4, 0x1232> yzwz;
1840 		Swizzle4<Vector4, 0x2232> zzwz;
1841 		Swizzle4<Vector4, 0x3232> wzwz;
1842 		Swizzle4<Vector4, 0x0332> xwwz;
1843 		Swizzle4<Vector4, 0x1332> ywwz;
1844 		Swizzle4<Vector4, 0x2332> zwwz;
1845 		Swizzle4<Vector4, 0x3332> wwwz;
1846 		Swizzle4<Vector4, 0x0003> xxxw;
1847 		Swizzle4<Vector4, 0x1003> yxxw;
1848 		Swizzle4<Vector4, 0x2003> zxxw;
1849 		Swizzle4<Vector4, 0x3003> wxxw;
1850 		Swizzle4<Vector4, 0x0103> xyxw;
1851 		Swizzle4<Vector4, 0x1103> yyxw;
1852 		Swizzle4<Vector4, 0x2103> zyxw;
1853 		Swizzle4<Vector4, 0x3103> wyxw;
1854 		Swizzle4<Vector4, 0x0203> xzxw;
1855 		Swizzle4<Vector4, 0x1203> yzxw;
1856 		Swizzle4<Vector4, 0x2203> zzxw;
1857 		Swizzle4<Vector4, 0x3203> wzxw;
1858 		Swizzle4<Vector4, 0x0303> xwxw;
1859 		Swizzle4<Vector4, 0x1303> ywxw;
1860 		Swizzle4<Vector4, 0x2303> zwxw;
1861 		Swizzle4<Vector4, 0x3303> wwxw;
1862 		Swizzle4<Vector4, 0x0013> xxyw;
1863 		Swizzle4<Vector4, 0x1013> yxyw;
1864 		Swizzle4<Vector4, 0x2013> zxyw;
1865 		Swizzle4<Vector4, 0x3013> wxyw;
1866 		Swizzle4<Vector4, 0x0113> xyyw;
1867 		Swizzle4<Vector4, 0x1113> yyyw;
1868 		Swizzle4<Vector4, 0x2113> zyyw;
1869 		Swizzle4<Vector4, 0x3113> wyyw;
1870 		Swizzle4<Vector4, 0x0213> xzyw;
1871 		Swizzle4<Vector4, 0x1213> yzyw;
1872 		Swizzle4<Vector4, 0x2213> zzyw;
1873 		Swizzle4<Vector4, 0x3213> wzyw;
1874 		Swizzle4<Vector4, 0x0313> xwyw;
1875 		Swizzle4<Vector4, 0x1313> ywyw;
1876 		Swizzle4<Vector4, 0x2313> zwyw;
1877 		Swizzle4<Vector4, 0x3313> wwyw;
1878 		Swizzle4<Vector4, 0x0023> xxzw;
1879 		Swizzle4<Vector4, 0x1023> yxzw;
1880 		Swizzle4<Vector4, 0x2023> zxzw;
1881 		Swizzle4<Vector4, 0x3023> wxzw;
1882 		SwizzleMask4<Vector4, 0x0123> xyzw;
1883 		Swizzle4<Vector4, 0x1123> yyzw;
1884 		Swizzle4<Vector4, 0x2123> zyzw;
1885 		Swizzle4<Vector4, 0x3123> wyzw;
1886 		Swizzle4<Vector4, 0x0223> xzzw;
1887 		Swizzle4<Vector4, 0x1223> yzzw;
1888 		Swizzle4<Vector4, 0x2223> zzzw;
1889 		Swizzle4<Vector4, 0x3223> wzzw;
1890 		Swizzle4<Vector4, 0x0323> xwzw;
1891 		Swizzle4<Vector4, 0x1323> ywzw;
1892 		Swizzle4<Vector4, 0x2323> zwzw;
1893 		Swizzle4<Vector4, 0x3323> wwzw;
1894 		Swizzle4<Vector4, 0x0033> xxww;
1895 		Swizzle4<Vector4, 0x1033> yxww;
1896 		Swizzle4<Vector4, 0x2033> zxww;
1897 		Swizzle4<Vector4, 0x3033> wxww;
1898 		Swizzle4<Vector4, 0x0133> xyww;
1899 		Swizzle4<Vector4, 0x1133> yyww;
1900 		Swizzle4<Vector4, 0x2133> zyww;
1901 		Swizzle4<Vector4, 0x3133> wyww;
1902 		Swizzle4<Vector4, 0x0233> xzww;
1903 		Swizzle4<Vector4, 0x1233> yzww;
1904 		Swizzle4<Vector4, 0x2233> zzww;
1905 		Swizzle4<Vector4, 0x3233> wzww;
1906 		Swizzle4<Vector4, 0x0333> xwww;
1907 		Swizzle4<Vector4, 0x1333> ywww;
1908 		Swizzle4<Vector4, 0x2333> zwww;
1909 		Swizzle4<Vector4, 0x3333> wwww;
1910 	};
1911 };
1912 
1913 class Int4 : public LValue<Int4>, public XYZW<Int4>
1914 {
1915 public:
1916 	explicit Int4(RValue<Byte4> cast);
1917 	explicit Int4(RValue<SByte4> cast);
1918 	explicit Int4(RValue<Float4> cast);
1919 	explicit Int4(RValue<Short4> cast);
1920 	explicit Int4(RValue<UShort4> cast);
1921 
1922 	Int4();
1923 	Int4(int xyzw);
1924 	Int4(int x, int yzw);
1925 	Int4(int x, int y, int zw);
1926 	Int4(int x, int y, int z, int w);
1927 	Int4(RValue<Int4> rhs);
1928 	Int4(const Int4 &rhs);
1929 	Int4(const Reference<Int4> &rhs);
1930 	Int4(RValue<UInt4> rhs);
1931 	Int4(const UInt4 &rhs);
1932 	Int4(const Reference<UInt4> &rhs);
1933 	Int4(RValue<Int2> lo, RValue<Int2> hi);
1934 	Int4(RValue<Int> rhs);
1935 	Int4(const Int &rhs);
1936 	Int4(const Reference<Int> &rhs);
1937 
1938 	RValue<Int4> operator=(RValue<Int4> rhs);
1939 	RValue<Int4> operator=(const Int4 &rhs);
1940 	RValue<Int4> operator=(const Reference<Int4> &rhs);
1941 
1942 	static Type *type();
1943 
1944 private:
1945 	void constant(int x, int y, int z, int w);
1946 };
1947 
1948 RValue<Int4> operator+(RValue<Int4> lhs, RValue<Int4> rhs);
1949 RValue<Int4> operator-(RValue<Int4> lhs, RValue<Int4> rhs);
1950 RValue<Int4> operator*(RValue<Int4> lhs, RValue<Int4> rhs);
1951 RValue<Int4> operator/(RValue<Int4> lhs, RValue<Int4> rhs);
1952 RValue<Int4> operator%(RValue<Int4> lhs, RValue<Int4> rhs);
1953 RValue<Int4> operator&(RValue<Int4> lhs, RValue<Int4> rhs);
1954 RValue<Int4> operator|(RValue<Int4> lhs, RValue<Int4> rhs);
1955 RValue<Int4> operator^(RValue<Int4> lhs, RValue<Int4> rhs);
1956 RValue<Int4> operator<<(RValue<Int4> lhs, unsigned char rhs);
1957 RValue<Int4> operator>>(RValue<Int4> lhs, unsigned char rhs);
1958 RValue<Int4> operator<<(RValue<Int4> lhs, RValue<Int4> rhs);
1959 RValue<Int4> operator>>(RValue<Int4> lhs, RValue<Int4> rhs);
1960 RValue<Int4> operator+=(Int4 &lhs, RValue<Int4> rhs);
1961 RValue<Int4> operator-=(Int4 &lhs, RValue<Int4> rhs);
1962 RValue<Int4> operator*=(Int4 &lhs, RValue<Int4> rhs);
1963 //	RValue<Int4> operator/=(Int4 &lhs, RValue<Int4> rhs);
1964 //	RValue<Int4> operator%=(Int4 &lhs, RValue<Int4> rhs);
1965 RValue<Int4> operator&=(Int4 &lhs, RValue<Int4> rhs);
1966 RValue<Int4> operator|=(Int4 &lhs, RValue<Int4> rhs);
1967 RValue<Int4> operator^=(Int4 &lhs, RValue<Int4> rhs);
1968 RValue<Int4> operator<<=(Int4 &lhs, unsigned char rhs);
1969 RValue<Int4> operator>>=(Int4 &lhs, unsigned char rhs);
1970 RValue<Int4> operator+(RValue<Int4> val);
1971 RValue<Int4> operator-(RValue<Int4> val);
1972 RValue<Int4> operator~(RValue<Int4> val);
1973 //	RValue<Int4> operator++(Int4 &val, int);   // Post-increment
1974 //	const Int4 &operator++(Int4 &val);   // Pre-increment
1975 //	RValue<Int4> operator--(Int4 &val, int);   // Post-decrement
1976 //	const Int4 &operator--(Int4 &val);   // Pre-decrement
1977 //	RValue<Bool> operator<(RValue<Int4> lhs, RValue<Int4> rhs);
1978 //	RValue<Bool> operator<=(RValue<Int4> lhs, RValue<Int4> rhs);
1979 //	RValue<Bool> operator>(RValue<Int4> lhs, RValue<Int4> rhs);
1980 //	RValue<Bool> operator>=(RValue<Int4> lhs, RValue<Int4> rhs);
1981 //	RValue<Bool> operator!=(RValue<Int4> lhs, RValue<Int4> rhs);
1982 //	RValue<Bool> operator==(RValue<Int4> lhs, RValue<Int4> rhs);
1983 
operator +(RValue<Int> lhs,RValue<Int4> rhs)1984 inline RValue<Int4> operator+(RValue<Int> lhs, RValue<Int4> rhs)
1985 {
1986 	return Int4(lhs) + rhs;
1987 }
1988 
operator +(RValue<Int4> lhs,RValue<Int> rhs)1989 inline RValue<Int4> operator+(RValue<Int4> lhs, RValue<Int> rhs)
1990 {
1991 	return lhs + Int4(rhs);
1992 }
1993 
1994 RValue<Int4> CmpEQ(RValue<Int4> x, RValue<Int4> y);
1995 RValue<Int4> CmpLT(RValue<Int4> x, RValue<Int4> y);
1996 RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y);
1997 RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y);
1998 RValue<Int4> CmpNLT(RValue<Int4> x, RValue<Int4> y);
1999 RValue<Int4> CmpNLE(RValue<Int4> x, RValue<Int4> y);
CmpGT(RValue<Int4> x,RValue<Int4> y)2000 inline RValue<Int4> CmpGT(RValue<Int4> x, RValue<Int4> y)
2001 {
2002 	return CmpNLE(x, y);
2003 }
CmpGE(RValue<Int4> x,RValue<Int4> y)2004 inline RValue<Int4> CmpGE(RValue<Int4> x, RValue<Int4> y)
2005 {
2006 	return CmpNLT(x, y);
2007 }
2008 RValue<Int4> Max(RValue<Int4> x, RValue<Int4> y);
2009 RValue<Int4> Min(RValue<Int4> x, RValue<Int4> y);
2010 // Convert to nearest integer. If a converted value is outside of the integer
2011 // range, the returned result is undefined.
