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Searched refs:xMask (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp1480 Int xMask; // Combination of all masks in writeColor() local
1484 xMask = zMask; in writeColor()
1488 xMask = cMask; in writeColor()
1493 xMask &= sMask; in writeColor()
1509 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor()
1520 Int mask23 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][2]) + xMask * 8); in writeColor()
1536 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor()
1547 Int mask23 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][2]) + xMask * 8); in writeColor()
1562 Short4 mask01 = *Pointer<Short4>(constants + OFFSET(Constants, maskD01Q) + xMask * 8); in writeColor()
1572 Short4 mask23 = *Pointer<Short4>(constants + OFFSET(Constants, maskD23Q) + xMask * 8); in writeColor()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dstate_funcs.h58 using xMask = std::integral_constant<int, 0xA>; in CalcTileSampleOffsets() local
60 tileSampleOffsetsX = expandThenBlend4<xMask>(minXi, maxXi); in CalcTileSampleOffsets()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/memory/
DTilingFunctions.h432 static const uint32_t xMask = 0xFFFFFFFD;
434 newX = pdep_u32(x, xMask);
455 static const uint32_t xMask = 0xFFFFFFF9;
459 newX = pdep_u32(x, xMask);
/external/mesa3d/src/amd/addrlib/src/gfx10/
Dgfx10addrlib.cpp1407 UINT_32 xMask = 0; in ConvertSwizzlePatternToEquation() local
1417 ADDR_ASSERT((xMask & pSwizzle[i].x) == 0); in ConvertSwizzlePatternToEquation()
1418 xMask |= pSwizzle[i].x; in ConvertSwizzlePatternToEquation()
1521 ADDR_ASSERT((xMask & swizzle[i].x) == 0); in ConvertSwizzlePatternToEquation()
1522 xMask |= swizzle[i].x; in ConvertSwizzlePatternToEquation()
1550 const UINT_32 x = swizzle[i].x & xMask; in ConvertSwizzlePatternToEquation()
1598 ADDR_ASSERT((xMask == blkXMask) && (yMask == blkYMask)); in ConvertSwizzlePatternToEquation()
1610 UINT_32 xMask = 0; in ConvertSwizzlePatternToEquation() local
1621 ADDR_ASSERT((xMask & pSwizzle[i].x) == 0); in ConvertSwizzlePatternToEquation()
1622 xMask |= pSwizzle[i].x; in ConvertSwizzlePatternToEquation()
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