Searched refs:xMask (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | PixelRoutine.cpp | 1480 Int xMask; // Combination of all masks in writeColor() local 1484 xMask = zMask; in writeColor() 1488 xMask = cMask; in writeColor() 1493 xMask &= sMask; in writeColor() 1509 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() 1520 Int mask23 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][2]) + xMask * 8); in writeColor() 1536 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() 1547 Int mask23 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][2]) + xMask * 8); in writeColor() 1562 Short4 mask01 = *Pointer<Short4>(constants + OFFSET(Constants, maskD01Q) + xMask * 8); in writeColor() 1572 Short4 mask23 = *Pointer<Short4>(constants + OFFSET(Constants, maskD23Q) + xMask * 8); in writeColor() [all …]
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | state_funcs.h | 58 using xMask = std::integral_constant<int, 0xA>; in CalcTileSampleOffsets() local 60 tileSampleOffsetsX = expandThenBlend4<xMask>(minXi, maxXi); in CalcTileSampleOffsets()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/memory/ |
D | TilingFunctions.h | 432 static const uint32_t xMask = 0xFFFFFFFD; 434 newX = pdep_u32(x, xMask); 455 static const uint32_t xMask = 0xFFFFFFF9; 459 newX = pdep_u32(x, xMask);
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/external/mesa3d/src/amd/addrlib/src/gfx10/ |
D | gfx10addrlib.cpp | 1407 UINT_32 xMask = 0; in ConvertSwizzlePatternToEquation() local 1417 ADDR_ASSERT((xMask & pSwizzle[i].x) == 0); in ConvertSwizzlePatternToEquation() 1418 xMask |= pSwizzle[i].x; in ConvertSwizzlePatternToEquation() 1521 ADDR_ASSERT((xMask & swizzle[i].x) == 0); in ConvertSwizzlePatternToEquation() 1522 xMask |= swizzle[i].x; in ConvertSwizzlePatternToEquation() 1550 const UINT_32 x = swizzle[i].x & xMask; in ConvertSwizzlePatternToEquation() 1598 ADDR_ASSERT((xMask == blkXMask) && (yMask == blkYMask)); in ConvertSwizzlePatternToEquation() 1610 UINT_32 xMask = 0; in ConvertSwizzlePatternToEquation() local 1621 ADDR_ASSERT((xMask & pSwizzle[i].x) == 0); in ConvertSwizzlePatternToEquation() 1622 xMask |= pSwizzle[i].x; in ConvertSwizzlePatternToEquation() [all …]
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