2012 RValue<Int4> RoundInt(RValue<Float4> cast);
2013 // Rounds to the nearest integer, but clamps very large values to an
2014 // implementation-dependent range.
2015 // Specifically, on x86, values larger than 2147483583.0 are converted to
2016 // 2147483583 (0x7FFFFFBF) instead of producing 0x80000000.
2017 RValue<Int4> RoundIntClamped(RValue<Float4> cast);
2018 RValue<Short8> PackSigned(RValue<Int4> x, RValue<Int4> y);
2019 RValue<UShort8> PackUnsigned(RValue<Int4> x, RValue<Int4> y);
2020 RValue<Int> Extract(RValue<Int4> val, int i);
2021 RValue<Int4> Insert(RValue<Int4> val, RValue<Int> element, int i);
2022 RValue<Int> SignMask(RValue<Int4> x);
2023 RValue<Int4> Swizzle(RValue<Int4> x, uint16_t select);
2024 RValue<Int4> Shuffle(RValue<Int4> x, RValue<Int4> y, uint16_t select);
2025 RValue<Int4> MulHigh(RValue<Int4> x, RValue<Int4> y);
2026 
2027 class UInt4 : public LValue<UInt4>, public XYZW<UInt4>
2028 {
2029 public:
2030 	explicit UInt4(RValue<Float4> cast);
2031 
2032 	UInt4();
2033 	UInt4(int xyzw);
2034 	UInt4(int x, int yzw);
2035 	UInt4(int x, int y, int zw);
2036 	UInt4(int x, int y, int z, int w);
2037 	UInt4(RValue<UInt4> rhs);
2038 	UInt4(const UInt4 &rhs);
2039 	UInt4(const Reference<UInt4> &rhs);
2040 	UInt4(RValue<Int4> rhs);
2041 	UInt4(const Int4 &rhs);
2042 	UInt4(const Reference<Int4> &rhs);
2043 	UInt4(RValue<UInt2> lo, RValue<UInt2> hi);
2044 	UInt4(RValue<UInt> rhs);
2045 	UInt4(const UInt &rhs);
2046 	UInt4(const Reference<UInt> &rhs);
2047 
2048 	RValue<UInt4> operator=(RValue<UInt4> rhs);
2049 	RValue<UInt4> operator=(const UInt4 &rhs);
2050 	RValue<UInt4> operator=(const Reference<UInt4> &rhs);
2051 
2052 	static Type *type();
2053 
2054 private:
2055 	void constant(int x, int y, int z, int w);
2056 };
2057 
2058 RValue<UInt4> operator+(RValue<UInt4> lhs, RValue<UInt4> rhs);
2059 RValue<UInt4> operator-(RValue<UInt4> lhs, RValue<UInt4> rhs);
2060 RValue<UInt4> operator*(RValue<UInt4> lhs, RValue<UInt4> rhs);
2061 RValue<UInt4> operator/(RValue<UInt4> lhs, RValue<UInt4> rhs);
2062 RValue<UInt4> operator%(RValue<UInt4> lhs, RValue<UInt4> rhs);
2063 RValue<UInt4> operator&(RValue<UInt4> lhs, RValue<UInt4> rhs);
2064 RValue<UInt4> operator|(RValue<UInt4> lhs, RValue<UInt4> rhs);
2065 RValue<UInt4> operator^(RValue<UInt4> lhs, RValue<UInt4> rhs);
2066 RValue<UInt4> operator<<(RValue<UInt4> lhs, unsigned char rhs);
2067 RValue<UInt4> operator>>(RValue<UInt4> lhs, unsigned char rhs);
2068 RValue<UInt4> operator<<(RValue<UInt4> lhs, RValue<UInt4> rhs);
2069 RValue<UInt4> operator>>(RValue<UInt4> lhs, RValue<UInt4> rhs);
2070 RValue<UInt4> operator+=(UInt4 &lhs, RValue<UInt4> rhs);
2071 RValue<UInt4> operator-=(UInt4 &lhs, RValue<UInt4> rhs);
2072 RValue<UInt4> operator*=(UInt4 &lhs, RValue<UInt4> rhs);
2073 //	RValue<UInt4> operator/=(UInt4 &lhs, RValue<UInt4> rhs);
2074 //	RValue<UInt4> operator%=(UInt4 &lhs, RValue<UInt4> rhs);
2075 RValue<UInt4> operator&=(UInt4 &lhs, RValue<UInt4> rhs);
2076 RValue<UInt4> operator|=(UInt4 &lhs, RValue<UInt4> rhs);
2077 RValue<UInt4> operator^=(UInt4 &lhs, RValue<UInt4> rhs);
2078 RValue<UInt4> operator<<=(UInt4 &lhs, unsigned char rhs);
2079 RValue<UInt4> operator>>=(UInt4 &lhs, unsigned char rhs);
2080 RValue<UInt4> operator+(RValue<UInt4> val);
2081 RValue<UInt4> operator-(RValue<UInt4> val);
2082 RValue<UInt4> operator~(RValue<UInt4> val);
2083 //	RValue<UInt4> operator++(UInt4 &val, int);   // Post-increment
2084 //	const UInt4 &operator++(UInt4 &val);   // Pre-increment
2085 //	RValue<UInt4> operator--(UInt4 &val, int);   // Post-decrement
2086 //	const UInt4 &operator--(UInt4 &val);   // Pre-decrement
2087 //	RValue<Bool> operator<(RValue<UInt4> lhs, RValue<UInt4> rhs);
2088 //	RValue<Bool> operator<=(RValue<UInt4> lhs, RValue<UInt4> rhs);
2089 //	RValue<Bool> operator>(RValue<UInt4> lhs, RValue<UInt4> rhs);
2090 //	RValue<Bool> operator>=(RValue<UInt4> lhs, RValue<UInt4> rhs);
2091 //	RValue<Bool> operator!=(RValue<UInt4> lhs, RValue<UInt4> rhs);
2092 //	RValue<Bool> operator==(RValue<UInt4> lhs, RValue<UInt4> rhs);
2093 
2094 RValue<UInt4> CmpEQ(RValue<UInt4> x, RValue<UInt4> y);
2095 RValue<UInt4> CmpLT(RValue<UInt4> x, RValue<UInt4> y);
2096 RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y);
2097 RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y);
2098 RValue<UInt4> CmpNLT(RValue<UInt4> x, RValue<UInt4> y);
2099 RValue<UInt4> CmpNLE(RValue<UInt4> x, RValue<UInt4> y);
CmpGT(RValue<UInt4> x,RValue<UInt4> y)2100 inline RValue<UInt4> CmpGT(RValue<UInt4> x, RValue<UInt4> y)
2101 {
2102 	return CmpNLE(x, y);
2103 }
CmpGE(RValue<UInt4> x,RValue<UInt4> y)2104 inline RValue<UInt4> CmpGE(RValue<UInt4> x, RValue<UInt4> y)
2105 {
2106 	return CmpNLT(x, y);
2107 }
2108 RValue<UInt4> Max(RValue<UInt4> x, RValue<UInt4> y);
2109 RValue<UInt4> Min(RValue<UInt4> x, RValue<UInt4> y);
2110 RValue<UInt4> MulHigh(RValue<UInt4> x, RValue<UInt4> y);
2111 RValue<UInt> Extract(RValue<UInt4> val, int i);
2112 RValue<UInt4> Insert(RValue<UInt4> val, RValue<UInt> element, int i);
2113 //	RValue<UInt4> RoundInt(RValue<Float4> cast);
2114 RValue<UInt4> Swizzle(RValue<UInt4> x, uint16_t select);
2115 RValue<UInt4> Shuffle(RValue<UInt4> x, RValue<UInt4> y, uint16_t select);
2116 
2117 class Half : public LValue<Half>
2118 {
2119 public:
2120 	explicit Half(RValue<Float> cast);
2121 
2122 	static Type *type();
2123 };
2124 
2125 class Float : public LValue<Float>
2126 {
2127 public:
2128 	explicit Float(RValue<Int> cast);
2129 	explicit Float(RValue<UInt> cast);
2130 	explicit Float(RValue<Half> cast);
2131 
2132 	Float() = default;
2133 	Float(float x);
2134 	Float(RValue<Float> rhs);
2135 	Float(const Float &rhs);
2136 	Float(const Reference<Float> &rhs);
2137 	Float(Argument<Float> argument);
2138 
2139 	template<int T>
2140 	Float(const SwizzleMask1<Float4, T> &rhs);
2141 
2142 	RValue<Float> operator=(float rhs);
2143 	RValue<Float> operator=(RValue<Float> rhs);
2144 	RValue<Float> operator=(const Float &rhs);
2145 	RValue<Float> operator=(const Reference<Float> &rhs);
2146 
2147 	template<int T>
2148 	RValue<Float> operator=(const SwizzleMask1<Float4, T> &rhs);
2149 
2150 	static Float infinity();
2151 
2152 	static Type *type();
2153 };
2154 
2155 RValue<Float> operator+(RValue<Float> lhs, RValue<Float> rhs);
2156 RValue<Float> operator-(RValue<Float> lhs, RValue<Float> rhs);
2157 RValue<Float> operator*(RValue<Float> lhs, RValue<Float> rhs);
2158 RValue<Float> operator/(RValue<Float> lhs, RValue<Float> rhs);
2159 RValue<Float> operator+=(Float &lhs, RValue<Float> rhs);
2160 RValue<Float> operator-=(Float &lhs, RValue<Float> rhs);
2161 RValue<Float> operator*=(Float &lhs, RValue<Float> rhs);
2162 RValue<Float> operator/=(Float &lhs, RValue<Float> rhs);
2163 RValue<Float> operator+(RValue<Float> val);
2164 RValue<Float> operator-(RValue<Float> val);
2165 RValue<Bool> operator<(RValue<Float> lhs, RValue<Float> rhs);
2166 RValue<Bool> operator<=(RValue<Float> lhs, RValue<Float> rhs);
2167 RValue<Bool> operator>(RValue<Float> lhs, RValue<Float> rhs);
2168 RValue<Bool> operator>=(RValue<Float> lhs, RValue<Float> rhs);
2169 RValue<Bool> operator!=(RValue<Float> lhs, RValue<Float> rhs);
2170 RValue<Bool> operator==(RValue<Float> lhs, RValue<Float> rhs);
2171 
2172 RValue<Float> Abs(RValue<Float> x);
2173 RValue<Float> Max(RValue<Float> x, RValue<Float> y);
2174 RValue<Float> Min(RValue<Float> x, RValue<Float> y);
2175 // Deprecated: use Rcp
2176 // TODO(b/147516027): Remove when GLES frontend is removed
2177 RValue<Float> Rcp_pp(RValue<Float> val, bool exactAtPow2 = false);
2178 // Deprecated: use RcpSqrt
2179 // TODO(b/147516027): Remove when GLES frontend is removed
2180 RValue<Float> RcpSqrt_pp(RValue<Float> val);
2181 RValue<Float> Rcp(RValue<Float> x, Precision p = Precision::Full, bool finite = false, bool exactAtPow2 = false);
2182 RValue<Float> RcpSqrt(RValue<Float> x, Precision p = Precision::Full);
2183 RValue<Float> Sqrt(RValue<Float> x);
2184 
2185 //	RValue<Int4> IsInf(RValue<Float> x);
2186 //	RValue<Int4> IsNan(RValue<Float> x);
2187 RValue<Float> Round(RValue<Float> x);
2188 RValue<Float> Trunc(RValue<Float> x);
2189 RValue<Float> Frac(RValue<Float> x);
2190 RValue<Float> Floor(RValue<Float> x);
2191 RValue<Float> Ceil(RValue<Float> x);
2192 
2193 // Trigonometric functions
2194 // TODO: Currently unimplemented for Subzero.
