/external/swiftshader/third_party/astc-encoder/Source/ |
D | astc_block_sizes2.cpp | 316 int zdim, in initialize_decimation_table_3d() argument 325 int texels_per_block = xdim * ydim * zdim; in initialize_decimation_table_3d() 335 for (z = 0; z < zdim; z++) in initialize_decimation_table_3d() 345 int z_weight = (((1024 + zdim / 2) / (zdim - 1)) * z * (z_weights - 1) + 32) >> 6; in initialize_decimation_table_3d() 484 bsd->zdim = 1; in construct_block_size_descriptor_2d() 555 int zdim, in construct_block_size_descriptor_3d() argument 563 bsd->zdim = zdim; in construct_block_size_descriptor_3d() 564 bsd->texel_count = xdim * ydim * zdim; in construct_block_size_descriptor_3d() 582 initialize_decimation_table_3d(xdim, ydim, zdim, x_weights, y_weights, z_weights, dt); in construct_block_size_descriptor_3d() 604 if (x_weights > xdim || y_weights > ydim || z_weights > zdim) in construct_block_size_descriptor_3d() [all …]
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D | astc_codec_internals.h | 101 int zdim; member 140 int zdim); 257 int zdim,
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D | astc_image_load_store.cpp | 181 int zdim in update_imageblock_flags() argument 189 int texels_per_block = xdim * ydim * zdim; in update_imageblock_flags()
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D | astc_decompress_symbolic.cpp | 131 update_imageblock_flags(blk, bsd->xdim, bsd->ydim, bsd->zdim); in decompress_symbolic_block() 197 update_imageblock_flags(blk, bsd->xdim, bsd->ydim, bsd->zdim); in decompress_symbolic_block() 289 update_imageblock_flags(blk, bsd->xdim, bsd->ydim, bsd->zdim); in decompress_symbolic_block()
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D | astc_symbolic_physical.cpp | 79 if (bsd->zdim == 1) in physical_to_symbolic()
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D | astc_partition_tables.cpp | 237 for (z = 0; z < bsd->zdim; z++) in generate_one_partition_table()
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/external/tensorflow/tensorflow/core/util/ |
D | gpu_launch_config.h | 267 Gpu3DLaunchConfig GetGpu3DLaunchConfig(int xdim, int ydim, int zdim, in GetGpu3DLaunchConfig() argument 274 if (xdim <= 0 || ydim <= 0 || zdim <= 0) { in GetGpu3DLaunchConfig() 322 std::min({zdim, std::max(thread_per_block / (threadsx * threadsy), 1), in GetGpu3DLaunchConfig() 329 DivUp(zdim, threadsz), zgridlimit}); in GetGpu3DLaunchConfig() 331 config.virtual_thread_count = dim3(xdim, ydim, zdim); in GetGpu3DLaunchConfig()
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/external/swiftshader/src/Device/ |
D | ASTC_Decoder.cpp | 37 int xdim, int ydim, int zdim, in write_imageblock() argument 44 for(int z = 0; z < zdim; z++) in write_imageblock()
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/external/tensorflow/tensorflow/compiler/xla/service/ |
D | dynamic_padder_test.cc | 262 constexpr int zdim = 1; in TEST_F() local 264 auto yz_shape = ShapeUtil::MakeShape(F32, {ydim, zdim}); in TEST_F() 265 auto zx_shape = ShapeUtil::MakeShape(F32, {zdim, xdim}); in TEST_F() 305 constexpr int zdim = 1; in TEST_F() local 307 auto yz_shape = ShapeUtil::MakeShape(F32, {ydim, zdim}); in TEST_F() 308 auto zx_shape = ShapeUtil::MakeShape(F32, {zdim, xdim}); in TEST_F()
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D | dynamic_dimension_inference_test.cc | 310 constexpr int zdim = 1; in TEST_F() local 312 auto yz_shape = ShapeUtil::MakeShape(F32, {ydim, zdim}); in TEST_F() 313 auto xz_shape = ShapeUtil::MakeShape(F32, {xdim, zdim}); in TEST_F() 440 constexpr int zdim = 1; in TEST_F() local 442 auto yz_shape = ShapeUtil::MakeShape(F32, {ydim, zdim}); in TEST_F() 443 auto zx_shape = ShapeUtil::MakeShape(F32, {zdim, xdim}); in TEST_F()
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