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Searched refs:xEnable (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Shader/
DVertexProgram.cpp468 Int4 xEnable = enable; in program() local
484 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate); in program()
491 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate); in program()
498 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable); in program()
503 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable)); in program()
DPixelProgram.cpp464 Int4 xEnable = enable; in applyShader() local
480 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate); in applyShader()
487 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate); in applyShader()
494 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable); in applyShader()
499 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable)); in applyShader()