2195 //	RValue<Float> Sin(RValue<Float> x);
2196 //	RValue<Float> Cos(RValue<Float> x);
2197 //	RValue<Float> Tan(RValue<Float> x);
2198 //	RValue<Float> Asin(RValue<Float> x);
2199 //	RValue<Float> Acos(RValue<Float> x);
2200 //	RValue<Float> Atan(RValue<Float> x);
2201 //	RValue<Float> Sinh(RValue<Float> x);
2202 //	RValue<Float> Cosh(RValue<Float> x);
2203 //	RValue<Float> Tanh(RValue<Float> x);
2204 //	RValue<Float> Asinh(RValue<Float> x);
2205 //	RValue<Float> Acosh(RValue<Float> x);
2206 //	RValue<Float> Atanh(RValue<Float> x);
2207 //	RValue<Float> Atan2(RValue<Float> x, RValue<Float> y);
2208 
2209 // Exponential functions
2210 // TODO: Currently unimplemented for Subzero.
2211 //	RValue<Float> Pow(RValue<Float> x, RValue<Float> y);
2212 //	RValue<Float> Exp(RValue<Float> x);
2213 //	RValue<Float> Log(RValue<Float> x);
2214 RValue<Float> Exp2(RValue<Float> x);
2215 RValue<Float> Log2(RValue<Float> x);
2216 
2217 class Float2 : public LValue<Float2>
2218 {
2219 public:
2220 	//	explicit Float2(RValue<Byte2> cast);
2221 	//	explicit Float2(RValue<Short2> cast);
2222 	//	explicit Float2(RValue<UShort2> cast);
2223 	//	explicit Float2(RValue<Int2> cast);
2224 	//	explicit Float2(RValue<UInt2> cast);
2225 	explicit Float2(RValue<Float4> cast);
2226 
2227 	Float2() = default;
2228 	//	Float2(float x, float y);
2229 	//	Float2(RValue<Float2> rhs);
2230 	//	Float2(const Float2 &rhs);
2231 	//	Float2(const Reference<Float2> &rhs);
2232 	//	Float2(RValue<Float> rhs);
2233 	//	Float2(const Float &rhs);
2234 	//	Float2(const Reference<Float> &rhs);
2235 
2236 	//	template<int T>
2237 	//	Float2(const SwizzleMask1<T> &rhs);
2238 
2239 	//	RValue<Float2> operator=(float replicate);
2240 	//	RValue<Float2> operator=(RValue<Float2> rhs);
2241 	//	RValue<Float2> operator=(const Float2 &rhs);
2242 	//	RValue<Float2> operator=(const Reference<Float2> &rhs);
2243 	//	RValue<Float2> operator=(RValue<Float> rhs);
2244 	//	RValue<Float2> operator=(const Float &rhs);
2245 	//	RValue<Float2> operator=(const Reference<Float> &rhs);
2246 
2247 	//	template<int T>
2248 	//	RValue<Float2> operator=(const SwizzleMask1<T> &rhs);
2249 
2250 	static Type *type();
2251 };
2252 
2253 //	RValue<Float2> operator+(RValue<Float2> lhs, RValue<Float2> rhs);
2254 //	RValue<Float2> operator-(RValue<Float2> lhs, RValue<Float2> rhs);
2255 //	RValue<Float2> operator*(RValue<Float2> lhs, RValue<Float2> rhs);
2256 //	RValue<Float2> operator/(RValue<Float2> lhs, RValue<Float2> rhs);
2257 //	RValue<Float2> operator%(RValue<Float2> lhs, RValue<Float2> rhs);
2258 //	RValue<Float2> operator+=(Float2 &lhs, RValue<Float2> rhs);
2259 //	RValue<Float2> operator-=(Float2 &lhs, RValue<Float2> rhs);
2260 //	RValue<Float2> operator*=(Float2 &lhs, RValue<Float2> rhs);
2261 //	RValue<Float2> operator/=(Float2 &lhs, RValue<Float2> rhs);
2262 //	RValue<Float2> operator%=(Float2 &lhs, RValue<Float2> rhs);
2263 //	RValue<Float2> operator+(RValue<Float2> val);
2264 //	RValue<Float2> operator-(RValue<Float2> val);
2265 
2266 //	RValue<Float2> Abs(RValue<Float2> x);
2267 //	RValue<Float2> Max(RValue<Float2> x, RValue<Float2> y);
2268 //	RValue<Float2> Min(RValue<Float2> x, RValue<Float2> y);
2269 //	RValue<Float2> Swizzle(RValue<Float2> x, uint16_t select);
2270 //	RValue<Float2> Mask(Float2 &lhs, RValue<Float2> rhs, uint16_t select);
2271 
2272 class Float4 : public LValue<Float4>, public XYZW<Float4>
2273 {
2274 public:
2275 	explicit Float4(RValue<Byte4> cast);
2276 	explicit Float4(RValue<SByte4> cast);
2277 	explicit Float4(RValue<Short4> cast);
2278 	explicit Float4(RValue<UShort4> cast);
2279 	explicit Float4(RValue<Int4> cast);
2280 	explicit Float4(RValue<UInt4> cast);
2281 
2282 	Float4();
2283 	Float4(float xyzw);
2284 	Float4(float x, float yzw);
2285 	Float4(float x, float y, float zw);
2286 	Float4(float x, float y, float z, float w);
2287 	Float4(RValue<Float4> rhs);
2288 	Float4(const Float4 &rhs);
2289 	Float4(const Reference<Float4> &rhs);
2290 	Float4(RValue<Float> rhs);
2291 	Float4(const Float &rhs);
2292 	Float4(const Reference<Float> &rhs);
2293 
2294 	template<int T>
2295 	Float4(const SwizzleMask1<Float4, T> &rhs);
2296 	template<int T>
2297 	Float4(const Swizzle4<Float4, T> &rhs);
2298 	template<int X, int Y>
2299 	Float4(const Swizzle2<Float4, X> &x, const Swizzle2<Float4, Y> &y);
2300 	template<int X, int Y>
2301 	Float4(const SwizzleMask2<Float4, X> &x, const Swizzle2<Float4, Y> &y);
2302 	template<int X, int Y>
2303 	Float4(const Swizzle2<Float4, X> &x, const SwizzleMask2<Float4, Y> &y);
2304 	template<int X, int Y>
2305 	Float4(const SwizzleMask2<Float4, X> &x, const SwizzleMask2<Float4, Y> &y);
2306 	Float4(RValue<Float2> lo, RValue<Float2> hi);
2307 
2308 	RValue<Float4> operator=(float replicate);
2309 	RValue<Float4> operator=(RValue<Float4> rhs);
2310 	RValue<Float4> operator=(const Float4 &rhs);
2311 	RValue<Float4> operator=(const Reference<Float4> &rhs);
2312 	RValue<Float4> operator=(RValue<Float> rhs);
2313 	RValue<Float4> operator=(const Float &rhs);
2314 	RValue<Float4> operator=(const Reference<Float> &rhs);
2315 
2316 	template<int T>
2317 	RValue<Float4> operator=(const SwizzleMask1<Float4, T> &rhs);
2318 	template<int T>
2319 	RValue<Float4> operator=(const Swizzle4<Float4, T> &rhs);
2320 
2321 	static Float4 infinity();
2322 
2323 	static Type *type();
2324 
2325 private:
2326 	void constant(float x, float y, float z, float w);
2327 };
2328 
2329 RValue<Float4> operator+(RValue<Float4> lhs, RValue<Float4> rhs);
2330 RValue<Float4> operator-(RValue<Float4> lhs, RValue<Float4> rhs);
2331 RValue<Float4> operator*(RValue<Float4> lhs, RValue<Float4> rhs);
2332 RValue<Float4> operator/(RValue<Float4> lhs, RValue<Float4> rhs);
2333 RValue<Float4> operator%(RValue<Float4> lhs, RValue<Float4> rhs);
2334 RValue<Float4> operator+=(Float4 &lhs, RValue<Float4> rhs);
2335 RValue<Float4> operator-=(Float4 &lhs, RValue<Float4> rhs);
2336 RValue<Float4> operator*=(Float4 &lhs, RValue<Float4> rhs);
2337 RValue<Float4> operator/=(Float4 &lhs, RValue<Float4> rhs);
2338 RValue<Float4> operator%=(Float4 &lhs, RValue<Float4> rhs);
2339 RValue<Float4> operator+(RValue<Float4> val);
2340 RValue<Float4> operator-(RValue<Float4> val);
2341 
2342 RValue<Float4> Abs(RValue<Float4> x);
2343 RValue<Float4> Max(RValue<Float4> x, RValue<Float4> y);
2344 RValue<Float4> Min(RValue<Float4> x, RValue<Float4> y);
2345 
2346 // Deprecated: use Rcp
2347 // TODO(b/147516027): Remove when GLES frontend is removed
2348 RValue<Float4> Rcp_pp(RValue<Float4> val, bool exactAtPow2 = false);
2349 // Deprecated: use RcpSqrt
2350 // TODO(b/147516027): Remove when GLES frontend is removed
2351 RValue<Float4> RcpSqrt_pp(RValue<Float4> val);
2352 RValue<Float4> Rcp(RValue<Float4> x, Precision p = Precision::Full, bool finite = false, bool exactAtPow2 = false);
2353 RValue<Float4> RcpSqrt(RValue<Float4> x, Precision p = Precision::Full);
2354 RValue<Float4> Sqrt(RValue<Float4> x);
2355 RValue<Float4> Insert(RValue<Float4> val, RValue<Float> element, int i);
2356 RValue<Float> Extract(RValue<Float4> x, int i);
2357 RValue<Float4> Swizzle(RValue<Float4> x, uint16_t select);
2358 RValue<Float4> Shuffle(RValue<Float4> x, RValue<Float4> y, uint16_t select);
2359 RValue<Float4> ShuffleLowHigh(RValue<Float4> x, RValue<Float4> y, uint16_t imm);
2360 RValue<Float4> UnpackLow(RValue<Float4> x, RValue<Float4> y);
2361 RValue<Float4> UnpackHigh(RValue<Float4> x, RValue<Float4> y);
2362 RValue<Float4> Mask(Float4 &lhs, RValue<Float4> rhs, uint16_t select);
2363 RValue<Int> SignMask(RValue<Float4> x);
2364 
2365 // Ordered comparison functions
2366 RValue<Int4> CmpEQ(RValue<Float4> x, RValue<Float4> y);
2367 RValue<Int4> CmpLT(RValue<Float4> x, RValue<Float4> y);
2368 RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y);
2369 RValue<Int4> CmpNEQ(RValue<Float4> x, RValue<Float4> y);
2370 RValue<Int4> CmpNLT(RValue<Float4> x, RValue<Float4> y);
2371 RValue<Int4> CmpNLE(RValue<Float4> x, RValue<Float4> y);
CmpGT(RValue<Float4> x,RValue<Float4> y)2372 inline RValue<Int4> CmpGT(RValue<Float4> x, RValue<Float4> y)
2373 {
2374 	return CmpNLE(x, y);
2375 }
CmpGE(RValue<Float4> x,RValue<Float4> y)2376 inline RValue<Int4> CmpGE(RValue<Float4> x, RValue<Float4> y)
2377 {
2378 	return CmpNLT(x, y);
2379 }
2380 
2381 // Unordered comparison functions
2382 RValue<Int4> CmpUEQ(RValue<Float4> x, RValue<Float4> y);
2383 RValue<Int4> CmpULT(RValue<Float4> x, RValue<Float4> y);
2384 RValue<Int4> CmpULE(RValue<Float4> x, RValue<Float4> y);
2385 RValue<Int4> CmpUNEQ(RValue<Float4> x, RValue<Float4> y);
2386 RValue<Int4> CmpUNLT(RValue<Float4> x, RValue<Float4> y);
2387 RValue<Int4> CmpUNLE(RValue<Float4> x, RValue<Float4> y);
CmpUGT(RValue<Float4> x,RValue<Float4> y)2388 inline RValue<Int4> CmpUGT(RValue<Float4> x, RValue<Float4> y)
2389 {
2390 	return CmpUNLE(x, y);
2391 }
CmpUGE(RValue<Float4> x,RValue<Float4> y)2392 inline RValue<Int4> CmpUGE(RValue<Float4> x, RValue<Float4> y)
2393 {
2394 	return CmpUNLT(x, y);
2395 }
2396 
2397 RValue<Int4> IsInf(RValue<Float4> x);
2398 RValue<Int4> IsNan(RValue<Float4> x);
2399 RValue<Float4> Round(RValue<Float4> x);
2400 RValue<Float4> Trunc(RValue<Float4> x);
2401 RValue<Float4> Frac(RValue<Float4> x);
2402 RValue<Float4> Floor(RValue<Float4> x);
2403 RValue<Float4> Ceil(RValue<Float4> x);
2404 
2405 // Trigonometric functions
2406 // TODO: Currently unimplemented for Subzero.
