Searched refs:x24s8 (Results 1 – 3 of 3) sorted by relevance
78 the texture can be converted to x24s8 fine.
6761 uint32_t x24s8; member7007 dst[i] = s[i].x24s8 & 0xff; in unpack_ubyte_s_Z32_FLOAT_S8X24_UINT()7098 d[i].x24s8 = src[i] >> 24; in unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT()7122 d[i].x24s8 = src[i] & 0xff; in unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM()
10218 uint32_t x24s8; member10621 d[i].x24s8 = src[i]; in _mesa_pack_ubyte_stencil_row()10661 d[i].x24s8 = src[i]; in _mesa_pack_uint_24_8_depth_stencil_row()