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Searched refs:genTextures (Results 1 – 23 of 23) sorted by relevance

/frameworks/native/libs/renderengine/tests/
DRenderEngineThreadedTest.cpp57 TEST_F(RenderEngineThreadedTest, genTextures) { in TEST_F() argument
59 EXPECT_CALL(*mRenderEngine, genTextures(1, &texName)); in TEST_F()
60 mThreadedRE->genTextures(1, &texName); in TEST_F()
DRenderEngineTest.cpp603 fixture->mRE->genTextures(1, &texName); in fillColor()
1082 RenderEngineTest::mRE->genTextures(1, &texName); in fillRedBufferTextureTransform()
1131 RenderEngineTest::mRE->genTextures(1, &texName); in fillRedBufferWithPremultiplyAlpha()
1170 RenderEngineTest::mRE->genTextures(1, &texName); in fillRedBufferWithoutPremultiplyAlpha()
/frameworks/av/media/libstagefright/renderfright/tests/
DRenderEngineThreadedTest.cpp53 TEST_F(RenderEngineThreadedTest, genTextures) { in TEST_F() argument
55 EXPECT_CALL(*mRenderEngine, genTextures(1, &texName)); in TEST_F()
56 mThreadedRE->genTextures(1, &texName); in TEST_F()
DRenderEngineTest.cpp415 fixture->sRE->genTextures(1, &texName); in fillColor()
809 RenderEngineTest::sRE->genTextures(1, &texName); in fillRedBufferTextureTransform()
858 RenderEngineTest::sRE->genTextures(1, &texName); in fillRedBufferWithPremultiplyAlpha()
897 RenderEngineTest::sRE->genTextures(1, &texName); in fillRedBufferWithoutPremultiplyAlpha()
1253 sRE->genTextures(1, &texName); in TEST_F()
/frameworks/native/opengl/tests/gl_perf/
Dfilltest.cpp37 genTextures(); in doTest()
Dfill_common.cpp239 void genTextures() { in genTextures() function
/frameworks/native/libs/renderengine/include/renderengine/mock/
DRenderEngine.h40 MOCK_METHOD2(genTextures, void(size_t, uint32_t*));
/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.h43 virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override{}; in genTextures() function
/frameworks/av/media/libstagefright/renderfright/include/renderengine/mock/
DRenderEngine.h44 MOCK_METHOD2(genTextures, void(size_t, uint32_t*));
/frameworks/native/opengl/tests/gl_perfapp/jni/
Dgl_code.cpp77 genTextures(); in Java_com_android_glperf_GLPerfLib_init()
/frameworks/av/media/libstagefright/renderfright/threaded/
DRenderEngineThreaded.h50 void genTextures(size_t count, uint32_t* names) override;
DRenderEngineThreaded.cpp148 void RenderEngineThreaded::genTextures(size_t count, uint32_t* names) { in genTextures() function in android::renderengine::threaded::RenderEngineThreaded
155 instance.genTextures(count, names); in genTextures()
/frameworks/native/libs/renderengine/threaded/
DRenderEngineThreaded.cpp179 void RenderEngineThreaded::genTextures(size_t count, uint32_t* names) { in genTextures() function in android::renderengine::threaded::RenderEngineThreaded
187 instance.genTextures(count, names); in genTextures()
DRenderEngineThreaded.h49 void genTextures(size_t count, uint32_t* names) override;
/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h114 virtual void genTextures(size_t count, uint32_t* names) = 0;
/frameworks/av/media/libstagefright/
DFrameCaptureProcessor.cpp104 mRE->genTextures(1, &mTextureName); in createRenderEngine()
/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DRenderEngine.h94 virtual void genTextures(size_t count, uint32_t* names) = 0;
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h61 void genTextures(size_t count, uint32_t* names) override;
DGLESRenderEngine.cpp662 void GLESRenderEngine::genTextures(size_t count, uint32_t* names) { in genTextures() function in android::renderengine::gl::GLESRenderEngine
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.h61 void genTextures(size_t count, uint32_t* names) override;
DGLESRenderEngine.cpp601 void GLESRenderEngine::genTextures(size_t count, uint32_t* names) { in genTextures() function in android::renderengine::gl::GLESRenderEngine
/frameworks/av/media/codec2/hidl/plugin/samples/
DSampleFilterPlugin.cpp603 renderEngine->genTextures(1, &textureName); in processLoop()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp752 auto genTextures = [this] { in getNewTexture() local
754 getRenderEngine().genTextures(1, &name); in getNewTexture()
758 return genTextures(); in getNewTexture()
760 return schedule(genTextures).get(); in getNewTexture()
2426 getRenderEngine().genTextures(refillCount, mTexturePool.data() + offset); in postComposition()