2407 RValue<Float4> Sin(RValue<Float4> x);
2408 RValue<Float4> Cos(RValue<Float4> x);
2409 RValue<Float4> Tan(RValue<Float4> x);
2410 RValue<Float4> Asin(RValue<Float4> x, Precision p);
2411 RValue<Float4> Acos(RValue<Float4> x, Precision p);
2412 RValue<Float4> Atan(RValue<Float4> x);
2413 RValue<Float4> Sinh(RValue<Float4> x);
2414 RValue<Float4> Cosh(RValue<Float4> x);
2415 RValue<Float4> Tanh(RValue<Float4> x);
2416 RValue<Float4> Asinh(RValue<Float4> x);
2417 RValue<Float4> Acosh(RValue<Float4> x);
2418 RValue<Float4> Atanh(RValue<Float4> x);
2419 RValue<Float4> Atan2(RValue<Float4> x, RValue<Float4> y);
2420 
2421 // Exponential functions
2422 // TODO: Currently unimplemented for Subzero.
2423 RValue<Float4> Pow(RValue<Float4> x, RValue<Float4> y);
2424 RValue<Float4> Exp(RValue<Float4> x);
2425 RValue<Float4> Log(RValue<Float4> x);
2426 RValue<Float4> Exp2(RValue<Float4> x);
2427 RValue<Float4> Log2(RValue<Float4> x);
2428 
2429 // Bit Manipulation functions.
2430 // TODO: Currently unimplemented for Subzero.
2431 
2432 // Count leading zeros.
2433 // Returns 32 when: !isZeroUndef && x == 0.
2434 // Returns an undefined value when: isZeroUndef && x == 0.
2435 RValue<UInt> Ctlz(RValue<UInt> x, bool isZeroUndef);
2436 RValue<UInt4> Ctlz(RValue<UInt4> x, bool isZeroUndef);
2437 
2438 // Count trailing zeros.
2439 // Returns 32 when: !isZeroUndef && x == 0.
2440 // Returns an undefined value when: isZeroUndef && x == 0.
2441 RValue<UInt> Cttz(RValue<UInt> x, bool isZeroUndef);
2442 RValue<UInt4> Cttz(RValue<UInt4> x, bool isZeroUndef);
2443 
2444 template<class T>
2445 class Pointer : public LValue<Pointer<T>>
2446 {
2447 public:
2448 	template<class S>
Pointer(RValue<Pointer<S>> pointerS,int alignment=1)2449 	Pointer(RValue<Pointer<S>> pointerS, int alignment = 1)
2450 	    : alignment(alignment)
2451 	{
2452 		Value *pointerT = Nucleus::createBitCast(pointerS.value(), Nucleus::getPointerType(T::type()));
2453 		this->storeValue(pointerT);
2454 	}
2455 
2456 	template<class S>
Pointer(const Pointer<S> & pointer,int alignment=1)2457 	Pointer(const Pointer<S> &pointer, int alignment = 1)
2458 	    : alignment(alignment)
2459 	{
2460 		Value *pointerS = pointer.loadValue();
2461 		Value *pointerT = Nucleus::createBitCast(pointerS, Nucleus::getPointerType(T::type()));
2462 		this->storeValue(pointerT);
2463 	}
2464 
2465 	Pointer(Argument<Pointer<T>> argument);
2466 
2467 	Pointer();
2468 	Pointer(RValue<Pointer<T>> rhs);
2469 	Pointer(const Pointer<T> &rhs);
2470 	Pointer(const Reference<Pointer<T>> &rhs);
2471 	Pointer(std::nullptr_t);
2472 
2473 	RValue<Pointer<T>> operator=(RValue<Pointer<T>> rhs);
2474 	RValue<Pointer<T>> operator=(const Pointer<T> &rhs);
2475 	RValue<Pointer<T>> operator=(const Reference<Pointer<T>> &rhs);
2476 	RValue<Pointer<T>> operator=(std::nullptr_t);
2477 
2478 	Reference<T> operator*();
2479 	Reference<T> operator[](int index);
2480 	Reference<T> operator[](unsigned int index);
2481 	Reference<T> operator[](RValue<Int> index);
2482 	Reference<T> operator[](RValue<UInt> index);
2483 
2484 	static Type *type();
2485 
2486 private:
2487 	const int alignment;
2488 };
2489 
2490 RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, int offset);
2491 RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<Int> offset);
2492 RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<UInt> offset);
2493 RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, int offset);
2494 RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<Int> offset);
2495 RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<UInt> offset);
2496 
2497 RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, int offset);
2498 RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<Int> offset);
2499 RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<UInt> offset);
2500 RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, int offset);
2501 RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<Int> offset);
2502 RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<UInt> offset);
2503 
2504 template<typename T>
operator ==(const Pointer<T> & lhs,const Pointer<T> & rhs)2505 RValue<Bool> operator==(const Pointer<T> &lhs, const Pointer<T> &rhs)
2506 {
2507 	return RValue<Bool>(Nucleus::createICmpEQ(lhs.loadValue(), rhs.loadValue()));
2508 }
2509 
2510 template<typename T>
operator !=(const Pointer<T> & lhs,const Pointer<T> & rhs)2511 RValue<Bool> operator!=(const Pointer<T> &lhs, const Pointer<T> &rhs)
2512 {
2513 	return RValue<Bool>(Nucleus::createICmpNE(lhs.loadValue(), rhs.loadValue()));
2514 }
2515 
2516 template<typename T>
Load(RValue<Pointer<T>> pointer,unsigned int alignment,bool atomic,std::memory_order memoryOrder)2517 RValue<T> Load(RValue<Pointer<T>> pointer, unsigned int alignment, bool atomic, std::memory_order memoryOrder)
2518 {
2519 	return RValue<T>(Nucleus::createLoad(pointer.value(), T::type(), false, alignment, atomic, memoryOrder));
2520 }
2521 
2522 template<typename T>
Load(Pointer<T> pointer,unsigned int alignment,bool atomic,std::memory_order memoryOrder)2523 RValue<T> Load(Pointer<T> pointer, unsigned int alignment, bool atomic, std::memory_order memoryOrder)
2524 {
2525 	return Load(RValue<Pointer<T>>(pointer), alignment, atomic, memoryOrder);
2526 }
2527 
2528 // TODO: Use SIMD to template these.
2529 RValue<Float4> MaskedLoad(RValue<Pointer<Float4>> base, RValue<Int4> mask, unsigned int alignment, bool zeroMaskedLanes = false);
2530 RValue<Int4> MaskedLoad(RValue<Pointer<Int4>> base, RValue<Int4> mask, unsigned int alignment, bool zeroMaskedLanes = false);
2531 void MaskedStore(RValue<Pointer<Float4>> base, RValue<Float4> val, RValue<Int4> mask, unsigned int alignment);
2532 void MaskedStore(RValue<Pointer<Int4>> base, RValue<Int4> val, RValue<Int4> mask, unsigned int alignment);
2533 
2534 RValue<Float4> Gather(RValue<Pointer<Float>> base, RValue<Int4> offsets, RValue<Int4> mask, unsigned int alignment, bool zeroMaskedLanes = false);
2535 RValue<Int4> Gather(RValue<Pointer<Int>> base, RValue<Int4> offsets, RValue<Int4> mask, unsigned int alignment, bool zeroMaskedLanes = false);
2536 void Scatter(RValue<Pointer<Float>> base, RValue<Float4> val, RValue<Int4> offsets, RValue<Int4> mask, unsigned int alignment);
2537 void Scatter(RValue<Pointer<Int>> base, RValue<Int4> val, RValue<Int4> offsets, RValue<Int4> mask, unsigned int alignment);
2538 
2539 template<typename T>
Store(RValue<T> value,RValue<Pointer<T>> pointer,unsigned int alignment,bool atomic,std::memory_order memoryOrder)2540 void Store(RValue<T> value, RValue<Pointer<T>> pointer, unsigned int alignment, bool atomic, std::memory_order memoryOrder)
2541 {
2542 	Nucleus::createStore(value.value(), pointer.value(), T::type(), false, alignment, atomic, memoryOrder);
2543 }
2544 
2545 template<typename T>
Store(RValue<T> value,Pointer<T> pointer,unsigned int alignment,bool atomic,std::memory_order memoryOrder)2546 void Store(RValue<T> value, Pointer<T> pointer, unsigned int alignment, bool atomic, std::memory_order memoryOrder)
2547 {
2548 	Store(value, RValue<Pointer<T>>(pointer), alignment, atomic, memoryOrder);
2549 }
2550 
2551 template<typename T>
Store(T value,Pointer<T> pointer,unsigned int alignment,bool atomic,std::memory_order memoryOrder)2552 void Store(T value, Pointer<T> pointer, unsigned int alignment, bool atomic, std::memory_order memoryOrder)
2553 {
2554 	Store(RValue<T>(value), RValue<Pointer<T>>(pointer), alignment, atomic, memoryOrder);
2555 }
2556 
2557 // Fence adds a memory barrier that enforces ordering constraints on memory
2558 // operations. memoryOrder can only be one of:
2559 // std::memory_order_acquire, std::memory_order_release,
2560 // std::memory_order_acq_rel, or std::memory_order_seq_cst.
