Searched refs:y_crossing (Results 1 – 1 of 1) sorted by relevance
3033 float y_crossing, step, sign, area; in stbtt__fill_active_edges_new() local3052 y_crossing = (x1+1 - x0) * dy + y_top; in stbtt__fill_active_edges_new()3056 area = sign * (y_crossing-sy0); in stbtt__fill_active_edges_new()3065 y_crossing += dy * (x2 - (x1+1)); in stbtt__fill_active_edges_new()3069 scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing); in stbtt__fill_active_edges_new()