/frameworks/native/libs/renderengine/tests/ |
D | RenderEngineThreadedTest.cpp | 57 TEST_F(RenderEngineThreadedTest, genTextures) { in TEST_F() argument 59 EXPECT_CALL(*mRenderEngine, genTextures(1, &texName)); in TEST_F() 60 mThreadedRE->genTextures(1, &texName); in TEST_F()
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D | RenderEngineTest.cpp | 603 fixture->mRE->genTextures(1, &texName); in fillColor() 1082 RenderEngineTest::mRE->genTextures(1, &texName); in fillRedBufferTextureTransform() 1131 RenderEngineTest::mRE->genTextures(1, &texName); in fillRedBufferWithPremultiplyAlpha() 1170 RenderEngineTest::mRE->genTextures(1, &texName); in fillRedBufferWithoutPremultiplyAlpha()
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/frameworks/av/media/libstagefright/renderfright/tests/ |
D | RenderEngineThreadedTest.cpp | 53 TEST_F(RenderEngineThreadedTest, genTextures) { in TEST_F() argument 55 EXPECT_CALL(*mRenderEngine, genTextures(1, &texName)); in TEST_F() 56 mThreadedRE->genTextures(1, &texName); in TEST_F()
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D | RenderEngineTest.cpp | 415 fixture->sRE->genTextures(1, &texName); in fillColor() 809 RenderEngineTest::sRE->genTextures(1, &texName); in fillRedBufferTextureTransform() 858 RenderEngineTest::sRE->genTextures(1, &texName); in fillRedBufferWithPremultiplyAlpha() 897 RenderEngineTest::sRE->genTextures(1, &texName); in fillRedBufferWithoutPremultiplyAlpha() 1253 sRE->genTextures(1, &texName); in TEST_F()
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/frameworks/native/opengl/tests/gl_perf/ |
D | filltest.cpp | 37 genTextures(); in doTest()
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D | fill_common.cpp | 239 void genTextures() { in genTextures() function
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/frameworks/native/libs/renderengine/include/renderengine/mock/ |
D | RenderEngine.h | 40 MOCK_METHOD2(genTextures, void(size_t, uint32_t*));
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/frameworks/native/libs/renderengine/skia/ |
D | SkiaRenderEngine.h | 43 virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override{}; in genTextures() function
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/frameworks/av/media/libstagefright/renderfright/include/renderengine/mock/ |
D | RenderEngine.h | 44 MOCK_METHOD2(genTextures, void(size_t, uint32_t*));
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/frameworks/native/opengl/tests/gl_perfapp/jni/ |
D | gl_code.cpp | 77 genTextures(); in Java_com_android_glperf_GLPerfLib_init()
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/frameworks/av/media/libstagefright/renderfright/threaded/ |
D | RenderEngineThreaded.h | 50 void genTextures(size_t count, uint32_t* names) override;
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D | RenderEngineThreaded.cpp | 148 void RenderEngineThreaded::genTextures(size_t count, uint32_t* names) { in genTextures() function in android::renderengine::threaded::RenderEngineThreaded 155 instance.genTextures(count, names); in genTextures()
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/frameworks/native/libs/renderengine/threaded/ |
D | RenderEngineThreaded.cpp | 179 void RenderEngineThreaded::genTextures(size_t count, uint32_t* names) { in genTextures() function in android::renderengine::threaded::RenderEngineThreaded 187 instance.genTextures(count, names); in genTextures()
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D | RenderEngineThreaded.h | 49 void genTextures(size_t count, uint32_t* names) override;
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/frameworks/native/libs/renderengine/include/renderengine/ |
D | RenderEngine.h | 114 virtual void genTextures(size_t count, uint32_t* names) = 0;
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/frameworks/av/media/libstagefright/ |
D | FrameCaptureProcessor.cpp | 104 mRE->genTextures(1, &mTextureName); in createRenderEngine()
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/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
D | RenderEngine.h | 94 virtual void genTextures(size_t count, uint32_t* names) = 0;
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.h | 61 void genTextures(size_t count, uint32_t* names) override;
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D | GLESRenderEngine.cpp | 662 void GLESRenderEngine::genTextures(size_t count, uint32_t* names) { in genTextures() function in android::renderengine::gl::GLESRenderEngine
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLESRenderEngine.h | 61 void genTextures(size_t count, uint32_t* names) override;
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D | GLESRenderEngine.cpp | 601 void GLESRenderEngine::genTextures(size_t count, uint32_t* names) { in genTextures() function in android::renderengine::gl::GLESRenderEngine
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/frameworks/av/media/codec2/hidl/plugin/samples/ |
D | SampleFilterPlugin.cpp | 603 renderEngine->genTextures(1, &textureName); in processLoop()
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/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlinger.cpp | 752 auto genTextures = [this] { in getNewTexture() local 754 getRenderEngine().genTextures(1, &name); in getNewTexture() 758 return genTextures(); in getNewTexture() 760 return schedule(genTextures).get(); in getNewTexture() 2426 getRenderEngine().genTextures(refillCount, mTexturePool.data() + offset); in postComposition()
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