2561 void Fence(std::memory_order memoryOrder);
2562 
2563 template<class T, int S = 1>
2564 class Array : public LValue<T>
2565 {
2566 public:
2567 	Array(int size = S);
2568 
2569 	Reference<T> operator[](int index);
2570 	Reference<T> operator[](unsigned int index);
2571 	Reference<T> operator[](RValue<Int> index);
2572 	Reference<T> operator[](RValue<UInt> index);
2573 
2574 	// self() returns the this pointer to this Array object.
2575 	// This function exists because operator&() is overloaded by LValue<T>.
self()2576 	inline Array *self() { return this; }
2577 };
2578 
2579 //	RValue<Array<T>> operator++(Array<T> &val, int);   // Post-increment
2580 //	const Array<T> &operator++(Array<T> &val);   // Pre-increment
2581 //	RValue<Array<T>> operator--(Array<T> &val, int);   // Post-decrement
2582 //	const Array<T> &operator--(Array<T> &val);   // Pre-decrement
2583 
2584 void branch(RValue<Bool> cmp, BasicBlock *bodyBB, BasicBlock *endBB);
2585 
2586 // ValueOf returns a rr::Value* for the given C-type, RValue<T>, LValue<T>
2587 // or Reference<T>.
2588 template<typename T>
ValueOf(const T & v)2589 inline Value *ValueOf(const T &v)
2590 {
2591 	return ReactorType<T>::cast(v).loadValue();
2592 }
2593 
2594 void Return();
2595 
2596 template<class T>
Return(const T & ret)2597 void Return(const T &ret)
2598 {
2599 	static_assert(CanBeUsedAsReturn<ReactorTypeT<T>>::value, "Unsupported type for Return()");
2600 	Nucleus::createRet(ValueOf<T>(ret));
2601 	// Place any unreachable instructions in an unreferenced block.
2602 	Nucleus::setInsertBlock(Nucleus::createBasicBlock());
2603 }
2604 
2605 // Generic template, leave undefined!
2606 template<typename FunctionType>
2607 class Function;
2608 
2609 // Specialized for function types
2610 template<typename Return, typename... Arguments>
2611 class Function<Return(Arguments...)>
2612 {
2613 	// Static assert that the function signature is valid.
2614 	static_assert(sizeof(AssertFunctionSignatureIsValid<Return(Arguments...)>) >= 0, "Invalid function signature");
2615 
2616 public:
2617 	Function();
2618 
2619 	template<int index>
Arg() const2620 	Argument<typename std::tuple_element<index, std::tuple<Arguments...>>::type> Arg() const
2621 	{
2622 		Value *arg = Nucleus::getArgument(index);
2623 		return Argument<typename std::tuple_element<index, std::tuple<Arguments...>>::type>(arg);
2624 	}
2625 
2626 	std::shared_ptr<Routine> operator()(const char *name, ...);
2627 	std::shared_ptr<Routine> operator()(const Config::Edit &cfg, const char *name, ...);
2628 
2629 protected:
2630 	std::unique_ptr<Nucleus> core;
2631 	std::vector<Type *> arguments;
2632 };
2633 
2634 template<typename Return>
2635 class Function<Return()> : public Function<Return(Void)>
2636 {
2637 };
2638 
2639 // FunctionT accepts a C-style function type template argument, allowing it to return a type-safe RoutineT wrapper
2640 template<typename FunctionType>
2641 class FunctionT;
2642 
2643 template<typename Return, typename... Arguments>
2644 class FunctionT<Return(Arguments...)> : public Function<CToReactorT<Return>(CToReactorT<Arguments>...)>
2645 {
2646 public:
2647 	// Type of base class
2648 	using BaseType = Function<CToReactorT<Return>(CToReactorT<Arguments>...)>;
2649 
2650 	// Function type, e.g. void(int,float)
2651 	using CFunctionType = Return(Arguments...);
2652 
2653 	// Reactor function type, e.g. Void(Int, Float)
2654 	using ReactorFunctionType = CToReactorT<Return>(CToReactorT<Arguments>...);
2655 
2656 	// Returned RoutineT type
2657 	using RoutineType = RoutineT<CFunctionType>;
2658 
2659 	// Hide base implementations of operator()
2660 
2661 	template<typename... VarArgs>
operator ()(const char * name,VarArgs...varArgs)2662 	RoutineType operator()(const char *name, VarArgs... varArgs)
2663 	{
2664 		return RoutineType(BaseType::operator()(name, std::forward<VarArgs>(varArgs)...));
2665 	}
2666 
2667 	template<typename... VarArgs>
operator ()(const Config::Edit & cfg,const char * name,VarArgs...varArgs)2668 	RoutineType operator()(const Config::Edit &cfg, const char *name, VarArgs... varArgs)
2669 	{
2670 		return RoutineType(BaseType::operator()(cfg, name, std::forward<VarArgs>(varArgs)...));
2671 	}
2672 };
2673 
2674 RValue<Long> Ticks();
2675 
2676 }  // namespace rr
2677 
2678 /* Inline implementations */
2679 
2680 namespace rr {
2681 
2682 template<class T>
LValue(int arraySize)2683 LValue<T>::LValue(int arraySize)
2684     : Variable(T::type(), arraySize)
2685 {
2686 #ifdef ENABLE_RR_DEBUG_INFO
2687 	materialize();
2688 #endif  // ENABLE_RR_DEBUG_INFO
2689 }
2690 
2691 template<class T>
operator &()2692 RValue<Pointer<T>> LValue<T>::operator&()
2693 {
2694 	return RValue<Pointer<T>>(this->getBaseAddress());
2695 }
2696 
2697 template<class T>
Reference(Value * pointer,int alignment)2698 Reference<T>::Reference(Value *pointer, int alignment)
2699     : alignment(alignment)
2700 {
2701 	address = pointer;
2702 }
2703 
2704 template<class T>
operator =(RValue<T> rhs) const2705 RValue<T> Reference<T>::operator=(RValue<T> rhs) const
2706 {
2707 	Nucleus::createStore(rhs.value(), address, T::type(), false, alignment);
2708 
2709 	return rhs;
2710 }
2711 
2712 template<class T>
operator =(const Reference<T> & ref) const2713 RValue<T> Reference<T>::operator=(const Reference<T> &ref) const
2714 {
2715 	Value *tmp = Nucleus::createLoad(ref.address, T::type(), false, ref.alignment);
2716 	Nucleus::createStore(tmp, address, T::type(), false, alignment);
2717 
2718 	return RValue<T>(tmp);
2719 }
2720 
2721 template<class T>
operator +=(RValue<T> rhs) const2722 RValue<T> Reference<T>::operator+=(RValue<T> rhs) const
2723 {
2724 	return *this = *this + rhs;
2725 }
2726 
2727 template<class T>
loadValue() const2728 Value *Reference<T>::loadValue() const
2729 {
2730 	return Nucleus::createLoad(address, T::type(), false, alignment);
2731 }
2732 
2733 template<class T>
load() const2734 RValue<T> Reference<T>::load() const
2735 {
2736 	return RValue<T>(loadValue());
2737 }
2738 
2739 template<class T>
getAlignment() const2740 int Reference<T>::getAlignment() const
2741 {
2742 	return alignment;
2743 }
2744 
2745 template<class T>
RValue(const RValue<T> & rvalue)2746 RValue<T>::RValue(const RValue<T> &rvalue)
2747     : val(rvalue.val)
2748 {
2749 	RR_DEBUG_INFO_EMIT_VAR(val);
2750 }
2751 
2752 template<class T>
RValue(Value * value)2753 RValue<T>::RValue(Value *value)
2754     : val(value)
2755 {
2756 	assert(Nucleus::createBitCast(value, T::type()) == value);  // Run-time type should match T, so bitcast is no-op.
