Searched refs:_vBase (Results 1 – 2 of 2) sorted by relevance
4914 char * _vBase = (char *)_env->GetFloatArrayElements(_array, (jboolean *) 0); in android_glUniform1fv__IILjava_nio_FloatBuffer_2() local4915 v = (GLfloat *) (_vBase + _bufferOffset); in android_glUniform1fv__IILjava_nio_FloatBuffer_2()5018 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); in android_glUniform1iv__IILjava_nio_IntBuffer_2() local5019 v = (GLint *) (_vBase + _bufferOffset); in android_glUniform1iv__IILjava_nio_IntBuffer_2()5123 char * _vBase = (char *)_env->GetFloatArrayElements(_array, (jboolean *) 0); in android_glUniform2fv__IILjava_nio_FloatBuffer_2() local5124 v = (GLfloat *) (_vBase + _bufferOffset); in android_glUniform2fv__IILjava_nio_FloatBuffer_2()5228 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); in android_glUniform2iv__IILjava_nio_IntBuffer_2() local5229 v = (GLint *) (_vBase + _bufferOffset); in android_glUniform2iv__IILjava_nio_IntBuffer_2()5334 char * _vBase = (char *)_env->GetFloatArrayElements(_array, (jboolean *) 0); in android_glUniform3fv__IILjava_nio_FloatBuffer_2() local5335 v = (GLfloat *) (_vBase + _bufferOffset); in android_glUniform3fv__IILjava_nio_FloatBuffer_2()[all …]
2772 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); in android_glVertexAttribI4iv__ILjava_nio_IntBuffer_2() local2773 v = (GLint *) (_vBase + _bufferOffset); in android_glVertexAttribI4iv__ILjava_nio_IntBuffer_2()2852 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); in android_glVertexAttribI4uiv__ILjava_nio_IntBuffer_2() local2853 v = (GLuint *) (_vBase + _bufferOffset); in android_glVertexAttribI4uiv__ILjava_nio_IntBuffer_2()