Home
last modified time | relevance | path

Searched refs:xyxy (Results 1 – 16 of 16) sorted by relevance

/external/skia/resources/sksl/metal/
DCastHalf4ToMat2x2.sksl3 sk_FragColor = m1[0].xyxy;
/external/skia/tests/sksl/inliner/
DInlinerAvoidsVariableNameOverlap.glsl6 return _2_reusedName.xyxy;
DTrivialArgumentsInlineDirectly.glsl24 var = as[0].ah4[0].xyxy * as[0].ah4[0].yxyx;
/external/skia/resources/sksl/inliner/
DInlinerAvoidsVariableNameOverlap.sksl15 return InlineA().xyxy;
DTrivialArgumentsInlineDirectly.sksl22 return h2.xyxy * h2.yxyx;
/external/deqp-deps/glslang/Test/
Dhlsl.int.dot.frag13 return i + i2.xxxx + i3.xyxy + i4.xyzx + i5;
/external/skia/tests/sksl/metal/
DCastHalf4ToMat2x2.metal13 _out.sk_FragColor = m1[0].xyxy;
/external/angle/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/
Dpassthrough2d11vs.h41 mov oPos.zw, c1.xyxy
/external/clang/test/CodeGenOpenCL/
Dext-vector-shuffle.cl14 return W.xyxy + W.yxyx;
/external/llvm-project/clang/test/CodeGenOpenCL/
Dext-vector-shuffle.cl14 return W.xyxy + W.yxyx;
/external/skia/src/gpu/effects/
DGrAARectEffect.fp31 half4(sk_FragCoord.xyxy - rectUniform), 0, 1);
/external/swiftshader/src/Shader/
DPixelProgram.cpp1374 dst.x = src.x.zwzw - src.x.xyxy; in DFDY()
1375 dst.y = src.y.zwzw - src.y.xyxy; in DFDY()
1376 dst.z = src.z.zwzw - src.z.xyxy; in DFDY()
1377 dst.w = src.w.zwzw - src.w.xyxy; in DFDY()
1383 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy); in FWIDTH()
1384 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy); in FWIDTH()
1385 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy); in FWIDTH()
1386 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy); in FWIDTH()
/external/deqp/data/gles3/shaders/
Dswizzle_math_operations.test168 out0 = in0.yxyx + in1.xyxy;
720 out0 = in0.xyxy + in1.yxyx;
984 out0 = in0.yxyx + in1.xyxy;
1536 out0 = in0.xyxy + in1.yxyx;
1804 out0 = in0.yxyx - in1.xyxy;
2356 out0 = in0.xyxy - in1.yxyx;
2620 out0 = in0.yxyx - in1.xyxy;
3172 out0 = in0.xyxy - in1.yxyx;
3440 out0 = in0.yxyx * in1.xyxy;
3992 out0 = in0.xyxy * in1.yxyx;
[all …]
/external/deqp/data/gles31/shaders/es32/
Dseparate_shader_validation.test994 ${FRAG_COLOR} = vec4(v_valA.xyxy);
/external/deqp/data/gles31/shaders/es31/
Dseparate_shader_validation.test986 ${FRAG_COLOR} = vec4(v_valA.xyxy);
/external/swiftshader/src/Reactor/
DReactor.hpp1722 Swizzle4<Vector4, 0x0101> xyxy; member