2757 	RR_DEBUG_INFO_EMIT_VAR(val);
2758 }
2759 
2760 template<class T>
RValue(const T & lvalue)2761 RValue<T>::RValue(const T &lvalue)
2762     : val(lvalue.loadValue())
2763 {
2764 	RR_DEBUG_INFO_EMIT_VAR(val);
2765 }
2766 
2767 template<class T>
RValue(typename BoolLiteral<T>::type i)2768 RValue<T>::RValue(typename BoolLiteral<T>::type i)
2769     : val(Nucleus::createConstantBool(i))
2770 {
2771 	RR_DEBUG_INFO_EMIT_VAR(val);
2772 }
2773 
2774 template<class T>
RValue(typename IntLiteral<T>::type i)2775 RValue<T>::RValue(typename IntLiteral<T>::type i)
2776     : val(Nucleus::createConstantInt(i))
2777 {
2778 	RR_DEBUG_INFO_EMIT_VAR(val);
2779 }
2780 
2781 template<class T>
RValue(typename FloatLiteral<T>::type f)2782 RValue<T>::RValue(typename FloatLiteral<T>::type f)
2783     : val(Nucleus::createConstantFloat(f))
2784 {
2785 	RR_DEBUG_INFO_EMIT_VAR(val);
2786 }
2787 
2788 template<class T>
RValue(const Reference<T> & ref)2789 RValue<T>::RValue(const Reference<T> &ref)
2790     : val(ref.loadValue())
2791 {
2792 	RR_DEBUG_INFO_EMIT_VAR(val);
2793 }
2794 
2795 template<class Vector4, int T>
operator RValue<Vector4>() const2796 Swizzle2<Vector4, T>::operator RValue<Vector4>() const
2797 {
2798 	RR_DEBUG_INFO_UPDATE_LOC();
2799 	Value *vector = parent->loadValue();
2800 
2801 	return Swizzle(RValue<Vector4>(vector), T);
2802 }
2803 
2804 template<class Vector4, int T>
operator RValue<Vector4>() const2805 Swizzle4<Vector4, T>::operator RValue<Vector4>() const
2806 {
2807 	RR_DEBUG_INFO_UPDATE_LOC();
2808 	Value *vector = parent->loadValue();
2809 
2810 	return Swizzle(RValue<Vector4>(vector), T);
2811 }
2812 
2813 template<class Vector4, int T>
operator RValue<Vector4>() const2814 SwizzleMask4<Vector4, T>::operator RValue<Vector4>() const
2815 {
2816 	RR_DEBUG_INFO_UPDATE_LOC();
2817 	Value *vector = parent->loadValue();
2818 
2819 	return Swizzle(RValue<Vector4>(vector), T);
2820 }
2821 
2822 template<class Vector4, int T>
operator =(RValue<Vector4> rhs)2823 RValue<Vector4> SwizzleMask4<Vector4, T>::operator=(RValue<Vector4> rhs)
2824 {
2825 	RR_DEBUG_INFO_UPDATE_LOC();
2826 	return Mask(*parent, rhs, T);
2827 }
2828 
2829 template<class Vector4, int T>
operator =(RValue<typename Scalar<Vector4>::Type> rhs)2830 RValue<Vector4> SwizzleMask4<Vector4, T>::operator=(RValue<typename Scalar<Vector4>::Type> rhs)
2831 {
2832 	RR_DEBUG_INFO_UPDATE_LOC();
2833 	return Mask(*parent, Vector4(rhs), T);
2834 }
2835 
2836 template<class Vector4, int T>
operator RValue<typename Scalar<Vector4>::Type>() const2837 SwizzleMask1<Vector4, T>::operator RValue<typename Scalar<Vector4>::Type>() const  // FIXME: Call a non-template function
2838 {
2839 	RR_DEBUG_INFO_UPDATE_LOC();
2840 	return Extract(*parent, T & 0x3);
2841 }
2842 
2843 template<class Vector4, int T>
operator RValue<Vector4>() const2844 SwizzleMask1<Vector4, T>::operator RValue<Vector4>() const
2845 {
2846 	RR_DEBUG_INFO_UPDATE_LOC();
2847 	Value *vector = parent->loadValue();
2848 
2849 	return Swizzle(RValue<Vector4>(vector), T);
2850 }
2851 
2852 template<class Vector4, int T>
operator =(float x)2853 RValue<Vector4> SwizzleMask1<Vector4, T>::operator=(float x)
2854 {
2855 	RR_DEBUG_INFO_UPDATE_LOC();
2856 	return *parent = Insert(*parent, Float(x), T & 0x3);
2857 }
2858 
2859 template<class Vector4, int T>
operator =(RValue<Vector4> rhs)2860 RValue<Vector4> SwizzleMask1<Vector4, T>::operator=(RValue<Vector4> rhs)
2861 {
2862 	RR_DEBUG_INFO_UPDATE_LOC();
2863 	return Mask(*parent, Float4(rhs), T);
2864 }
2865 
2866 template<class Vector4, int T>
operator =(RValue<typename Scalar<Vector4>::Type> rhs)2867 RValue<Vector4> SwizzleMask1<Vector4, T>::operator=(RValue<typename Scalar<Vector4>::Type> rhs)  // FIXME: Call a non-template function
2868 {
2869 	RR_DEBUG_INFO_UPDATE_LOC();
2870 	return *parent = Insert(*parent, rhs, T & 0x3);
2871 }
2872 
2873 template<class Vector4, int T>
operator RValue<Vector4>() const2874 SwizzleMask2<Vector4, T>::operator RValue<Vector4>() const
2875 {
2876 	RR_DEBUG_INFO_UPDATE_LOC();
2877 	Value *vector = parent->loadValue();
2878 
2879 	return Swizzle(RValue<Float4>(vector), T);
2880 }
2881 
2882 template<class Vector4, int T>
operator =(RValue<Vector4> rhs)2883 RValue<Vector4> SwizzleMask2<Vector4, T>::operator=(RValue<Vector4> rhs)
2884 {
2885 	RR_DEBUG_INFO_UPDATE_LOC();
2886 	return Mask(*parent, Float4(rhs), T);
2887 }
2888 
2889 template<int T>
Float(const SwizzleMask1<Float4,T> & rhs)2890 Float::Float(const SwizzleMask1<Float4, T> &rhs)
2891 {
2892 	*this = rhs.operator RValue<Float>();
2893 }
2894 
2895 template<int T>
operator =(const SwizzleMask1<Float4,T> & rhs)2896 RValue<Float> Float::operator=(const SwizzleMask1<Float4, T> &rhs)
2897 {
2898 	return *this = rhs.operator RValue<Float>();
2899 }
2900 
2901 template<int T>
Float4(const SwizzleMask1<Float4,T> & rhs)2902 Float4::Float4(const SwizzleMask1<Float4, T> &rhs)
2903     : XYZW(this)
2904 {
2905 	*this = rhs.operator RValue<Float4>();
2906 }
2907 
2908 template<int T>
Float4(const Swizzle4<Float4,T> & rhs)2909 Float4::Float4(const Swizzle4<Float4, T> &rhs)
2910     : XYZW(this)
2911 {
2912 	*this = rhs.operator RValue<Float4>();
2913 }
2914 
2915 template<int X, int Y>
Float4(const Swizzle2<Float4,X> & x,const Swizzle2<Float4,Y> & y)2916 Float4::Float4(const Swizzle2<Float4, X> &x, const Swizzle2<Float4, Y> &y)
2917     : XYZW(this)
2918 {
2919 	RR_DEBUG_INFO_UPDATE_LOC();
2920 	*this = ShuffleLowHigh(*x.parent, *y.parent, (uint16_t(X) & 0xFF00u) | (uint16_t(Y >> 8) & 0x00FFu));
2921 }
2922 
2923 template<int X, int Y>
Float4(const SwizzleMask2<Float4,X> & x,const Swizzle2<Float4,Y> & y)2924 Float4::Float4(const SwizzleMask2<Float4, X> &x, const Swizzle2<Float4, Y> &y)
2925     : XYZW(this)
2926 {
2927 	RR_DEBUG_INFO_UPDATE_LOC();
2928 	*this = ShuffleLowHigh(*x.parent, *y.parent, (uint16_t(X) & 0xFF00u) | (uint16_t(Y >> 8) & 0x00FFu));
2929 }
2930 
2931 template<int X, int Y>
Float4(const Swizzle2<Float4,X> & x,const SwizzleMask2<Float4,Y> & y)2932 Float4::Float4(const Swizzle2<Float4, X> &x, const SwizzleMask2<Float4, Y> &y)
2933     : XYZW(this)
2934 {
2935 	RR_DEBUG_INFO_UPDATE_LOC();
2936 	*this = ShuffleLowHigh(*x.parent, *y.parent, (uint16_t(X) & 0xFF00u) | (uint16_t(Y >> 8) & 0x00FFu));
2937 }
2938 
2939 template<int X, int Y>
Float4(const SwizzleMask2<Float4,X> & x,const SwizzleMask2<Float4,Y> & y)2940 Float4::Float4(const SwizzleMask2<Float4, X> &x, const SwizzleMask2<Float4, Y> &y)
2941     : XYZW(this)
2942 {
2943 	RR_DEBUG_INFO_UPDATE_LOC();
2944 	*this = ShuffleLowHigh(*x.parent, *y.parent, (uint16_t(X) & 0xFF00u) | (uint16_t(Y >> 8) & 0x00FFu));
2945 }
2946 
2947 template<int T>
operator =(const SwizzleMask1<Float4,T> & rhs)2948 RValue<Float4> Float4::operator=(const SwizzleMask1<Float4, T> &rhs)
2949 {
2950 	return *this = rhs.operator RValue<Float4>();
2951 }
2952 
2953 template<int T>
operator =(const Swizzle4<Float4,T> & rhs)2954 RValue<Float4> Float4::operator=(const Swizzle4<Float4, T> &rhs)
2955 {
2956 	return *this = rhs.operator RValue<Float4>();
2957 }
2958 
2959 // Returns a reactor pointer to the fixed-address ptr.
2960 RValue<Pointer<Byte>> ConstantPointer(void const *ptr);
2961 
2962 // Returns a reactor pointer to an immutable copy of the data of size bytes.
2963 RValue<Pointer<Byte>> ConstantData(void const *data, size_t size);
2964 
2965 template<class T>
Pointer(Argument<Pointer<T>> argument)2966 Pointer<T>::Pointer(Argument<Pointer<T>> argument)
2967     : alignment(1)
2968 {
2969 	this->store(argument.rvalue());
2970 }
2971 
2972 template<class T>
Pointer()2973 Pointer<T>::Pointer()
2974     : alignment(1)
2975 {}
2976 
2977 template<class T>
Pointer(RValue<Pointer<T>> rhs)2978 Pointer<T>::Pointer(RValue<Pointer<T>> rhs)
2979     : alignment(1)
2980 {
2981 	this->store(rhs);
2982 }
2983 
2984 template<class T>
Pointer(const Pointer<T> & rhs)2985 Pointer<T>::Pointer(const Pointer<T> &rhs)
2986     : alignment(rhs.alignment)
2987 {
2988 	this->store(rhs.load());
2989 }
2990 
2991 template<class T>
Pointer(const Reference<Pointer<T>> & rhs)2992 Pointer<T>::Pointer(const Reference<Pointer<T>> &rhs)
2993     : alignment(rhs.getAlignment())
2994 {
2995 	this->store(rhs.load());
2996 }
2997 
2998 template<class T>
Pointer(std::nullptr_t)2999 Pointer<T>::Pointer(std::nullptr_t)
3000     : alignment(1)
3001 {
3002 	Value *value = Nucleus::createNullPointer(T::type());
3003 	this->storeValue(value);
3004 }
3005 
3006 template<class T>
operator =(RValue<Pointer<T>> rhs)3007 RValue<Pointer<T>> Pointer<T>::operator=(RValue<Pointer<T>> rhs)
3008 {
3009 	return this->store(rhs);
3010 }
3011 
3012 template<class T>
operator =(const Pointer<T> & rhs)3013 RValue<Pointer<T>> Pointer<T>::operator=(const Pointer<T> &rhs)
3014 {
3015 	return this->store(rhs.load());
3016 }
3017 
3018 template<class T>
operator =(const Reference<Pointer<T>> & rhs)3019 RValue<Pointer<T>> Pointer<T>::operator=(const Reference<Pointer<T>> &rhs)
3020 {
3021 	return this->store(rhs.load());
3022 }
3023 
3024 template<class T>
operator =(std::nullptr_t)3025 RValue<Pointer<T>> Pointer<T>::operator=(std::nullptr_t)
3026 {
3027 	Value *value = Nucleus::createNullPointer(T::type());
3028 	this->storeValue(value);
3029 
3030 	return RValue<Pointer<T>>(this);
3031 }
3032 
3033 template<class T>
operator *()3034 Reference<T> Pointer<T>::operator*()
3035 {
3036 	return Reference<T>(this->loadValue(), alignment);
3037 }
3038 
3039 template<class T>
operator [](int index)3040 Reference<T> Pointer<T>::operator[](int index)
3041 {
3042 	RR_DEBUG_INFO_UPDATE_LOC();
3043 	Value *element = Nucleus::createGEP(this->loadValue(), T::type(), Nucleus::createConstantInt(index), false);
3044 
