Searched refs:y_block (Results 1 – 1 of 1) sorted by relevance
1025 glw::GLint y_block = 1; in check() local1031 y_block = 4; in check()1033 …size = static_cast<glw::GLsizei>((width / x_block) * (height / y_block) * depth * number_of_compon… in check()1070 for (glw::GLint j = 0; j < height / y_block; ++j) in check()1078 (j + (y_offset / y_block)) * s_texture_data_width / x_block * number_of_components + in check()1079 (k + z_offset) * s_texture_data_width / x_block * s_texture_data_height / y_block * in check()1085 k * width / x_block * height / y_block * number_of_components + c; in check()