3045 	return Reference<T>(element, alignment);
3046 }
3047 
3048 template<class T>
operator [](unsigned int index)3049 Reference<T> Pointer<T>::operator[](unsigned int index)
3050 {
3051 	RR_DEBUG_INFO_UPDATE_LOC();
3052 	Value *element = Nucleus::createGEP(this->loadValue(), T::type(), Nucleus::createConstantInt(index), true);
3053 
3054 	return Reference<T>(element, alignment);
3055 }
3056 
3057 template<class T>
operator [](RValue<Int> index)3058 Reference<T> Pointer<T>::operator[](RValue<Int> index)
3059 {
3060 	RR_DEBUG_INFO_UPDATE_LOC();
3061 	Value *element = Nucleus::createGEP(this->loadValue(), T::type(), index.value(), false);
3062 
3063 	return Reference<T>(element, alignment);
3064 }
3065 
3066 template<class T>
operator [](RValue<UInt> index)3067 Reference<T> Pointer<T>::operator[](RValue<UInt> index)
3068 {
3069 	RR_DEBUG_INFO_UPDATE_LOC();
3070 	Value *element = Nucleus::createGEP(this->loadValue(), T::type(), index.value(), true);
3071 
3072 	return Reference<T>(element, alignment);
3073 }
3074 
3075 template<class T>
type()3076 Type *Pointer<T>::type()
3077 {
3078 	return Nucleus::getPointerType(T::type());
3079 }
3080 
3081 template<class T, int S>
Array(int size)3082 Array<T, S>::Array(int size)
3083     : LValue<T>(size)
3084 {
3085 }
3086 
3087 template<class T, int S>
operator [](int index)3088 Reference<T> Array<T, S>::operator[](int index)
3089 {
3090 	assert(index < Variable::getArraySize());
3091 	Value *element = this->getElementPointer(Nucleus::createConstantInt(index), false);
3092 
3093 	return Reference<T>(element);
3094 }
3095 
3096 template<class T, int S>
operator [](unsigned int index)3097 Reference<T> Array<T, S>::operator[](unsigned int index)
3098 {
3099 	assert(index < static_cast<unsigned int>(Variable::getArraySize()));
3100 	Value *element = this->getElementPointer(Nucleus::createConstantInt(index), true);
3101 
3102 	return Reference<T>(element);
3103 }
3104 
3105 template<class T, int S>
operator [](RValue<Int> index)3106 Reference<T> Array<T, S>::operator[](RValue<Int> index)
3107 {
3108 	Value *element = this->getElementPointer(index.value(), false);
3109 
3110 	return Reference<T>(element);
3111 }
3112 
3113 template<class T, int S>
operator [](RValue<UInt> index)3114 Reference<T> Array<T, S>::operator[](RValue<UInt> index)
3115 {
3116 	Value *element = this->getElementPointer(index.value(), true);
3117 
3118 	return Reference<T>(element);
3119 }
3120 
3121 //	template<class T>
3122 //	RValue<Array<T>> operator++(Array<T> &val, int)
3123 //	{
3124 //		// FIXME: Requires storing the address of the array
3125 //	}
3126 
3127 //	template<class T>
3128 //	const Array<T> &operator++(Array<T> &val)
3129 //	{
3130 //		// FIXME: Requires storing the address of the array
3131 //	}
3132 
3133 //	template<class T>
3134 //	RValue<Array<T>> operator--(Array<T> &val, int)
3135 //	{
3136 //		// FIXME: Requires storing the address of the array
3137 //	}
3138 
3139 //	template<class T>
3140 //	const Array<T> &operator--(Array<T> &val)
3141 //	{
3142 //		// FIXME: Requires storing the address of the array
3143 //	}
3144 
3145 template<class T>
IfThenElse(RValue<Bool> condition,RValue<T> ifTrue,RValue<T> ifFalse)3146 RValue<T> IfThenElse(RValue<Bool> condition, RValue<T> ifTrue, RValue<T> ifFalse)
3147 {
3148 	RR_DEBUG_INFO_UPDATE_LOC();
3149 	return RValue<T>(Nucleus::createSelect(condition.value(), ifTrue.value(), ifFalse.value()));
3150 }
3151 
3152 template<class T>
IfThenElse(RValue<Bool> condition,const T & ifTrue,RValue<T> ifFalse)3153 RValue<T> IfThenElse(RValue<Bool> condition, const T &ifTrue, RValue<T> ifFalse)
3154 {
3155 	RR_DEBUG_INFO_UPDATE_LOC();
3156 	Value *trueValue = ifTrue.loadValue();
3157 
3158 	return RValue<T>(Nucleus::createSelect(condition.value(), trueValue, ifFalse.value()));
3159 }
3160 
3161 template<class T>
IfThenElse(RValue<Bool> condition,RValue<T> ifTrue,const T & ifFalse)3162 RValue<T> IfThenElse(RValue<Bool> condition, RValue<T> ifTrue, const T &ifFalse)
3163 {
3164 	RR_DEBUG_INFO_UPDATE_LOC();
3165 	Value *falseValue = ifFalse.loadValue();
3166 
3167 	return RValue<T>(Nucleus::createSelect(condition.value(), ifTrue.value(), falseValue));
3168 }
3169 
3170 template<class T>
IfThenElse(RValue<Bool> condition,const T & ifTrue,const T & ifFalse)3171 RValue<T> IfThenElse(RValue<Bool> condition, const T &ifTrue, const T &ifFalse)
3172 {
3173 	RR_DEBUG_INFO_UPDATE_LOC();
3174 	Value *trueValue = ifTrue.loadValue();
3175 	Value *falseValue = ifFalse.loadValue();
3176 
3177 	return RValue<T>(Nucleus::createSelect(condition.value(), trueValue, falseValue));
3178 }
3179 
3180 template<typename Return, typename... Arguments>
Function()3181 Function<Return(Arguments...)>::Function()
3182     : core(new Nucleus())
3183 {
3184 	Type *types[] = { Arguments::type()... };
3185 	for(Type *type : types)
3186 	{
3187 		if(type != Void::type())
3188 		{
3189 			arguments.push_back(type);
3190 		}
3191 	}
3192 
3193 	Nucleus::createFunction(Return::type(), arguments);
3194 }
3195 
3196 template<typename Return, typename... Arguments>
operator ()(const char * name,...)3197 std::shared_ptr<Routine> Function<Return(Arguments...)>::operator()(const char *name, ...)
3198 {
3199 	char fullName[1024 + 1];
3200 
3201 	va_list vararg;
3202 	va_start(vararg, name);
3203 	vsnprintf(fullName, 1024, name, vararg);
3204 	va_end(vararg);
3205 
3206 	auto routine = core->acquireRoutine(fullName, Config::Edit::None);
3207 	core.reset(nullptr);
3208 
3209 	return routine;
3210 }
3211 
3212 template<typename Return, typename... Arguments>
operator ()(const Config::Edit & cfg,const char * name,...)3213 std::shared_ptr<Routine> Function<Return(Arguments...)>::operator()(const Config::Edit &cfg, const char *name, ...)
3214 {
3215 	char fullName[1024 + 1];
3216 
3217 	va_list vararg;
3218 	va_start(vararg, name);
3219 	vsnprintf(fullName, 1024, name, vararg);
3220 	va_end(vararg);
3221 
3222 	auto routine = core->acquireRoutine(fullName, cfg);
3223 	core.reset(nullptr);
3224 
3225 	return routine;
3226 }
3227 
3228 template<class T, class S>
ReinterpretCast(RValue<S> val)3229 RValue<T> ReinterpretCast(RValue<S> val)
3230 {
3231 	RR_DEBUG_INFO_UPDATE_LOC();
3232 	return RValue<T>(Nucleus::createBitCast(val.value(), T::type()));
3233 }
3234 
3235 template<class T, class S>
ReinterpretCast(const LValue<S> & var)3236 RValue<T> ReinterpretCast(const LValue<S> &var)
3237 {
3238 	RR_DEBUG_INFO_UPDATE_LOC();
3239 	Value *val = var.loadValue();
3240 
3241 	return RValue<T>(Nucleus::createBitCast(val, T::type()));
3242 }
3243 
3244 template<class T, class S>
ReinterpretCast(const Reference<S> & var)3245 RValue<T> ReinterpretCast(const Reference<S> &var)
3246 {
3247 	return ReinterpretCast<T>(RValue<S>(var));
3248 }
3249 
3250 template<class T>
As(Value * val)3251 RValue<T> As(Value *val)
3252 {
3253 	RR_DEBUG_INFO_UPDATE_LOC();
3254 	return RValue<T>(Nucleus::createBitCast(val, T::type()));
3255 }
3256 
3257 template<class T, class S>
As(RValue<S> val)3258 RValue<T> As(RValue<S> val)
3259 {
3260 	return ReinterpretCast<T>(val);
3261 }
3262 
3263 template<class T, class S>
As(const LValue<S> & var)3264 RValue<T> As(const LValue<S> &var)
3265 {
3266 	return ReinterpretCast<T>(var);
3267 }
3268 
3269 template<class T, class S>
As(const Reference<S> & val)3270 RValue<T> As(const Reference<S> &val)
3271 {
3272 	return ReinterpretCast<T>(val);
3273 }
3274 
3275 // Calls the function pointer fptr with the given arguments, return type
3276 // and parameter types. Returns the call's return value if the function has
3277 // a non-void return type.
3278 Value *Call(RValue<Pointer<Byte>> fptr, Type *retTy, std::initializer_list<Value *> args, std::initializer_list<Type *> paramTys);
3279 
3280 template<typename F>
3281 class CallHelper
3282 {};
3283 
3284 template<typename Return, typename... Arguments>
3285 class CallHelper<Return(Arguments...)>
3286 {
3287 public:
3288 	using RReturn = CToReactorT<Return>;
3289 
Call(Return (fptr)(Arguments...),CToReactorT<Arguments>...args)3290 	static inline RReturn Call(Return(fptr)(Arguments...), CToReactorT<Arguments>... args)
3291 	{
3292 		return RValue<RReturn>(rr::Call(
3293 		    ConstantPointer(reinterpret_cast<void *>(fptr)),
3294 		    RReturn::type(),
3295 		    { ValueOf(args)... },
3296 		    { CToReactorT<Arguments>::type()... }));
3297 	}
3298 
Call(Pointer<Byte> fptr,CToReactorT<Arguments>...args)3299 	static inline RReturn Call(Pointer<Byte> fptr, CToReactorT<Arguments>... args)
3300 	{
3301 		return RValue<RReturn>(rr::Call(
3302 		    fptr,
3303 		    RReturn::type(),
3304 		    { ValueOf(args)... },
3305 		    { CToReactorT<Arguments>::type()... }));
3306 	}
3307 };
3308 
3309 template<typename... Arguments>
3310 class CallHelper<void(Arguments...)>
3311 {
3312 public:
Call(void (fptr)(Arguments...),CToReactorT<Arguments>...args)3313 	static inline void Call(void(fptr)(Arguments...), CToReactorT<Arguments>... args)
3314 	{
3315 		rr::Call(ConstantPointer(reinterpret_cast<void *>(fptr)),
3316 		         Void::type(),
3317 		         { ValueOf(args)... },
3318 		         { CToReactorT<Arguments>::type()... });
3319 	}
3320 
Call(Pointer<Byte> fptr,CToReactorT<Arguments>...args)3321 	static inline void Call(Pointer<Byte> fptr, CToReactorT<Arguments>... args)
3322 	{
3323 		rr::Call(fptr,
3324 		         Void::type(),
3325 		         { ValueOf(args)... },
3326 		         { CToReactorT<Arguments>::type()... });
3327 	}
3328 };
3329 
3330 template<typename T>
CastToReactor(const T & v)3331 inline ReactorTypeT<T> CastToReactor(const T &v)
3332 {
3333 	return ReactorType<T>::cast(v);
3334 }
3335 
3336 // Calls the static function pointer fptr with the given arguments args.
3337 template<typename Return, typename... CArgs, typename... RArgs>
Call(Return (fptr)(CArgs...),RArgs &&...args)3338 inline CToReactorT<Return> Call(Return(fptr)(CArgs...), RArgs &&... args)
3339 {
3340 	return CallHelper<Return(CArgs...)>::Call(fptr, CastToReactor(std::forward<RArgs>(args))...);
3341 }
3342 
3343 // Calls the static function pointer fptr with the given arguments args.
3344 // Overload for calling functions with void return type.
3345 template<typename... CArgs, typename... RArgs>
Call(void (fptr)(CArgs...),RArgs &&...args)3346 inline void Call(void(fptr)(CArgs...), RArgs &&... args)
3347 {
3348 	CallHelper<void(CArgs...)>::Call(fptr, CastToReactor(std::forward<RArgs>(args))...);
3349 }
3350 
3351 // Calls the member function pointer fptr with the given arguments args.
3352 // object can be a Class*, or a Pointer<Byte>.
3353 template<typename Return, typename Class, typename C, typename... CArgs, typename... RArgs>
Call(Return (Class::* fptr)(CArgs...),C && object,RArgs &&...args)3354 inline CToReactorT<Return> Call(Return (Class::*fptr)(CArgs...), C &&object, RArgs &&... args)
3355 {
3356 	using Helper = CallHelper<Return(Class *, void *, CArgs...)>;
3357 	using fptrTy = decltype(fptr);
3358 
3359 	struct Static
3360 	{
3361 		static inline Return Call(Class *object, void *fptrptr, CArgs... args)
3362 		{
3363 			auto fptr = *reinterpret_cast<fptrTy *>(fptrptr);
3364 			return (object->*fptr)(std::forward<CArgs>(args)...);
3365 		}
3366 	};
3367 
3368 	return Helper::Call(&Static::Call,
3369 	                    CastToReactor(object),
3370 	                    ConstantData(&fptr, sizeof(fptr)),
3371 	                    CastToReactor(std::forward<RArgs>(args))...);
3372 }
3373 
3374 // Calls the member function pointer fptr with the given arguments args.
3375 // Overload for calling functions with void return type.
3376 // object can be a Class*, or a Pointer<Byte>.
3377 template<typename Class, typename C, typename... CArgs, typename... RArgs>
Call(void (Class::* fptr)(CArgs...),C && object,RArgs &&...args)3378 inline void Call(void (Class::*fptr)(CArgs...), C &&object, RArgs &&... args)
3379 {
3380 	using Helper = CallHelper<void(Class *, void *, CArgs...)>;
3381 	using fptrTy = decltype(fptr);
3382 
3383 	struct Static
3384 	{
3385 		static inline void Call(Class *object, void *fptrptr, CArgs... args)
3386 		{
3387 			auto fptr = *reinterpret_cast<fptrTy *>(fptrptr);
3388 			(object->*fptr)(std::forward<CArgs>(args)...);
3389 		}
3390 	};
3391 
3392 	Helper::Call(&Static::Call,
3393 	             CastToReactor(object),
3394 	             ConstantData(&fptr, sizeof(fptr)),
3395 	             CastToReactor(std::forward<RArgs>(args))...);
3396 }
3397 
3398 // NonVoidFunction<F> and VoidFunction<F> are helper classes which define ReturnType
3399 // when F matches a non-void fuction signature or void function signature, respectively,
3400 // as the function's return type.
3401 template<typename F>
3402 struct NonVoidFunction
3403 {};
3404 
3405 template<typename Return, typename... Arguments>
3406 struct NonVoidFunction<Return(Arguments...)>
3407 {
3408 	using ReturnType = Return;
3409 };
3410 
3411 template<typename... Arguments>
3412 struct NonVoidFunction<void(Arguments...)>
3413 {
3414 };
3415 
3416 template<typename F>
3417 using NonVoidFunctionReturnType = typename NonVoidFunction<F>::ReturnType;
3418 
3419 template<typename F>
3420 struct VoidFunction
3421 {};
3422 
3423 template<typename... Arguments>
3424 struct VoidFunction<void(Arguments...)>
3425 {
3426 	using ReturnType = void;
3427 };
3428 
3429 template<typename F>
3430 using VoidFunctionReturnType = typename VoidFunction<F>::ReturnType;
3431 
3432 // Calls the Reactor function pointer fptr with the signature FUNCTION_SIGNATURE and arguments.
3433 // Overload for calling functions with non-void return type.
3434 template<typename FUNCTION_SIGNATURE, typename... RArgs>
Call(Pointer<Byte> fptr,RArgs &&...args)3435 inline CToReactorT<NonVoidFunctionReturnType<FUNCTION_SIGNATURE>> Call(Pointer<Byte> fptr, RArgs &&... args)
3436 {
3437 	return CallHelper<FUNCTION_SIGNATURE>::Call(fptr, CastToReactor(std::forward<RArgs>(args))...);
3438 }
3439 
3440 // Calls the Reactor function pointer fptr with the signature FUNCTION_SIGNATURE and arguments.
3441 // Overload for calling functions with void return type.
3442 template<typename FUNCTION_SIGNATURE, typename... RArgs>
Call(Pointer<Byte> fptr,RArgs &&...args)3443 inline VoidFunctionReturnType<FUNCTION_SIGNATURE> Call(Pointer<Byte> fptr, RArgs &&... args)
3444 {
3445 	CallHelper<FUNCTION_SIGNATURE>::Call(fptr, CastToReactor(std::forward<RArgs>(args))...);
3446 }
3447 
3448 // Breakpoint emits an instruction that will cause the application to trap.
3449 // This can be used to stop an attached debugger at the given call.
3450 void Breakpoint();
3451 
3452 class ForData
3453 {
3454 public:
ForData(bool init)3455 	ForData(bool init)
3456 	    : loopOnce(init)
3457 	{
3458 	}
3459 
operator bool()3460 	operator bool()
3461 	{
3462 		return loopOnce;
3463 	}
3464 
operator =(bool value)3465 	bool operator=(bool value)
3466 	{
3467 		return loopOnce = value;
3468 	}
3469 
setup()3470 	bool setup()
3471 	{
3472 		RR_DEBUG_INFO_FLUSH();
3473 		if(Nucleus::getInsertBlock() != endBB)
3474 		{
3475 			testBB = Nucleus::createBasicBlock();
3476 
3477 			Nucleus::createBr(testBB);
3478 			Nucleus::setInsertBlock(testBB);
3479 
3480 			return true;
3481 		}
3482 
3483 		return false;
3484 	}
3485 
test(RValue<Bool> cmp)3486 	bool test(RValue<Bool> cmp)
3487 	{
3488 		BasicBlock *bodyBB = Nucleus::createBasicBlock();
3489 		endBB = Nucleus::createBasicBlock();
3490 
3491 		Nucleus::createCondBr(cmp.value(), bodyBB, endBB);
3492 		Nucleus::setInsertBlock(bodyBB);
3493 
3494 		return true;
3495 	}
3496 
end()3497 	void end()
3498 	{
3499 		Nucleus::createBr(testBB);
3500 		Nucleus::setInsertBlock(endBB);
3501 	}
3502 
3503 private:
3504 	BasicBlock *testBB = nullptr;
3505 	BasicBlock *endBB = nullptr;
3506 	bool loopOnce = true;
3507 };
3508 
3509 class IfElseData
3510 {
3511 public:
IfElseData(RValue<Bool> cmp)3512 	IfElseData(RValue<Bool> cmp)
3513 	{
3514 		trueBB = Nucleus::createBasicBlock();
3515 		falseBB = Nucleus::createBasicBlock();
3516 		endBB = falseBB;  // Until we encounter an Else statement, these are the same.
3517 
3518 		Nucleus::createCondBr(cmp.value(), trueBB, falseBB);
3519 		Nucleus::setInsertBlock(trueBB);
3520 	}
3521 
~IfElseData()3522 	~IfElseData()
3523 	{
3524 		Nucleus::createBr(endBB);
3525 		Nucleus::setInsertBlock(endBB);
3526 	}
3527 
operator int()3528 	operator int()
3529 	{
3530 		return iteration;
3531 	}
3532 
operator ++()3533 	IfElseData &operator++()
3534 	{
3535 		++iteration;
3536 
3537 		return *this;
3538 	}
3539 
elseClause()3540 	void elseClause()
3541 	{
3542 		endBB = Nucleus::createBasicBlock();
3543 		Nucleus::createBr(endBB);
3544 
3545 		Nucleus::setInsertBlock(falseBB);
3546 	}
3547 
3548 private:
3549 	BasicBlock *trueBB = nullptr;
3550 	BasicBlock *falseBB = nullptr;
3551 	BasicBlock *endBB = nullptr;
3552 	int iteration = 0;
3553 };
3554 
3555 #define For(init, cond, inc)                        \
3556 	for(ForData for__ = true; for__; for__ = false) \
3557 		for(init; for__.setup() && for__.test(cond); inc, for__.end())
3558 
3559 #define While(cond) For((void)0, cond, (void)0)
3560 
3561 #define Do                                                \
3562 	{                                                     \
3563 		BasicBlock *body__ = Nucleus::createBasicBlock(); \
3564 		Nucleus::createBr(body__);                        \
3565 		Nucleus::setInsertBlock(body__);
3566 
3567 #define Until(cond)                                       \
3568 	BasicBlock *end__ = Nucleus::createBasicBlock();      \
3569 	Nucleus::createCondBr((cond).value(), end__, body__); \
3570 	Nucleus::setInsertBlock(end__);                       \
3571 	}                                                     \
3572 	do                                                    \
3573 	{                                                     \
3574 	} while(false)  // Require a semi-colon at the end of the Until()
3575 
3576 enum
3577 {
3578 	IF_BLOCK__,
3579 	ELSE_CLAUSE__,
3580 	ELSE_BLOCK__,
3581 	IFELSE_NUM__
3582 };
3583 
3584 #define If(cond)                                                          \
3585 	for(IfElseData ifElse__{ cond }; ifElse__ < IFELSE_NUM__; ++ifElse__) \
3586 		if(ifElse__ == IF_BLOCK__)
3587 
3588 #define Else                           \
3589 	else if(ifElse__ == ELSE_CLAUSE__) \
3590 	{                                  \
3591 		ifElse__.elseClause();         \
3592 	}                                  \
3593 	else  // ELSE_BLOCK__
3594 
3595 // The OFFSET macro is a generalization of the offsetof() macro defined in <cstddef>.
3596 // It allows e.g. getting the offset of array elements, even when indexed dynamically.
3597 // We cast the address '32' and subtract it again, because null-dereference is undefined behavior.
3598 #define OFFSET(s, m) ((int)(size_t) & reinterpret_cast<const volatile char &>((((s *)32)->m)) - 32)
3599 
3600 }  // namespace rr
3601 
3602 #include "Traits.inl"
3603 
3604 #endif  // rr_Reactor_hpp
3605